Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
4
1Materials
$500,00000:00:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:00:40!

Simple M.T.V
This item requires rank 17 in order to be used.

3,467
23,217
5,725
offense
defense
stealth
(+3,467)
(+23,217)
(+5,725)
17off: 3,467
def: 23,217
stl: 5,725
$640,00000:00:59!

Radar
This item requires rank 18 in order to be used.

15,527
14,764
10,254
offense
defense
stealth
(+15,527)
(+14,764)
(+10,254)
18off: 15,527
def: 14,764
stl: 10,254
$820,00000:00:59
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:01:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:01:396

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$2,310,00000:01:3936
1Materials
$792,00000:01:391
1Materials
$50,00000:01:39
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$11,000,00000:02:39!

Tigerprint suit
This item requires rank 18 in order to be used.

2,851
2,549
30,140
offense
defense
stealth
(+2,851)
(+2,549)
(+30,140)
18off: 2,851
def: 2,549
stl: 30,140
$720,00000:02:59!

M4
This item requires rank 17 in order to be used.

28,150
4,419
6,142
offense
defense
stealth
(+28,150)
(+4,419)
(+6,142)
17off: 28,150
def: 4,419
stl: 6,142
$780,00000:02:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$11,000,00000:03:39!

Golden desert eagle
This item requires rank 16 in order to be used.

24,295
3,112
6,227
offense
defense
stealth
(+24,295)
(+3,112)
(+6,227)
16off: 24,295
def: 3,112
stl: 6,227
$680,00000:04:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:04:394
1Materials
$500,00000:04:39
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:05:39- 1
Materials
$1,100,00000:05:40 !

Riot Shield
This item requires rank 18 in order to be used.

14,716
11,385
10,156
offense
defense
stealth
(+14,716)
(+11,385)
(+10,156)
18off: 14,716
def: 11,385
stl: 10,156
$720,00000:06:00!

Loaba suite v2
This item requires rank 18 in order to be used.

4,609
34,370
11,653
offense
defense
stealth
(+4,609)
(+34,370)
(+11,653)
18off: 4,609
def: 34,370
stl: 11,653
$1,234,20000:06:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:07:39!

Tactical vest
This item requires rank 17 in order to be used.

3,625
29,822
11,773
offense
defense
stealth
(+3,625)
(+29,822)
(+11,773)
17off: 3,625
def: 29,822
stl: 11,773
$900,00000:07:59
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:09:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:09:395

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$4,400,00000:09:39
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:10:40- 1
Materials
$50,00000:11:40 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$500,00000:11:40- 1
Materials
$800,00000:11:40 !

Desert eagle
This item requires rank 19 in order to be used.

37,791
5,152
7,293
offense
defense
stealth
(+37,791)
(+5,152)
(+7,293)
19off: 37,791
def: 5,152
stl: 7,293
$1,000,00000:11:59!

Golden desert eagle
This item requires rank 16 in order to be used.

20,799
3,372
5,083
offense
defense
stealth
(+20,799)
(+3,372)
(+5,083)
16off: 20,799
def: 3,372
stl: 5,083
$580,00000:11:59!

Military body armor
This item requires rank 17 in order to be used.

5,078
28,001
6,392
offense
defense
stealth
(+5,078)
(+28,001)
(+6,392)
17off: 5,078
def: 28,001
stl: 6,392
$780,00000:11:594

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$500,00000:12:39!

Golden desert eagle
This item requires rank 16 in order to be used.

26,587
2,662
10,316
offense
defense
stealth
(+26,587)
(+2,662)
(+10,316)
16off: 26,587
def: 2,662
stl: 10,316
$800,00000:12:59- 1
Materials
$350,00000:14:39 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:14:39!

AK-47
This item requires rank 18 in order to be used.

30,937
3,271
10,196
offense
defense
stealth
(+30,937)
(+3,271)
(+10,196)
18off: 30,937
def: 3,271
stl: 10,196
$880,00000:14:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:16:39!

Prototype b-kit 1.0
This item requires rank 17 in order to be used.

3,240
29,369
4,952
offense
defense
stealth
(+3,240)
(+29,369)
(+4,952)
17off: 3,240
def: 29,369
stl: 4,952
$760,00000:16:59
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:17:39!

Tactical vest
This item requires rank 18 in order to be used.

2,631
37,658
10,509
offense
defense
stealth
(+2,631)
(+37,658)
(+10,509)
18off: 2,631
def: 37,658
stl: 10,509
$1,020,00000:19:59!

Desert eagle
This item requires rank 18 in order to be used.

34,125
3,893
9,834
offense
defense
stealth
(+34,125)
(+3,893)
(+9,834)
18Rain(Untradable)
off: 34,125
def: 3,893
stl: 9,834
$960,00000:22:00!

Orange aviators
This item requires rank 17 in order to be used.

3,006
2,002
29,041
offense
defense
stealth
(+3,006)
(+2,002)
(+29,041)
17off: 3,006
def: 2,002
stl: 29,041
$680,00000:22:59!

Smartphone
This item requires rank 18 in order to be used.

14,987
12,350
17,601
offense
defense
stealth
(+14,987)
(+12,350)
(+17,601)
18off: 14,987
def: 12,350
stl: 17,601
$900,00000:23:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:26:40
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:29:39!

M4
This item requires rank 16 in order to be used.

28,540
2,227
5,505
offense
defense
stealth
(+28,540)
(+2,227)
(+5,505)
16off: 28,540
def: 2,227
stl: 5,505
$720,00000:33:19!

Tommy gun
This item requires rank 18 in order to be used.

38,248
6,187
15,117
offense
defense
stealth
(+38,248)
(+6,187)
(+15,117)
18off: 38,248
def: 6,187
stl: 15,117
$1,200,00000:33:19!

Simple M.T.V
This item requires rank 17 in order to be used.

3,680
36,646
13,820
offense
defense
stealth
(+3,680)
(+36,646)
(+13,820)
17off: 3,680
def: 36,646
stl: 13,820
$1,188,00000:36:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:37:39
















