Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Tommy gun
This item requires rank 13 in order to be used.
9,574
1,724
2,064
offense
defense
stealth
(+9,574)
(+1,724)
(+2,064)
13--off: 9,574
def: 1,724
stl: 2,064
$260,00000:00:29!
Full ballistic vest
This item requires rank 13 in order to be used.
611
9,849
4,033
offense
defense
stealth
(+611)
(+9,849)
(+4,033)
13--off: 611
def: 9,849
stl: 4,033
$280,00000:00:29- 1--
Materials
$50,00000:00:40 !
Full ballistic vest
This item requires rank 10 in order to be used.
731
6,302
2,202
offense
defense
stealth
(+731)
(+6,302)
(+2,202)
10--off: 731
def: 6,302
stl: 2,202
$180,00000:01:59!
Smartphone
This item requires rank 10 in order to be used.
2,847
3,424
3,464
offense
defense
stealth
(+2,847)
(+3,424)
(+3,464)
10--off: 2,847
def: 3,424
stl: 3,464
$200,00000:02:00!
Javelin
This item requires rank 13 in order to be used.
11,000
918
2,821
offense
defense
stealth
(+11,000)
(+918)
(+2,821)
13--off: 11,000
def: 918
stl: 2,821
$300,00000:02:29!
Clown mask
This item requires rank 13 in order to be used.
1,626
1,733
10,680
offense
defense
stealth
(+1,626)
(+1,733)
(+10,680)
13--off: 1,626
def: 1,733
stl: 10,680
$280,00000:02:29Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:02:40- 1--
Materials
$20,00000:03:39 3
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:03:392
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:03:3910
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$200,00000:04:391
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:04:391
1--Materials
$20,00000:04:39!
Smartphone
This item requires rank 16 in order to be used.
9,712
7,610
6,679
offense
defense
stealth
(+9,712)
(+7,610)
(+6,679)
16--off: 9,712
def: 7,610
stl: 6,679
$480,00000:05:00!
Army sweater
This item requires rank 13 in order to be used.
1,559
1,294
11,319
offense
defense
stealth
(+1,559)
(+1,294)
(+11,319)
13--off: 1,559
def: 1,294
stl: 11,319
$280,00000:06:29- 1--
Materials
$20,00000:06:39 Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:39Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:3916
1--Materials
$320,00000:08:393
1--Materials
$150,00000:08:39Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:40Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:40Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:08:40Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:40!
Prototype b-kit 1.0
This item requires rank 5 in order to be used.
75
909
388
offense
defense
stealth
(+75)
(+909)
(+388)
5--off: 75
def: 909
stl: 388
$20,00000:09:30!
Simple M.T.V
This item requires rank 3 in order to be used.
18
235
131
offense
defense
stealth
(+18)
(+235)
(+131)
3--off: 18
def: 235
stl: 131
$1,00000:10:29!
Binoculars
This item requires rank 12 in order to be used.
4,672
4,012
2,638
offense
defense
stealth
(+4,672)
(+4,012)
(+2,638)
12--off: 4,672
def: 4,012
stl: 2,638
$220,00000:10:301
1--Materials
$350,00000:10:401
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:10:401
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:10:40!
Golden desert eagle
This item requires rank 6 in order to be used.
1,167
83
519
offense
defense
stealth
(+1,167)
(+83)
(+519)
6--off: 1,167
def: 83
stl: 519
$40,00000:10:59!
Revolver
This item requires rank 9 in order to be used.
3,406
459
1,300
offense
defense
stealth
(+3,406)
(+459)
(+1,300)
9--off: 3,406
def: 459
stl: 1,300
$100,00000:10:595
1--Materials
$250,00000:12:39- 1--
Materials
$700,00000:12:39 !
Explosive rounds
This item requires rank 11 in order to be used.
3,453
2,560
3,335
offense
defense
stealth
(+3,453)
(+2,560)
(+3,335)
11--off: 3,453
def: 2,560
stl: 3,335
$180,00000:13:29!
Pulse rifle
This item requires rank 11 in order to be used.
6,368
948
2,763
offense
defense
stealth
(+6,368)
(+948)
(+2,763)
11--off: 6,368
def: 948
stl: 2,763
$200,00000:13:29Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:39!
Armor piercing bullets
This item requires rank 11 in order to be used.
4,285
3,275
2,998
offense
defense
stealth
(+4,285)
(+3,275)
(+2,998)
11--off: 4,285
def: 3,275
stl: 2,998
$220,00000:14:291
1--Materials
$50,00000:14:392
1--Materials
$250,00000:14:39!
Tommy gun
This item requires rank 14 in order to be used.
8,375
1,438
2,740
offense
defense
stealth
(+8,375)
(+1,438)
(+2,740)
14--off: 8,375
def: 1,438
stl: 2,740
$260,00000:15:30Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:15:39!
AK-47
This item requires rank 9 in order to be used.
3,779
358
1,653
offense
defense
stealth
(+3,779)
(+358)
(+1,653)
9--off: 3,779
def: 358
stl: 1,653
$120,00000:15:59Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:17:39!
Flex Armor Proto
This item requires rank 11 in order to be used.
450
7,055
2,985
offense
defense
stealth
(+450)
(+7,055)
(+2,985)
11--off: 450
def: 7,055
stl: 2,985
$200,00000:18:29!
GPS
This item requires rank 11 in order to be used.
3,652
3,920
4,289
offense
defense
stealth
(+3,652)
(+3,920)
(+4,289)
11--off: 3,652
def: 3,920
stl: 4,289
$240,00000:23:50!
Revolver
This item requires rank 13 in order to be used.
9,778
1,081
3,627
offense
defense
stealth
(+9,778)
(+1,081)
(+3,627)
13--off: 9,778
def: 1,081
stl: 3,627
$280,00000:24:29!
Army sweater
This item requires rank 10 in order to be used.
783
660
6,034
offense
defense
stealth
(+783)
(+660)
(+6,034)
10--off: 783
def: 660
stl: 6,034
$140,00000:25:00Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:25:40!
Mini k
This item requires rank 13 in order to be used.
11,765
1,894
4,089
offense
defense
stealth
(+11,765)
(+1,894)
(+4,089)
13--off: 11,765
def: 1,894
stl: 4,089
$360,00000:27:49!
Cowprint suit
This item requires rank 11 in order to be used.
455
983
6,918
offense
defense
stealth
(+455)
(+983)
(+6,918)
11--off: 455
def: 983
stl: 6,918
$160,00000:28:30Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:29:39Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:39:39