Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
- 1--
Materials
$40,00000:00:06 !
Tigerprint suit
This item requires rank 13 in order to be used.
1,395
1,768
9,349
offense
defense
stealth
(+1,395)
(+1,768)
(+9,349)
13--off: 1,395
def: 1,768
stl: 9,349
$260,00000:00:57Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:06Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:061
1--Materials
$125,00000:01:062
1--Materials
$100,00000:01:062
1--Materials
$250,00000:01:061
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:01:062
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:01:06!
Tactical vest
This item requires rank 11 in order to be used.
1,116
6,847
2,712
offense
defense
stealth
(+1,116)
(+6,847)
(+2,712)
11--off: 1,116
def: 6,847
stl: 2,712
$220,00000:01:56- 1--
Materials
$50,00000:03:06 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:07Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:07Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:03:07!
Gang suit
This item requires rank 10 in order to be used.
528
790
4,494
offense
defense
stealth
(+528)
(+790)
(+4,494)
10--off: 528
def: 790
stl: 4,494
$120,00000:03:26!
Desert eagle
This item requires rank 11 in order to be used.
7,127
421
2,452
offense
defense
stealth
(+7,127)
(+421)
(+2,452)
11--off: 7,127
def: 421
stl: 2,452
$200,00000:04:56!
Opera mask
This item requires rank 11 in order to be used.
578
437
6,805
offense
defense
stealth
(+578)
(+437)
(+6,805)
11--off: 578
def: 437
stl: 6,805
$160,00000:04:56!
Army sweater
This item requires rank 12 in order to be used.
1,402
1,685
7,562
offense
defense
stealth
(+1,402)
(+1,685)
(+7,562)
12--off: 1,402
def: 1,685
stl: 7,562
$220,00000:04:56Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:06Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:062
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:05:077
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$140,00000:05:071
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:05:071
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:06:065
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:06:06!
Prototype b-kit 1.0
This item requires rank 11 in order to be used.
1,021
6,386
2,693
offense
defense
stealth
(+1,021)
(+6,386)
(+2,693)
11--off: 1,021
def: 6,386
stl: 2,693
$200,00000:07:57Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:08:06Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:08:06- 1--
Materials
$50,00000:08:07 3
1--Materials
$375,00000:08:07!
Improved crosshairs
This item requires rank 10 in order to be used.
2,712
3,310
3,823
offense
defense
stealth
(+2,712)
(+3,310)
(+3,823)
10--off: 2,712
def: 3,310
stl: 3,823
$200,00000:08:26!
Smartphone
This item requires rank 9 in order to be used.
1,439
1,450
2,663
offense
defense
stealth
(+1,439)
(+1,450)
(+2,663)
9--off: 1,439
def: 1,450
stl: 2,663
$120,00000:09:271
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:10:06!
Binoculars
This item requires rank 13 in order to be used.
2,780
3,303
3,985
offense
defense
stealth
(+2,780)
(+3,303)
(+3,985)
13--off: 2,780
def: 3,303
stl: 3,985
$200,00000:10:56!
Prototype b-kit 1.0
This item requires rank 3 in order to be used.
45
299
85
offense
defense
stealth
(+45)
(+299)
(+85)
3--off: 45
def: 299
stl: 85
$1,00000:11:56!
Pirate mask
This item requires rank 5 in order to be used.
147
116
882
offense
defense
stealth
(+147)
(+116)
(+882)
5--off: 147
def: 116
stl: 882
$20,00000:11:56- 1--
Materials
$800,00000:13:06 - 1--
Materials
$700,00000:13:06 2
1--Materials
$40,00000:13:06Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:13:07!
Orange aviators
This item requires rank 12 in order to be used.
952
1,659
10,497
offense
defense
stealth
(+952)
(+1,659)
(+10,497)
12--off: 952
def: 1,659
stl: 10,497
$260,00000:13:16Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:15:06!
Business suit
This item requires rank 11 in order to be used.
541
731
6,648
offense
defense
stealth
(+541)
(+731)
(+6,648)
11--off: 541
def: 731
stl: 6,648
$160,00000:15:56!
M4
This item requires rank 13 in order to be used.
9,933
828
3,080
offense
defense
stealth
(+9,933)
(+828)
(+3,080)
13--off: 9,933
def: 828
stl: 3,080
$280,00000:17:57!
Fake moustache
This item requires rank 11 in order to be used.
822
1,284
6,366
offense
defense
stealth
(+822)
(+1,284)
(+6,366)
11--off: 822
def: 1,284
stl: 6,366
$160,00000:18:16!
Tigerprint suit
This item requires rank 12 in order to be used.
576
1,089
8,025
offense
defense
stealth
(+576)
(+1,089)
(+8,025)
12--off: 576
def: 1,089
stl: 8,025
$200,00000:18:16!
Zombie mask
This item requires rank 10 in order to be used.
573
406
5,357
offense
defense
stealth
(+573)
(+406)
(+5,357)
10--off: 573
def: 406
stl: 5,357
$120,00000:19:26!
Shotgun
This item requires rank 12 in order to be used.
8,323
1,179
3,004
offense
defense
stealth
(+8,323)
(+1,179)
(+3,004)
12--off: 8,323
def: 1,179
stl: 3,004
$260,00000:24:56Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:25:06!
Explosive rounds
This item requires rank 13 in order to be used.
6,154
5,014
5,017
offense
defense
stealth
(+6,154)
(+5,014)
(+5,017)
13--off: 6,154
def: 5,014
stl: 5,017
$320,00000:27:56Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:30:07