Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Armor piercing bullets
This item requires rank 13 in order to be used.

6,189
6,363
4,288
offense
defense
stealth
(+6,189)
(+6,363)
(+4,288)
13--off: 6,189
def: 6,363
stl: 4,288
$340,00000:00:48!

Bayonet
This item requires rank 12 in order to be used.

4,377
3,659
4,272
offense
defense
stealth
(+4,377)
(+3,659)
(+4,272)
12--off: 4,377
def: 3,659
stl: 4,272
$240,00000:00:488
1--Materials
$160,00000:00:581

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:58
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:00:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:58!

Binoculars
This item requires rank 21 in order to be used.

16,048
16,909
18,388
offense
defense
stealth
(+16,048)
(+16,909)
(+18,388)
21--off: 16,048
def: 16,909
stl: 18,388
$1,020,00000:01:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:01:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:59
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:58!

MP5
This item requires rank 10 in order to be used.

7,570
1,097
3,174
offense
defense
stealth
(+7,570)
(+1,097)
(+3,174)
10--off: 7,570
def: 1,097
stl: 3,174
$240,00000:04:182

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,300,00000:04:59!

Police vest
This item requires rank 31 in order to be used.

13,817
130,930
53,005
offense
defense
stealth
(+13,817)
(+130,930)
(+53,005)
31--off: 13,817
def: 130,930
stl: 53,005
$3,960,00000:06:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:581
1--Materials
$125,00000:06:59!

Mini k
This item requires rank 24 in order to be used.

59,773
7,069
23,692
offense
defense
stealth
(+59,773)
(+7,069)
(+23,692)
24--off: 59,773
def: 7,069
stl: 23,692
$1,820,00000:07:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:59!

Smartphone
This item requires rank 22 in order to be used.

16,171
28,365
23,525
offense
defense
stealth
(+16,171)
(+28,365)
(+23,525)
22--off: 16,171
def: 28,365
stl: 23,525
$1,360,00000:08:481
1--Materials
$125,00000:08:58!

Fake moustache
This item requires rank 21 in order to be used.

7,767
6,855
43,590
offense
defense
stealth
(+7,767)
(+6,855)
(+43,590)
21--off: 7,767
def: 6,855
stl: 43,590
$1,160,00000:10:08
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:10:58- 1--
Materials
$100,00000:10:59 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:59!

Simple M.T.V
This item requires rank 13 in order to be used.

1,104
13,655
4,390
offense
defense
stealth
(+1,104)
(+13,655)
(+4,390)
13--off: 1,104
def: 13,655
stl: 4,390
$380,00000:12:481

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:592

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:594

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:12:59!

Tactical vest
This item requires rank 10 in order to be used.

1,097
4,643
2,649
offense
defense
stealth
(+1,097)
(+4,643)
(+2,649)
10--off: 1,097
def: 4,643
stl: 2,649
$160,00000:13:18!

Javelin
This item requires rank 29 in order to be used.

116,661
16,737
31,948
offense
defense
stealth
(+116,661)
(+16,737)
(+31,948)
29--off: 116,661
def: 16,737
stl: 31,948
$3,300,00000:13:18!

Loaba suite v2
This item requires rank 25 in order to be used.

11,702
69,450
18,233
offense
defense
stealth
(+11,702)
(+69,450)
(+18,233)
25--off: 11,702
def: 69,450
stl: 18,233
$1,980,00000:13:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:58!

Armor piercing bullets
This item requires rank 17 in order to be used.

10,601
14,445
8,534
offense
defense
stealth
(+10,601)
(+14,445)
(+8,534)
17--off: 10,601
def: 14,445
stl: 8,534
$680,00000:15:19!

Explosive rounds
This item requires rank 27 in order to be used.

32,000
57,439
58,300
offense
defense
stealth
(+32,000)
(+57,439)
(+58,300)
27--off: 32,000
def: 57,439
stl: 58,300
$2,960,00000:15:19!

GPS
This item requires rank 11 in order to be used.

3,204
3,186
5,066
offense
defense
stealth
(+3,204)
(+3,186)
(+5,066)
11--off: 3,204
def: 3,186
stl: 5,066
$220,00000:15:49!

Radar
This item requires rank 1 in order to be used.

47
58
41
offense
defense
stealth
(+47)
(+58)
(+41)
1--off: 47
def: 58
stl: 41
$1,00000:15:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:16:58!

White suit
This item requires rank 16 in order to be used.

2,929
3,586
20,551
offense
defense
stealth
(+2,929)
(+3,586)
(+20,551)
16--off: 2,929
def: 3,586
stl: 20,551
$540,00000:17:18!

Explosive rounds
This item requires rank 12 in order to be used.

5,093
6,768
4,988
offense
defense
stealth
(+5,093)
(+6,768)
(+4,988)
12--off: 5,093
def: 6,768
stl: 4,988
$340,00000:17:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:17:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:21:59!

Flex Armor Proto
This item requires rank 16 in order to be used.

1,912
20,912
7,999
offense
defense
stealth
(+1,912)
(+20,912)
(+7,999)
16--off: 1,912
def: 20,912
stl: 7,999
$620,00000:24:18!

Proso armor
This item requires rank 14 in order to be used.

2,286
16,667
5,388
offense
defense
stealth
(+2,286)
(+16,667)
(+5,388)
14--off: 2,286
def: 16,667
stl: 5,388
$480,00000:25:49!

Ballistic vest
This item requires rank 31 in order to be used.

9,538
118,940
39,307
offense
defense
stealth
(+9,538)
(+118,940)
(+39,307)
31--off: 9,538
def: 118,940
stl: 39,307
$3,360,00000:26:09















