Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:01!

Loaba suite v2
This item requires rank 15 in order to be used.

2,172
19,223
4,503
offense
defense
stealth
(+2,172)
(+19,223)
(+4,503)
15--off: 2,172
def: 19,223
stl: 4,503
$520,00000:00:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:00
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:00- 1--
Materials
$40,00000:01:00 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:01:002
1--Materials
$100,00000:01:0050
1--Materials
$1,100,00000:01:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:01:00- 1--
Materials
$800,00000:02:00 1
1--Materials
$350,00000:02:00!

Explosive rounds
This item requires rank 10 in order to be used.

2,599
3,108
3,294
offense
defense
stealth
(+2,599)
(+3,108)
(+3,294)
10--off: 2,599
def: 3,108
stl: 3,294
$180,00000:02:20!

Radar
This item requires rank 1 in order to be used.

47
58
41
offense
defense
stealth
(+47)
(+58)
(+41)
1--off: 47
def: 58
stl: 41
$1,00000:02:50!

Flashlight
This item requires rank 9 in order to be used.

1,667
2,140
1,988
offense
defense
stealth
(+1,667)
(+2,140)
(+1,988)
9--off: 1,667
def: 2,140
stl: 1,988
$120,00000:03:401

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:00!

Simple M.T.V
This item requires rank 14 in order to be used.

1,410
13,247
2,580
offense
defense
stealth
(+1,410)
(+13,247)
(+2,580)
14--off: 1,410
def: 13,247
stl: 2,580
$340,00000:04:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:05:001

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:05:01!

Cowprint suit
This item requires rank 12 in order to be used.

1,915
1,362
10,708
offense
defense
stealth
(+1,915)
(+1,362)
(+10,708)
12--off: 1,915
def: 1,362
stl: 10,708
$280,00000:05:501
1--Materials
$50,00000:06:002
1--Materials
$700,00000:06:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:01!

Improved crosshairs
This item requires rank 2 in order to be used.

76
63
58
offense
defense
stealth
(+76)
(+63)
(+58)
2--off: 76
def: 63
stl: 58
$1,00000:06:51
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:00!

Zombie mask
This item requires rank 2 in order to be used.

22
12
150
offense
defense
stealth
(+22)
(+12)
(+150)
2--off: 22
def: 12
stl: 150
$1,00000:07:50!

Pulse rifle
This item requires rank 14 in order to be used.

17,255
1,033
3,137
offense
defense
stealth
(+17,255)
(+1,033)
(+3,137)
14--off: 17,255
def: 1,033
stl: 3,137
$420,00000:07:50!

Ballistic vest
This item requires rank 13 in order to be used.

808
13,542
5,049
offense
defense
stealth
(+808)
(+13,542)
(+5,049)
13--off: 808
def: 13,542
stl: 5,049
$380,00000:07:50!

Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:07:50- 1--
Materials
$385,00000:08:01 3
1--Materials
$412,50000:08:01!

Pirate mask
This item requires rank 11 in order to be used.

1,028
1,100
7,092
offense
defense
stealth
(+1,028)
(+1,100)
(+7,092)
11--off: 1,028
def: 1,100
stl: 7,092
$180,00000:09:511

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:11:012
1--Materials
$1,600,00000:11:01!

Proso armor
This item requires rank 6 in order to be used.

184
1,733
733
offense
defense
stealth
(+184)
(+1,733)
(+733)
6--off: 184
def: 1,733
stl: 733
$60,00000:11:202

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:13:001

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:00- 1--
Materials
$1,600,00000:13:00 - 1--
Materials
$50,00000:14:01 1
1--Materials
$125,00000:14:0139

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$780,00000:14:011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:14:01!

Explosive rounds
This item requires rank 10 in order to be used.

2,274
2,804
2,277
offense
defense
stealth
(+2,274)
(+2,804)
(+2,277)
10--off: 2,274
def: 2,804
stl: 2,277
$140,00000:14:40!

Pirate mask
This item requires rank 11 in order to be used.

734
574
7,997
offense
defense
stealth
(+734)
(+574)
(+7,997)
11--off: 734
def: 574
stl: 7,997
$180,00000:15:51!

Shuriken
This item requires rank 4 in order to be used.

424
427
289
offense
defense
stealth
(+424)
(+427)
(+289)
4--off: 424
def: 427
stl: 289
$20,00000:16:51!

Smartphone
This item requires rank 14 in order to be used.

8,156
4,599
7,521
offense
defense
stealth
(+8,156)
(+4,599)
(+7,521)
14--off: 8,156
def: 4,599
stl: 7,521
$400,00000:17:50!

Zombie mask
This item requires rank 11 in order to be used.

868
454
9,089
offense
defense
stealth
(+868)
(+454)
(+9,089)
11--off: 868
def: 454
stl: 9,089
$200,00000:17:51!

Shuriken
This item requires rank 14 in order to be used.

8,945
6,843
7,614
offense
defense
stealth
(+8,945)
(+6,843)
(+7,614)
14--off: 8,945
def: 6,843
stl: 7,614
$460,00000:17:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:19:00!

Dragonskin armor
This item requires rank 4 in order to be used.

125
779
265
offense
defense
stealth
(+125)
(+779)
(+265)
4--off: 125
def: 779
stl: 265
$20,00000:26:50
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:39:01















