Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:21!

AK-47
This item requires rank 18 in order to be used.

27,711
2,857
6,752
offense
defense
stealth
(+27,711)
(+2,857)
(+6,752)
18--off: 27,711
def: 2,857
stl: 6,752
$740,00000:00:41
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:21
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:21
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:01:22!

Loaba suite v2
This item requires rank 18 in order to be used.

3,071
27,400
12,101
offense
defense
stealth
(+3,071)
(+27,400)
(+12,101)
18--off: 3,071
def: 27,400
stl: 12,101
$860,00000:01:41- 1--
Materials
$150,00000:02:21 6

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$120,00000:02:21!

Bayonet
This item requires rank 30 in order to be used.

58,756
59,741
59,396
offense
defense
stealth
(+58,756)
(+59,741)
(+59,396)
30--off: 58,756
def: 59,741
stl: 59,396
$3,560,00000:02:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:222

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:221

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:222
1--Materials
$40,00000:04:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:21- 1--
Materials
$120,00000:05:21 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:21!

Ballistic vest
This item requires rank 23 in order to be used.

5,856
56,008
21,761
offense
defense
stealth
(+5,856)
(+56,008)
(+21,761)
23--off: 5,856
def: 56,008
stl: 21,761
$1,680,00000:06:11- 1--
Materials
$350,00000:06:21 3
1--Materials
$150,00000:06:21
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:06:21!

Dragonskin armor
This item requires rank 14 in order to be used.

1,246
15,187
5,039
offense
defense
stealth
(+1,246)
(+15,187)
(+5,039)
14--off: 1,246
def: 15,187
stl: 5,039
$420,00000:07:112

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:212
1--Materials
$40,00000:07:212

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:21
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:07:21!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,431
11,670
1,829
offense
defense
stealth
(+1,431)
(+11,670)
(+1,829)
12--off: 1,431
def: 11,670
stl: 1,829
$300,00000:08:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:21
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:211
1--Materials
$20,00000:10:211

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:10:21- 1--
Materials
$350,00000:10:21 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:21!

Ballistic vest
This item requires rank 23 in order to be used.

10,107
62,043
17,433
offense
defense
stealth
(+10,107)
(+62,043)
(+17,433)
23--off: 10,107
def: 62,043
stl: 17,433
$1,800,00000:10:31!

Military body armor
This item requires rank 14 in order to be used.

2,365
12,774
3,606
offense
defense
stealth
(+2,365)
(+12,774)
(+3,606)
14--off: 2,365
def: 12,774
stl: 3,606
$380,00000:12:114
1--Materials
$80,00000:12:211
1--Materials
$20,00000:12:21!

Proso armor
This item requires rank 16 in order to be used.

3,905
17,051
9,667
offense
defense
stealth
(+3,905)
(+17,051)
(+9,667)
16--off: 3,905
def: 17,051
stl: 9,667
$620,00000:12:41!

Dragonskin armor
This item requires rank 25 in order to be used.

8,351
73,769
18,575
offense
defense
stealth
(+8,351)
(+73,769)
(+18,575)
25--off: 8,351
def: 73,769
stl: 18,575
$2,020,00000:13:111
1--Materials
$20,00000:14:211

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:21!

Tommy gun
This item requires rank 24 in order to be used.

61,162
5,647
18,091
offense
defense
stealth
(+61,162)
(+5,647)
(+18,091)
24--off: 61,162
def: 5,647
stl: 18,091
$1,700,00000:15:12!

Prototype b-kit 1.0
This item requires rank 16 in order to be used.

1,352
21,257
5,105
offense
defense
stealth
(+1,352)
(+21,257)
(+5,105)
16--off: 1,352
def: 21,257
stl: 5,105
$560,00000:15:41!

Prototype b-kit 1.0
This item requires rank 1 in order to be used.

10
87
26
offense
defense
stealth
(+10)
(+87)
(+26)
1--off: 10
def: 87
stl: 26
$1,00000:16:11!

Bayonet
This item requires rank 27 in order to be used.

59,608
30,470
40,667
offense
defense
stealth
(+59,608)
(+30,470)
(+40,667)
27--off: 59,608
def: 30,470
stl: 40,667
$2,620,00000:16:41!

Zombie mask
This item requires rank 13 in order to be used.

1,724
941
11,324
offense
defense
stealth
(+1,724)
(+941)
(+11,324)
13--off: 1,724
def: 941
stl: 11,324
$280,00000:17:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:21:21!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:21:41!

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:22:41!

Police vest
This item requires rank 22 in order to be used.

8,380
59,726
18,311
offense
defense
stealth
(+8,380)
(+59,726)
(+18,311)
22--off: 8,380
def: 59,726
stl: 18,311
$1,720,00000:38:31















