Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:34!

Loaba suite v2
This item requires rank 12 in order to be used.

1,648
8,251
4,323
offense
defense
stealth
(+1,648)
(+8,251)
(+4,323)
12--off: 1,648
def: 8,251
stl: 4,323
$280,00000:01:241
1--Materials
$20,00000:01:342
1--Materials
$1,760,00000:01:344

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:01:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:01:34!

Opera mask
This item requires rank 15 in order to be used.

1,643
2,074
15,351
offense
defense
stealth
(+1,643)
(+2,074)
(+15,351)
15--off: 1,643
def: 2,074
stl: 15,351
$380,00000:02:245
1--Materials
$250,00000:02:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:02:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:35!

Tommy gun
This item requires rank 12 in order to be used.

7,549
1,195
3,243
offense
defense
stealth
(+7,549)
(+1,195)
(+3,243)
12--off: 7,549
def: 1,195
stl: 3,243
$240,00000:05:24!

Flashlight
This item requires rank 11 in order to be used.

3,033
3,432
2,605
offense
defense
stealth
(+3,033)
(+3,432)
(+2,605)
11--off: 3,033
def: 3,432
stl: 2,605
$180,00000:05:24- 1--
Materials
$20,00000:05:34 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:06:34!

Ballistic vest
This item requires rank 15 in order to be used.

3,000
16,578
3,350
offense
defense
stealth
(+3,000)
(+16,578)
(+3,350)
15--off: 3,000
def: 16,578
stl: 3,350
$460,00000:07:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:35!

Shotgun
This item requires rank 14 in order to be used.

14,158
838
5,342
offense
defense
stealth
(+14,158)
(+838)
(+5,342)
14--off: 14,158
def: 838
stl: 5,342
$400,00000:08:24!

Revolver
This item requires rank 15 in order to be used.

20,124
2,491
5,287
offense
defense
stealth
(+20,124)
(+2,491)
(+5,287)
15--off: 20,124
def: 2,491
stl: 5,287
$560,00000:08:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:34- 1--
Materials
$250,00000:08:34 4
1--Materials
$500,00000:08:344

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:08:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:09:351
1--Materials
$800,00000:09:35!

Armor piercing bullets
This item requires rank 17 in order to be used.

10,078
8,935
8,289
offense
defense
stealth
(+10,078)
(+8,935)
(+8,289)
17--off: 10,078
def: 8,935
stl: 8,289
$540,00000:09:55- 1--
Materials
$60,00000:10:34 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$880,00000:10:3417
1--Materials
$340,00000:10:341

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$880,00000:10:341
1--Materials
$350,00000:10:34!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:10:541
1--Materials
$800,00000:12:3517
1--Materials
$340,00000:12:351

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:12:35!

Army sweater
This item requires rank 13 in order to be used.

1,425
1,055
9,573
offense
defense
stealth
(+1,425)
(+1,055)
(+9,573)
13--off: 1,425
def: 1,055
stl: 9,573
$240,00000:13:241

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:342

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:13:342

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:348

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$400,00000:14:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:14:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:19:35!

Fake moustache
This item requires rank 12 in order to be used.

1,170
919
11,081
offense
defense
stealth
(+1,170)
(+919)
(+11,081)
12--off: 1,170
def: 919
stl: 11,081
$260,00000:20:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:22:35!

Mini k
This item requires rank 14 in order to be used.

14,058
1,971
4,377
offense
defense
stealth
(+14,058)
(+1,971)
(+4,377)
14--off: 14,058
def: 1,971
stl: 4,377
$400,00000:23:24!

Tommy gun
This item requires rank 13 in order to be used.

12,782
1,622
4,801
offense
defense
stealth
(+12,782)
(+1,622)
(+4,801)
13--off: 12,782
def: 1,622
stl: 4,801
$380,00000:27:25
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:27:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:39:34















