Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:00:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:154

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:01:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:01:15!

White suit
This item requires rank 11 in order to be used.

1,686
615
7,566
offense
defense
stealth
(+1,686)
(+615)
(+7,566)
11--off: 1,686
def: 615
stl: 7,566
$200,00000:02:051
1--Materials
$125,00000:03:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:03:152

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:152
1--Materials
$250,00000:05:152

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:05:152
1--Materials
$100,00000:05:15!

Proso armor
This item requires rank 13 in order to be used.

1,739
10,656
3,565
offense
defense
stealth
(+1,739)
(+10,656)
(+3,565)
13--off: 1,739
def: 10,656
stl: 3,565
$320,00000:06:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:152
1--Materials
$250,00000:07:16- 1--
Materials
$200,00000:07:16 7
1--Materials
$350,00000:08:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:08:151
1--Materials
$350,00000:08:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:16!

Loaba suite v2
This item requires rank 10 in order to be used.

1,204
7,417
2,275
offense
defense
stealth
(+1,204)
(+7,417)
(+2,275)
10--off: 1,204
def: 7,417
stl: 2,275
$242,00000:09:36!

Gang suit
This item requires rank 14 in order to be used.

2,338
2,428
18,447
offense
defense
stealth
(+2,338)
(+2,428)
(+18,447)
14--off: 2,338
def: 2,428
stl: 18,447
$506,00000:09:45!

Golden desert eagle
This item requires rank 14 in order to be used.

12,875
858
4,136
offense
defense
stealth
(+12,875)
(+858)
(+4,136)
14--off: 12,875
def: 858
stl: 4,136
$360,00000:10:051
1--Materials
$350,00000:11:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:11:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:11:154

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:12:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:15!

Tactical vest
This item requires rank 13 in order to be used.

2,264
8,709
4,273
offense
defense
stealth
(+2,264)
(+8,709)
(+4,273)
13--off: 2,264
def: 8,709
stl: 4,273
$300,00000:13:051
1--Materials
$800,00000:13:161

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:13:16- 1--
Materials
$800,00000:13:16 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:14:15- 1--
Materials
$250,00000:14:15 - 1--
Materials
$350,00000:14:15 !

Revolver
This item requires rank 14 in order to be used.

12,891
2,011
5,668
offense
defense
stealth
(+12,891)
(+2,011)
(+5,668)
14--off: 12,891
def: 2,011
stl: 5,668
$420,00000:17:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:16!

Pulse rifle
This item requires rank 13 in order to be used.

10,992
2,023
3,580
offense
defense
stealth
(+10,992)
(+2,023)
(+3,580)
13--off: 10,992
def: 2,023
stl: 3,580
$340,00000:19:05!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,134
10,821
4,864
offense
defense
stealth
(+1,134)
(+10,821)
(+4,864)
13--off: 1,134
def: 10,821
stl: 4,864
$340,00000:19:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:22:16!

Revolver
This item requires rank 12 in order to be used.

13,661
1,077
3,340
offense
defense
stealth
(+13,661)
(+1,077)
(+3,340)
12--off: 13,661
def: 1,077
stl: 3,340
$396,00000:24:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:26:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:27:15!

Flex Armor Proto
This item requires rank 2 in order to be used.

29
173
86
offense
defense
stealth
(+29)
(+173)
(+86)
2--off: 29
def: 173
stl: 86
$1,00000:31:06















