Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
- 1
Materials
$750,00000:00:52 !

Clown mask
This item requires rank 18 in order to be used.

1,912
3,699
25,487
offense
defense
stealth
(+1,912)
(+3,699)
(+25,487)
18off: 1,912
def: 3,699
stl: 25,487
$620,00000:01:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:01:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:01:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:01:51!

Fake moustache
This item requires rank 16 in order to be used.

3,864
2,238
23,797
offense
defense
stealth
(+3,864)
(+2,238)
(+23,797)
16off: 3,864
def: 2,238
stl: 23,797
$600,00000:02:1110
1Materials
$8,470,00000:02:51!

Simple M.T.V
This item requires rank 16 in order to be used.

3,506
26,062
5,094
offense
defense
stealth
(+3,506)
(+26,062)
(+5,094)
16off: 3,506
def: 26,062
stl: 5,094
$700,00000:03:11!

Shotgun
This item requires rank 16 in order to be used.

23,627
3,053
9,271
offense
defense
stealth
(+23,627)
(+3,053)
(+9,271)
16off: 23,627
def: 3,053
stl: 9,271
$720,00000:03:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:03:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:51!

Army sweater
This item requires rank 17 in order to be used.

6,588
2,640
36,278
offense
defense
stealth
(+6,588)
(+2,640)
(+36,278)
17off: 6,588
def: 2,640
stl: 36,278
$11,132,00000:03:51- 1
Materials
$1,540,00000:04:51 6

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$12,777,60000:04:51!

Orange aviators
This item requires rank 16 in order to be used.

2,609
4,209
22,460
offense
defense
stealth
(+2,609)
(+4,209)
(+22,460)
16off: 2,609
def: 4,209
stl: 22,460
$580,00000:05:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:05:51!

Business suit
This item requires rank 18 in order to be used.

3,900
4,000
29,993
offense
defense
stealth
(+3,900)
(+4,000)
(+29,993)
18off: 3,900
def: 4,000
stl: 29,993
$760,00000:06:11!

Cowprint suit
This item requires rank 18 in order to be used.

6,594
6,217
27,647
offense
defense
stealth
(+6,594)
(+6,217)
(+27,647)
18off: 6,594
def: 6,217
stl: 27,647
$880,00000:06:31!

Loaba suite v2
This item requires rank 17 in order to be used.

5,251
27,434
9,844
offense
defense
stealth
(+5,251)
(+27,434)
(+9,844)
17off: 5,251
def: 27,434
stl: 9,844
$860,00000:07:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:07:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:07:51
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Jackson(Untradable)
Random blueprint
$3,000,00000:07:51!

Ballistic vest
This item requires rank 18 in order to be used.

2,885
25,287
8,461
offense
defense
stealth
(+2,885)
(+25,287)
(+8,461)
18off: 2,885
def: 25,287
stl: 8,461
$740,00000:09:11!

Flex Armor Proto
This item requires rank 17 in order to be used.

5,733
24,552
8,422
offense
defense
stealth
(+5,733)
(+24,552)
(+8,422)
17off: 5,733
def: 24,552
stl: 8,422
$780,00000:10:113

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$150,00000:10:51!

Opera mask
This item requires rank 17 in order to be used.

5,099
2,595
27,135
offense
defense
stealth
(+5,099)
(+2,595)
(+27,135)
17off: 5,099
def: 2,595
stl: 27,135
$700,00000:11:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:11:51!

Zombie mask
This item requires rank 17 in order to be used.

4,060
5,082
37,329
offense
defense
stealth
(+4,060)
(+5,082)
(+37,329)
17off: 4,060
def: 5,082
stl: 37,329
$2,226,40000:11:52!

Flashlight
This item requires rank 16 in order to be used.

14,638
14,158
13,440
offense
defense
stealth
(+14,638)
(+14,158)
(+13,440)
16off: 14,638
def: 14,158
stl: 13,440
$840,00000:12:11!

Simple M.T.V
This item requires rank 14 in order to be used.

7,239
45,662
16,706
offense
defense
stealth
(+7,239)
(+45,662)
(+16,706)
14off: 7,239
def: 45,662
stl: 16,706
$98,387,52000:12:2110

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$3,500,00000:12:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:13:514

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,400,00000:13:52- 1
Materials
$2,450,00000:13:52 1
1Materials
$125,00000:13:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$11,000,00000:14:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$10,000,00000:14:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:15:51!

Radar
This item requires rank 18 in order to be used.

21,643
17,176
15,196
offense
defense
stealth
(+21,643)
(+17,176)
(+15,196)
18off: 21,643
def: 17,176
stl: 15,196
$1,080,00000:16:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:17:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:17:51!

Binoculars
This item requires rank 16 in order to be used.

12,050
15,649
16,077
offense
defense
stealth
(+12,050)
(+15,649)
(+16,077)
16off: 12,050
def: 15,649
stl: 16,077
$880,00000:18:11!

Orange aviators
This item requires rank 17 in order to be used.

2,447
3,749
29,590
offense
defense
stealth
(+2,447)
(+3,749)
(+29,590)
17off: 2,447
def: 3,749
stl: 29,590
$720,00000:18:11
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tropical(Untradable)
Random blueprint
$1,000,00000:18:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:18:52!

Smartphone
This item requires rank 18 in order to be used.

15,001
17,589
16,091
offense
defense
stealth
(+15,001)
(+17,589)
(+16,091)
18off: 15,001
def: 17,589
stl: 16,091
$980,00000:21:11!

Tigerprint suit
This item requires rank 17 in order to be used.

3,991
5,157
25,164
offense
defense
stealth
(+3,991)
(+5,157)
(+25,164)
17off: 3,991
def: 5,157
stl: 25,164
$680,00000:21:11
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Jackson(Untradable)
Random blueprint
$3,000,00000:21:51!

Golden desert eagle
This item requires rank 18 in order to be used.

33,431
5,825
12,807
offense
defense
stealth
(+33,431)
(+5,825)
(+12,807)
18off: 33,431
def: 5,825
stl: 12,807
$1,040,00000:25:31
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$10,000,00000:28:51
















