Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:371
1--Materials
$350,00000:00:381

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:38!

Javelin
This item requires rank 6 in order to be used.

1,601
277
357
offense
defense
stealth
(+1,601)
(+277)
(+357)
6--off: 1,601
def: 277
stl: 357
$40,00000:00:57!

Flex Armor Proto
This item requires rank 15 in order to be used.

3,554
16,478
4,755
offense
defense
stealth
(+3,554)
(+16,478)
(+4,755)
15--off: 3,554
def: 16,478
stl: 4,755
$500,00000:01:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:37- 1--
Materials
$40,00000:02:37 5
1--Materials
$250,00000:02:37!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:03:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:384

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:03:38- 1--
Materials
$60,00000:03:38 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:37- 1--
Materials
$20,00000:05:37 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:371
1--Materials
$20,00000:05:37- 1--
Materials
$250,00000:05:37 !

Proso armor
This item requires rank 13 in order to be used.

1,802
12,541
3,198
offense
defense
stealth
(+1,802)
(+12,541)
(+3,198)
13--off: 1,802
def: 12,541
stl: 3,198
$360,00000:06:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:37- 1--
Materials
$100,00000:06:37 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:371

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:38
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:38!

Mini k
This item requires rank 21 in order to be used.

40,193
3,931
13,948
offense
defense
stealth
(+40,193)
(+3,931)
(+13,948)
21--off: 40,193
def: 3,931
stl: 13,948
$1,160,00000:09:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:372
1--Materials
$40,00000:09:371
1--Materials
$20,00000:09:371

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:09:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:09:37!

Flex Armor Proto
This item requires rank 7 in order to be used.

392
2,245
721
offense
defense
stealth
(+392)
(+2,245)
(+721)
7--off: 392
def: 2,245
stl: 721
$60,00000:10:571

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:11:373
1--Materials
$60,00000:11:37!

White suit
This item requires rank 16 in order to be used.

2,929
3,586
20,551
offense
defense
stealth
(+2,929)
(+3,586)
(+20,551)
16--off: 2,929
def: 3,586
stl: 20,551
$540,00000:11:57!

Police vest
This item requires rank 14 in order to be used.

1,572
14,941
4,898
offense
defense
stealth
(+1,572)
(+14,941)
(+4,898)
14--off: 1,572
def: 14,941
stl: 4,898
$420,00000:13:284

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:38
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:38
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:38!

Pirate mask
This item requires rank 12 in order to be used.

627
685
9,418
offense
defense
stealth
(+627)
(+685)
(+9,418)
12--off: 627
def: 685
stl: 9,418
$220,00000:14:27!

Desert eagle
This item requires rank 19 in order to be used.

31,848
5,891
13,346
offense
defense
stealth
(+31,848)
(+5,891)
(+13,346)
19--off: 31,848
def: 5,891
stl: 13,346
$1,020,00000:15:58!

AK-47
This item requires rank 11 in order to be used.

7,215
862
3,115
offense
defense
stealth
(+7,215)
(+862)
(+3,115)
11--off: 7,215
def: 862
stl: 3,115
$220,00000:16:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:37!

Explosive rounds
This item requires rank 14 in order to be used.

6,913
7,802
5,068
offense
defense
stealth
(+6,913)
(+7,802)
(+5,068)
14--off: 6,913
def: 7,802
stl: 5,068
$400,00000:18:28!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:18:28!

Javelin
This item requires rank 19 in order to be used.

35,709
5,820
11,188
offense
defense
stealth
(+35,709)
(+5,820)
(+11,188)
19--off: 35,709
def: 5,820
stl: 11,188
$1,060,00000:18:58!

Javelin
This item requires rank 11 in order to be used.

7,115
1,718
2,144
offense
defense
stealth
(+7,115)
(+1,718)
(+2,144)
11--off: 7,115
def: 1,718
stl: 2,144
$220,00000:19:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:23:38!

Javelin
This item requires rank 13 in order to be used.

11,793
1,121
4,262
offense
defense
stealth
(+11,793)
(+1,121)
(+4,262)
13--off: 11,793
def: 1,121
stl: 4,262
$340,00000:24:27!

Opera mask
This item requires rank 6 in order to be used.

131
125
1,504
offense
defense
stealth
(+131)
(+125)
(+1,504)
6--off: 131
def: 125
stl: 1,504
$40,00000:26:18
















