Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Bayonet
This item requires rank 31 in order to be used.

83,982
53,904
57,635
offense
defense
stealth
(+83,982)
(+53,904)
(+57,635)
31--off: 83,982
def: 53,904
stl: 57,635
$3,920,00000:01:33
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:01:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:431
1--Materials
$20,00000:02:421
1--Materials
$20,00000:02:422
1--Materials
$40,00000:02:421
1--Materials
$50,00000:02:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,600,00000:02:43!

Orange aviators
This item requires rank 15 in order to be used.

2,574
2,736
17,778
offense
defense
stealth
(+2,574)
(+2,736)
(+17,778)
15--off: 2,574
def: 2,736
stl: 17,778
$460,00000:03:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:42!

Loaba suite v2
This item requires rank 9 in order to be used.

642
4,543
1,035
offense
defense
stealth
(+642)
(+4,543)
(+1,035)
9--off: 642
def: 4,543
stl: 1,035
$120,00000:04:03- 1--
Materials
$60,00000:04:42 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:04:42- 1--
Materials
$250,00000:04:42 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:42!

Mini k
This item requires rank 14 in order to be used.

14,058
1,971
4,377
offense
defense
stealth
(+14,058)
(+1,971)
(+4,377)
14--off: 14,058
def: 1,971
stl: 4,377
$400,00000:06:32!

Full ballistic vest
This item requires rank 15 in order to be used.

2,881
16,583
3,853
offense
defense
stealth
(+2,881)
(+16,583)
(+3,853)
15--off: 2,881
def: 16,583
stl: 3,853
$460,00000:06:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:43!

Zombie mask
This item requires rank 20 in order to be used.

3,647
7,190
35,390
offense
defense
stealth
(+3,647)
(+7,190)
(+35,390)
20--off: 3,647
def: 7,190
stl: 35,390
$920,00000:07:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:42!

Javelin
This item requires rank 15 in order to be used.

19,380
1,449
3,795
offense
defense
stealth
(+19,380)
(+1,449)
(+3,795)
15--off: 19,380
def: 1,449
stl: 3,795
$500,00000:08:324

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:08:42- 1--
Materials
$125,00000:08:42 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:08:42!

Revolver
This item requires rank 18 in order to be used.

26,909
2,992
7,460
offense
defense
stealth
(+26,909)
(+2,992)
(+7,460)
18--off: 26,909
def: 2,992
stl: 7,460
$740,00000:09:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:42!

Binoculars
This item requires rank 21 in order to be used.

25,533
13,520
23,258
offense
defense
stealth
(+25,533)
(+13,520)
(+23,258)
21--off: 25,533
def: 13,520
stl: 23,258
$1,240,00000:10:52- 1--
Materials
$250,00000:11:43 5

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:11:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:43!

Dragonskin armor
This item requires rank 20 in order to be used.

3,177
35,361
11,438
offense
defense
stealth
(+3,177)
(+35,361)
(+11,438)
20--off: 3,177
def: 35,361
stl: 11,438
$1,000,00000:12:03- 1--
Materials
$20,00000:12:42 !

Flex Armor Proto
This item requires rank 6 in order to be used.

119
1,717
382
offense
defense
stealth
(+119)
(+1,717)
(+382)
6--off: 119
def: 1,717
stl: 382
$40,00000:13:021

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:15:42!

Revolver
This item requires rank 13 in order to be used.

13,497
2,153
3,809
offense
defense
stealth
(+13,497)
(+2,153)
(+3,809)
13--off: 13,497
def: 2,153
stl: 3,809
$380,00000:20:32!

Cowprint suit
This item requires rank 12 in order to be used.

964
1,399
11,889
offense
defense
stealth
(+964)
(+1,399)
(+11,889)
12--off: 964
def: 1,399
stl: 11,889
$280,00000:21:52!

Loaba suite v2
This item requires rank 14 in order to be used.

2,797
13,318
4,447
offense
defense
stealth
(+2,797)
(+13,318)
(+4,447)
14--off: 2,797
def: 13,318
stl: 4,447
$420,00000:22:32!

Ballistic vest
This item requires rank 18 in order to be used.

3,085
27,961
8,505
offense
defense
stealth
(+3,085)
(+27,961)
(+8,505)
18--off: 3,085
def: 27,961
stl: 8,505
$800,00000:23:02!

Army sweater
This item requires rank 29 in order to be used.

10,914
16,538
112,276
offense
defense
stealth
(+10,914)
(+16,538)
(+112,276)
29--off: 10,914
def: 16,538
stl: 112,276
$2,800,00000:23:03!

Tigerprint suit
This item requires rank 17 in order to be used.

1,648
1,827
25,305
offense
defense
stealth
(+1,648)
(+1,827)
(+25,305)
17--off: 1,648
def: 1,827
stl: 25,305
$580,00000:25:02!

Zombie mask
This item requires rank 25 in order to be used.

14,301
10,381
68,454
offense
defense
stealth
(+14,301)
(+10,381)
(+68,454)
25--off: 14,301
def: 10,381
stl: 68,454
$1,860,00000:26:32!

Explosive rounds
This item requires rank 17 in order to be used.

12,679
10,321
16,646
offense
defense
stealth
(+12,679)
(+10,321)
(+16,646)
17--off: 12,679
def: 10,321
stl: 16,646
$800,00000:27:03!

AK-47
This item requires rank 23 in order to be used.

67,430
8,216
19,202
offense
defense
stealth
(+67,430)
(+8,216)
(+19,202)
23--off: 67,430
def: 8,216
stl: 19,202
$1,900,00000:27:33!

Explosive rounds
This item requires rank 12 in order to be used.

5,753
5,787
4,653
offense
defense
stealth
(+5,753)
(+5,787)
(+4,653)
12--off: 5,753
def: 5,787
stl: 4,653
$320,00000:28:52!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

7,228
51,890
29,671
offense
defense
stealth
(+7,228)
(+51,890)
(+29,671)
23--off: 7,228
def: 51,890
stl: 29,671
$1,780,00000:30:53















