Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
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Loaba suite v2
This item requires rank 17 in order to be used.

5,251
27,434
9,844
offense
defense
stealth
(+5,251)
(+27,434)
(+9,844)
17off: 5,251
def: 27,434
stl: 9,844
$860,00000:00:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:00:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:00:43
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Jackson(Untradable)
Random blueprint
$3,000,00000:00:43- 1
Materials
$3,001,02300:01:43 !

Ballistic vest
This item requires rank 18 in order to be used.

2,885
25,287
8,461
offense
defense
stealth
(+2,885)
(+25,287)
(+8,461)
18off: 2,885
def: 25,287
stl: 8,461
$740,00000:02:03!

Flex Armor Proto
This item requires rank 17 in order to be used.

5,733
24,552
8,422
offense
defense
stealth
(+5,733)
(+24,552)
(+8,422)
17off: 5,733
def: 24,552
stl: 8,422
$780,00000:03:033

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$150,00000:03:43!

Opera mask
This item requires rank 17 in order to be used.

5,099
2,595
27,135
offense
defense
stealth
(+5,099)
(+2,595)
(+27,135)
17off: 5,099
def: 2,595
stl: 27,135
$700,00000:04:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:04:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:04:44!

Zombie mask
This item requires rank 17 in order to be used.

4,060
5,082
37,329
offense
defense
stealth
(+4,060)
(+5,082)
(+37,329)
17off: 4,060
def: 5,082
stl: 37,329
$4,074,58900:04:44!

Flashlight
This item requires rank 16 in order to be used.

14,638
14,158
13,440
offense
defense
stealth
(+14,638)
(+14,158)
(+13,440)
16off: 14,638
def: 14,158
stl: 13,440
$840,00000:05:03!

Simple M.T.V
This item requires rank 14 in order to be used.

7,239
45,662
16,706
offense
defense
stealth
(+7,239)
(+45,662)
(+16,706)
14off: 7,239
def: 45,662
stl: 16,706
$135,282,84000:05:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:05:4310

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$15,400,00000:05:43
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:06:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:06:434

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$3,080,00000:06:44- 1
Materials
$2,450,00000:06:44 1
1Materials
$125,00000:06:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$11,000,00000:07:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$10,000,00000:07:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:08:43!

Radar
This item requires rank 18 in order to be used.

21,643
17,176
15,196
offense
defense
stealth
(+21,643)
(+17,176)
(+15,196)
18off: 21,643
def: 17,176
stl: 15,196
$1,080,00000:09:042
1Materials
$1,760,00000:09:443
1Materials
$2,640,00000:10:43
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:10:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:10:43!

Binoculars
This item requires rank 16 in order to be used.

12,050
15,649
16,077
offense
defense
stealth
(+12,050)
(+15,649)
(+16,077)
16off: 12,050
def: 15,649
stl: 16,077
$880,00000:11:03!

Orange aviators
This item requires rank 17 in order to be used.

2,447
3,749
29,590
offense
defense
stealth
(+2,447)
(+3,749)
(+29,590)
17off: 2,447
def: 3,749
stl: 29,590
$720,00000:11:034

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,400,00000:11:43- 1
Materials
$100,00000:11:43 
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tropical(Untradable)
Random blueprint
$1,000,00000:11:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:11:44!

Smartphone
This item requires rank 18 in order to be used.

15,001
17,589
16,091
offense
defense
stealth
(+15,001)
(+17,589)
(+16,091)
18off: 15,001
def: 17,589
stl: 16,091
$980,00000:14:03!

Tigerprint suit
This item requires rank 17 in order to be used.

3,991
5,157
25,164
offense
defense
stealth
(+3,991)
(+5,157)
(+25,164)
17off: 3,991
def: 5,157
stl: 25,164
$680,00000:14:03
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Jackson(Untradable)
Random blueprint
$3,000,00000:14:43!

Dragonskin armor
This item requires rank 17 in order to be used.

5,208
22,528
5,718
offense
defense
stealth
(+5,208)
(+22,528)
(+5,718)
17off: 5,208
def: 22,528
stl: 5,718
$660,00000:15:04!

Pirate mask
This item requires rank 18 in order to be used.

4,180
2,068
28,065
offense
defense
stealth
(+4,180)
(+2,068)
(+28,065)
18off: 4,180
def: 2,068
stl: 28,065
$680,00000:15:04!

Loaba suite v2
This item requires rank 18 in order to be used.

3,301
28,168
8,539
offense
defense
stealth
(+3,301)
(+28,168)
(+8,539)
18off: 3,301
def: 28,168
stl: 8,539
$800,00000:15:04!

Tactical vest
This item requires rank 18 in order to be used.

2,780
28,371
8,186
offense
defense
stealth
(+2,780)
(+28,371)
(+8,186)
18off: 2,780
def: 28,371
stl: 8,186
$780,00000:17:03!

Golden desert eagle
This item requires rank 18 in order to be used.

33,431
5,825
12,807
offense
defense
stealth
(+33,431)
(+5,825)
(+12,807)
18off: 33,431
def: 5,825
stl: 12,807
$1,040,00000:18:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:19:43!

Pulse rifle
This item requires rank 16 in order to be used.

22,397
3,798
8,910
offense
defense
stealth
(+22,397)
(+3,798)
(+8,910)
16off: 22,397
def: 3,798
stl: 8,910
$700,00000:21:03
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$10,000,00000:21:43!

Gang suit
This item requires rank 16 in order to be used.

2,699
2,800
26,981
offense
defense
stealth
(+2,699)
(+2,800)
(+26,981)
16off: 2,699
def: 2,800
stl: 26,981
$640,00000:26:03!

Business suit
This item requires rank 18 in order to be used.

5,878
4,138
31,065
offense
defense
stealth
(+5,878)
(+4,138)
(+31,065)
18off: 5,878
def: 4,138
stl: 31,065
$820,00000:30:03!

MP5
This item requires rank 17 in order to be used.

63,847
8,993
27,877
offense
defense
stealth
(+63,847)
(+8,993)
(+27,877)
17off: 63,847
def: 8,993
stl: 27,877
$2,020,00000:31:43!

Army sweater
This item requires rank 18 in order to be used.

6,222
3,662
32,155
offense
defense
stealth
(+6,222)
(+3,662)
(+32,155)
18off: 6,222
def: 3,662
stl: 32,155
$840,00000:33:23!

M4
This item requires rank 16 in order to be used.

22,741
3,688
10,364
offense
defense
stealth
(+22,741)
(+3,688)
(+10,364)
16off: 22,741
def: 3,688
stl: 10,364
$740,00000:33:23!

Dragonskin armor
This item requires rank 16 in order to be used.

3,225
30,300
10,413
offense
defense
stealth
(+3,225)
(+30,300)
(+10,413)
16off: 3,225
def: 30,300
stl: 10,413
$968,00000:35:23
















