Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:06- 1--
Materials
$100,00000:00:06 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:00:06- 1--
Materials
$350,00000:01:06 2
1--Materials
$40,00000:01:06!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,138
15,292
5,293
offense
defense
stealth
(+1,138)
(+15,292)
(+5,293)
14--off: 1,138
def: 15,292
stl: 5,293
$440,00000:01:563
1--Materials
$60,00000:02:071
1--Materials
$20,00000:02:07!

Tactical vest
This item requires rank 15 in order to be used.

2,926
16,341
3,499
offense
defense
stealth
(+2,926)
(+16,341)
(+3,499)
15--off: 2,926
def: 16,341
stl: 3,499
$460,00000:02:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:064
1--Materials
$550,00000:03:06- 1--
Materials
$50,00000:03:06 !

Golden desert eagle
This item requires rank 18 in order to be used.

21,629
2,391
7,275
offense
defense
stealth
(+21,629)
(+2,391)
(+7,275)
18--off: 21,629
def: 2,391
stl: 7,275
$620,00000:03:264
1--Materials
$200,00000:05:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:06!

Army sweater
This item requires rank 20 in order to be used.

7,415
6,261
40,424
offense
defense
stealth
(+7,415)
(+6,261)
(+40,424)
20--off: 7,415
def: 6,261
stl: 40,424
$1,080,00000:05:46!

Armor piercing bullets
This item requires rank 5 in order to be used.

497
491
583
offense
defense
stealth
(+497)
(+491)
(+583)
5--off: 497
def: 491
stl: 583
$40,00000:05:57
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:07- 1--
Materials
$100,00000:08:06 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:08:06- 1--
Materials
$80,00000:08:06 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:07!

Ballistic vest
This item requires rank 10 in order to be used.

1,171
7,033
1,988
offense
defense
stealth
(+1,171)
(+7,033)
(+1,988)
10--off: 1,171
def: 7,033
stl: 1,988
$200,00000:09:261

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:06- 1--
Materials
$60,00000:10:06 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:062
1--Materials
$100,00000:10:06!

Armor piercing bullets
This item requires rank 17 in order to be used.

10,078
8,935
8,289
offense
defense
stealth
(+10,078)
(+8,935)
(+8,289)
17--off: 10,078
def: 8,935
stl: 8,289
$540,00000:10:26!

Shotgun
This item requires rank 11 in order to be used.

8,354
1,704
2,063
offense
defense
stealth
(+8,354)
(+1,704)
(+2,063)
11--off: 8,354
def: 1,704
stl: 2,063
$240,00000:10:56!

Smartphone
This item requires rank 15 in order to be used.

8,895
8,447
11,268
offense
defense
stealth
(+8,895)
(+8,447)
(+11,268)
15--off: 8,895
def: 8,447
stl: 11,268
$580,00000:10:561
1--Materials
$125,00000:13:061

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:06- 1--
Materials
$125,00000:13:06 !

Flashlight
This item requires rank 19 in order to be used.

17,727
15,117
16,816
offense
defense
stealth
(+17,727)
(+15,117)
(+16,816)
19--off: 17,727
def: 15,117
stl: 16,816
$1,000,00000:13:26!

Shotgun
This item requires rank 21 in order to be used.

43,549
5,274
18,410
offense
defense
stealth
(+43,549)
(+5,274)
(+18,410)
21--off: 43,549
def: 5,274
stl: 18,410
$1,340,00000:15:56!

Full ballistic vest
This item requires rank 14 in order to be used.

2,094
14,912
2,553
offense
defense
stealth
(+2,094)
(+14,912)
(+2,553)
14--off: 2,094
def: 14,912
stl: 2,553
$400,00000:16:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:06!

Gang suit
This item requires rank 2 in order to be used.

12
15
143
offense
defense
stealth
(+12)
(+15)
(+143)
2--off: 12
def: 15
stl: 143
$1,00000:17:57
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:07!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:22:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:23:06!

Radar
This item requires rank 18 in order to be used.

11,585
17,886
8,834
offense
defense
stealth
(+11,585)
(+17,886)
(+8,834)
18--off: 11,585
def: 17,886
stl: 8,834
$760,00000:23:26!

Pulse rifle
This item requires rank 21 in order to be used.

46,140
5,193
13,035
offense
defense
stealth
(+46,140)
(+5,193)
(+13,035)
21--off: 46,140
def: 5,193
stl: 13,035
$1,280,00000:31:16!

Golden desert eagle
This item requires rank 15 in order to be used.

20,351
3,047
5,609
offense
defense
stealth
(+20,351)
(+3,047)
(+5,609)
15--off: 20,351
def: 3,047
stl: 5,609
$580,00000:35:16
















