Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!
Flex Armor Proto
This item requires rank 22 in order to be used.
2,549
28,016
5,277
offense
defense
stealth
(+2,549)
(+28,016)
(+5,277)
22--off: 2,549
def: 28,016
stl: 5,277
$720,00000:00:16!
Fake moustache
This item requires rank 21 in order to be used.
4,096
3,050
18,523
offense
defense
stealth
(+4,096)
(+3,050)
(+18,523)
21--off: 4,096
def: 3,050
stl: 18,523
$520,00000:00:164
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$12,577,95000:00:259
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$180,00000:00:25!
Mini k
This item requires rank 29 in order to be used.
53,738
6,437
21,711
offense
defense
stealth
(+53,738)
(+6,437)
(+21,711)
29--off: 53,738
def: 6,437
stl: 21,711
$1,640,00000:01:05Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:01:26Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Fail(Untradable)
Random blueprint
$500,00000:01:262
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$3,520,00000:02:252
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:02:255
1Materials
$100,00000:02:25Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:03:25Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:26Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:03:26- 1
Materials
$250,00000:03:26 - 1
Materials
$125,00000:03:26 5
1Materials
$100,00000:03:261
1Materials
$350,00000:04:25- 1
Materials
$800,00000:04:25 2
1Materials
$250,00000:04:25!
Improved crosshairs
This item requires rank 39 in order to be used.
71,715
68,895
64,633
offense
defense
stealth
(+71,715)
(+68,895)
(+64,633)
39--off: 71,715
def: 68,895
stl: 64,633
$4,100,00000:05:05!
Pirate mask
This item requires rank 24 in order to be used.
4,690
4,367
30,232
offense
defense
stealth
(+4,690)
(+4,367)
(+30,232)
24off: 4,690
def: 4,367
stl: 30,232
$780,00000:05:15Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:25Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:06:252
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$3,200,00000:06:262
1Materials
$250,00000:06:26Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:08:25Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:08:25- 1
Materials
$250,00000:08:26 5
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:08:26Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:09:25!
Military body armor
This item requires rank 34 in order to be used.
10,493
97,332
39,563
offense
defense
stealth
(+10,493)
(+97,332)
(+39,563)
34--off: 10,493
def: 97,332
stl: 39,563
$2,940,00000:09:354
1Materials
$200,00000:10:251
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$125,00000:10:251
1Materials
$800,00000:10:25- 1
Materials
$160,00000:11:25 - 1
Materials
$100,00000:11:25 Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:11:26!
Ballistic vest
This item requires rank 32 in order to be used.
16,408
83,581
17,361
offense
defense
stealth
(+16,408)
(+83,581)
(+17,361)
32--off: 16,408
def: 83,581
stl: 17,361
$2,340,00000:14:36!
Orange aviators
This item requires rank 22 in order to be used.
2,637
3,685
22,830
offense
defense
stealth
(+2,637)
(+3,685)
(+22,830)
22off: 2,637
def: 3,685
stl: 22,830
$580,00000:15:15Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:15:25Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:16:25Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:17:25Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:17:25Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:18:25Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,600,00000:18:25!
Pirate mask
This item requires rank 23 in order to be used.
4,592
4,646
22,685
offense
defense
stealth
(+4,592)
(+4,646)
(+22,685)
23off: 4,592
def: 4,646
stl: 22,685
$640,00000:22:15!
Binoculars
This item requires rank 21 in order to be used.
6,892
13,465
11,639
offense
defense
stealth
(+6,892)
(+13,465)
(+11,639)
21off: 6,892
def: 13,465
stl: 11,639
$640,00000:24:15Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,600,00000:25:25!
GPS
This item requires rank 23 in order to be used.
11,024
17,039
11,144
offense
defense
stealth
(+11,024)
(+17,039)
(+11,144)
23off: 11,024
def: 17,039
stl: 11,144
$780,00000:27:35!
Flashlight
This item requires rank 24 in order to be used.
20,289
21,134
15,571
offense
defense
stealth
(+20,289)
(+21,134)
(+15,571)
24off: 20,289
def: 21,134
stl: 15,571
$1,254,00000:29:16Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$11,000,00000:33:25Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$11,000,00000:43:26