Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:00:573

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:00:57!

Radar
This item requires rank 14 in order to be used.

11,617
7,623
6,716
offense
defense
stealth
(+11,617)
(+7,623)
(+6,716)
14off: 11,617
def: 7,623
stl: 6,716
$572,00000:01:27- 1--
Materials
$200,00000:01:57 - 1--
Materials
$100,00000:01:57 - 1--
Materials
$125,00000:01:57 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$700,00000:03:573
1Materials
$2,640,00000:03:571

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:03:572
1Materials
$40,00000:03:571
1Materials
$20,00000:03:57!

Tactical vest
This item requires rank 15 in order to be used.

2,573
18,044
7,501
offense
defense
stealth
(+2,573)
(+18,044)
(+7,501)
15--off: 2,573
def: 18,044
stl: 7,501
$560,00000:04:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:57
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:57
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:57
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:05:57
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:572
1Materials
$100,00000:05:58- 1
Materials
$40,00000:05:58 !

Improved crosshairs
This item requires rank 14 in order to be used.

7,915
6,949
6,497
offense
defense
stealth
(+7,915)
(+6,949)
(+6,497)
14--off: 7,915
def: 6,949
stl: 6,497
$420,00000:06:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:57
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:572

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:08:57- 1
Materials
$125,00000:08:57 !

Fake moustache
This item requires rank 9 in order to be used.

1,027
842
4,068
offense
defense
stealth
(+1,027)
(+842)
(+4,068)
9--off: 1,027
def: 842
stl: 4,068
$120,00000:09:172

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:572

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:5737
1--Materials
$740,00000:10:574
1--Materials
$80,00000:10:57
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:10:581
1--Materials
$50,00000:11:583
1--Materials
$150,00000:11:58- 1--
Materials
$125,00000:11:58 5
1--Materials
$100,00000:11:58!

Cowprint suit
This item requires rank 13 in order to be used.

2,516
1,682
14,765
offense
defense
stealth
(+2,516)
(+1,682)
(+14,765)
13--off: 2,516
def: 1,682
stl: 14,765
$380,00000:12:07- 1--
Materials
$375,00000:12:57 4
1--Materials
$500,00000:12:575
1--Materials
$100,00000:12:571
1--Materials
$800,00000:13:57- 1--
Materials
$125,00000:13:57 2
1--Materials
$250,00000:13:57!

Military body armor
This item requires rank 6 in order to be used.

133
1,992
519
offense
defense
stealth
(+133)
(+1,992)
(+519)
6off: 133
def: 1,992
stl: 519
$60,00000:15:18!

MP5
This item requires rank 5 in order to be used.

1,045
155
413
offense
defense
stealth
(+1,045)
(+155)
(+413)
5--off: 1,045
def: 155
stl: 413
$40,00000:15:48!

Shotgun
This item requires rank 14 in order to be used.

13,500
2,027
3,665
offense
defense
stealth
(+13,500)
(+2,027)
(+3,665)
14off: 13,500
def: 2,027
stl: 3,665
$380,00000:15:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:15:57!

Flashlight
This item requires rank 4 in order to be used.

219
462
266
offense
defense
stealth
(+219)
(+462)
(+266)
4--off: 219
def: 462
stl: 266
$20,00000:17:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:57!

White suit
This item requires rank 5 in order to be used.

252
216
1,197
offense
defense
stealth
(+252)
(+216)
(+1,197)
5--off: 252
def: 216
stl: 1,197
$40,00000:33:47!

Mini k
This item requires rank 4 in order to be used.

807
162
448
offense
defense
stealth
(+807)
(+162)
(+448)
4--off: 807
def: 162
stl: 448
$22,00000:37:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:44:57















