Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Army sweater
This item requires rank 21 in order to be used.

3,453
7,123
36,766
offense
defense
stealth
(+3,453)
(+7,123)
(+36,766)
21--off: 3,453
def: 7,123
stl: 36,766
$940,00000:00:481
1--Materials
$50,00000:00:581
1--Materials
$125,00000:00:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:595
1--Materials
$100,00000:01:58- 1--
Materials
$150,00000:01:58 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:01:58!

Shotgun
This item requires rank 12 in order to be used.

10,119
1,796
1,789
offense
defense
stealth
(+10,119)
(+1,796)
(+1,789)
12--off: 10,119
def: 1,796
stl: 1,789
$280,00000:03:48
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:583

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:03:592

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:59!

Ballistic vest
This item requires rank 21 in order to be used.

7,880
54,499
14,070
offense
defense
stealth
(+7,880)
(+54,499)
(+14,070)
21--off: 7,880
def: 54,499
stl: 14,070
$1,520,00000:04:08
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:59!

Army sweater
This item requires rank 20 in order to be used.

2,226
6,770
35,023
offense
defense
stealth
(+2,226)
(+6,770)
(+35,023)
20--off: 2,226
def: 6,770
stl: 35,023
$880,00000:06:18!

M4
This item requires rank 23 in order to be used.

56,461
4,483
22,518
offense
defense
stealth
(+56,461)
(+4,483)
(+22,518)
23--off: 56,461
def: 4,483
stl: 22,518
$1,660,00000:06:48!

Pulse rifle
This item requires rank 21 in order to be used.

40,945
3,077
14,919
offense
defense
stealth
(+40,945)
(+3,077)
(+14,919)
21--off: 40,945
def: 3,077
stl: 14,919
$1,180,00000:07:48!

Javelin
This item requires rank 29 in order to be used.

88,323
15,683
23,768
offense
defense
stealth
(+88,323)
(+15,683)
(+23,768)
29--off: 88,323
def: 15,683
stl: 23,768
$2,560,00000:08:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:08:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:08:594
1--Materials
$80,00000:09:581
1--Materials
$125,00000:09:58!

Orange aviators
This item requires rank 13 in order to be used.

707
1,683
11,048
offense
defense
stealth
(+707)
(+1,683)
(+11,048)
13--off: 707
def: 1,683
stl: 11,048
$260,00000:10:492
1--Materials
$40,00000:10:582
1--Materials
$100,00000:10:58!

Orange aviators
This item requires rank 11 in order to be used.

1,239
1,320
6,590
offense
defense
stealth
(+1,239)
(+1,320)
(+6,590)
11--off: 1,239
def: 1,320
stl: 6,590
$180,00000:11:48!

Shotgun
This item requires rank 25 in order to be used.

65,612
6,058
14,796
offense
defense
stealth
(+65,612)
(+6,058)
(+14,796)
25--off: 65,612
def: 6,058
stl: 14,796
$1,720,00000:11:49- 1--
Materials
$100,00000:11:59 3
1--Materials
$150,00000:11:59!

Explosive rounds
This item requires rank 28 in order to be used.

39,850
43,455
45,528
offense
defense
stealth
(+39,850)
(+43,455)
(+45,528)
28--off: 39,850
def: 43,455
stl: 45,528
$2,580,00000:12:19!

Bayonet
This item requires rank 12 in order to be used.

5,630
3,613
3,623
offense
defense
stealth
(+5,630)
(+3,613)
(+3,623)
12--off: 5,630
def: 3,613
stl: 3,623
$260,00000:13:481

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:583
1--Materials
$150,00000:13:583
1--Materials
$60,00000:13:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:58!

Smartphone
This item requires rank 27 in order to be used.

42,141
42,022
23,713
offense
defense
stealth
(+42,141)
(+42,022)
(+23,713)
27--off: 42,141
def: 42,022
stl: 23,713
$2,160,00000:15:18!

Clown mask
This item requires rank 21 in order to be used.

6,057
2,848
45,792
offense
defense
stealth
(+6,057)
(+2,848)
(+45,792)
21--off: 6,057
def: 2,848
stl: 45,792
$1,100,00000:15:49!

Revolver
This item requires rank 24 in order to be used.

51,680
7,683
22,888
offense
defense
stealth
(+51,680)
(+7,683)
(+22,888)
24--off: 51,680
def: 7,683
stl: 22,888
$1,640,00000:16:48
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:59!

M4
This item requires rank 21 in order to be used.

42,302
4,177
19,839
offense
defense
stealth
(+42,302)
(+4,177)
(+19,839)
21--off: 42,302
def: 4,177
stl: 19,839
$1,320,00000:17:48!

White suit
This item requires rank 10 in order to be used.

690
672
8,011
offense
defense
stealth
(+690)
(+672)
(+8,011)
10--off: 690
def: 672
stl: 8,011
$180,00000:18:19!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

10,387
55,564
14,747
offense
defense
stealth
(+10,387)
(+55,564)
(+14,747)
23--off: 10,387
def: 55,564
stl: 14,747
$1,620,00000:21:48!

Revolver
This item requires rank 20 in order to be used.

37,714
4,587
8,358
offense
defense
stealth
(+37,714)
(+4,587)
(+8,358)
20--off: 37,714
def: 4,587
stl: 8,358
$1,020,00000:22:19!

Golden desert eagle
This item requires rank 12 in order to be used.

10,756
1,871
3,876
offense
defense
stealth
(+10,756)
(+1,871)
(+3,876)
12--off: 10,756
def: 1,871
stl: 3,876
$340,00000:23:48!

Tactical vest
This item requires rank 16 in order to be used.

3,006
19,983
6,336
offense
defense
stealth
(+3,006)
(+19,983)
(+6,336)
16--off: 3,006
def: 19,983
stl: 6,336
$580,00000:24:18!

Military body armor
This item requires rank 28 in order to be used.

8,001
108,921
35,648
offense
defense
stealth
(+8,001)
(+108,921)
(+35,648)
28--off: 8,001
def: 108,921
stl: 35,648
$3,060,00000:26:18!

Riot Shield
This item requires rank 28 in order to be used.

62,078
44,695
54,449
offense
defense
stealth
(+62,078)
(+44,695)
(+54,449)
28--off: 62,078
def: 44,695
stl: 54,449
$3,220,00000:27:18!

Proso armor
This item requires rank 28 in order to be used.

13,905
101,526
38,950
offense
defense
stealth
(+13,905)
(+101,526)
(+38,950)
28--off: 13,905
def: 101,526
stl: 38,950
$3,080,00000:31:39
















