Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:05- 1--
Materials
$40,00000:00:06 1
1--Materials
$50,00000:00:06!

Radar
This item requires rank 7 in order to be used.

718
1,793
1,023
offense
defense
stealth
(+718)
(+1,793)
(+1,023)
7--off: 718
def: 1,793
stl: 1,023
$80,00000:00:26- 1--
Materials
$125,00000:01:05 2
1--Materials
$100,00000:02:062

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:063

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:05- 1--
Materials
$150,00000:04:05 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:06!

Armor piercing bullets
This item requires rank 8 in order to be used.

1,920
1,250
2,092
offense
defense
stealth
(+1,920)
(+1,250)
(+2,092)
8--off: 1,920
def: 1,250
stl: 2,092
$100,00000:04:26
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:05- 1--
Materials
$80,00000:05:05 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:05:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:05!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

2,082
36,146
14,954
offense
defense
stealth
(+2,082)
(+36,146)
(+14,954)
20--off: 2,082
def: 36,146
stl: 14,954
$1,060,00000:06:26!

Smartphone
This item requires rank 22 in order to be used.

16,171
28,365
23,525
offense
defense
stealth
(+16,171)
(+28,365)
(+23,525)
22--off: 16,171
def: 28,365
stl: 23,525
$1,360,00000:06:55!

Simple M.T.V
This item requires rank 23 in order to be used.

3,337
53,790
21,882
offense
defense
stealth
(+3,337)
(+53,790)
(+21,882)
23--off: 3,337
def: 53,790
stl: 21,882
$1,580,00000:06:561
1--Materials
$125,00000:07:05- 1--
Materials
$125,00000:07:05 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:05!

Tactical vest
This item requires rank 30 in order to be used.

16,305
145,864
46,012
offense
defense
stealth
(+16,305)
(+145,864)
(+46,012)
30--off: 16,305
def: 145,864
stl: 46,012
$4,160,00000:07:45!

Mini k
This item requires rank 21 in order to be used.

38,503
3,262
11,573
offense
defense
stealth
(+38,503)
(+3,262)
(+11,573)
21--off: 38,503
def: 3,262
stl: 11,573
$1,060,00000:07:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:06!

Pulse rifle
This item requires rank 21 in order to be used.

40,945
3,077
14,919
offense
defense
stealth
(+40,945)
(+3,077)
(+14,919)
21--off: 40,945
def: 3,077
stl: 14,919
$1,180,00000:08:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:051

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:09:061

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:062
1--Materials
$40,00000:10:052

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:05!

Army sweater
This item requires rank 21 in order to be used.

3,453
7,123
36,766
offense
defense
stealth
(+3,453)
(+7,123)
(+36,766)
21--off: 3,453
def: 7,123
stl: 36,766
$940,00000:11:551

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:062
1--Materials
$100,00000:14:052
1--Materials
$40,00000:14:052
1--Materials
$40,00000:14:05!

Flashlight
This item requires rank 15 in order to be used.

8,972
8,899
10,290
offense
defense
stealth
(+8,972)
(+8,899)
(+10,290)
15--off: 8,972
def: 8,899
stl: 10,290
$560,00000:14:55!

Dragonskin armor
This item requires rank 25 in order to be used.

7,707
71,270
14,014
offense
defense
stealth
(+7,707)
(+71,270)
(+14,014)
25--off: 7,707
def: 71,270
stl: 14,014
$1,860,00000:17:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:19:05!

Opera mask
This item requires rank 19 in order to be used.

3,023
5,168
28,921
offense
defense
stealth
(+3,023)
(+5,168)
(+28,921)
19--off: 3,023
def: 5,168
stl: 28,921
$740,00000:20:25!

AK-47
This item requires rank 22 in order to be used.

49,279
4,646
12,931
offense
defense
stealth
(+49,279)
(+4,646)
(+12,931)
22--off: 49,279
def: 4,646
stl: 12,931
$1,340,00000:20:55!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:21:25!

Shotgun
This item requires rank 27 in order to be used.

91,842
16,518
31,479
offense
defense
stealth
(+91,842)
(+16,518)
(+31,479)
27--off: 91,842
def: 16,518
stl: 31,479
$2,800,00000:21:46!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:22:56!

Tommy gun
This item requires rank 2 in order to be used.

182
13
67
offense
defense
stealth
(+182)
(+13)
(+67)
2--off: 182
def: 13
stl: 67
$1,00000:22:56!

Prototype b-kit 1.0
This item requires rank 15 in order to be used.

2,014
18,586
5,693
offense
defense
stealth
(+2,014)
(+18,586)
(+5,693)
15--off: 2,014
def: 18,586
stl: 5,693
$520,00000:23:55
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:28:06!

Desert eagle
This item requires rank 23 in order to be used.

64,032
11,497
19,150
offense
defense
stealth
(+64,032)
(+11,497)
(+19,150)
23--off: 64,032
def: 11,497
stl: 19,150
$1,900,00000:28:15















