Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Bayonet
This item requires rank 12 in order to be used.

4,953
5,034
3,170
offense
defense
stealth
(+4,953)
(+5,034)
(+3,170)
12--off: 4,953
def: 5,034
stl: 3,170
$260,00000:00:10!

Dragonskin armor
This item requires rank 15 in order to be used.

2,570
16,015
6,077
offense
defense
stealth
(+2,570)
(+16,015)
(+6,077)
15--off: 2,570
def: 16,015
stl: 6,077
$500,00000:00:10!

Javelin
This item requires rank 15 in order to be used.

15,794
2,643
7,797
offense
defense
stealth
(+15,794)
(+2,643)
(+7,797)
15--off: 15,794
def: 2,643
stl: 7,797
$520,00000:01:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:01:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:01:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:20!

Improved crosshairs
This item requires rank 13 in order to be used.

7,239
4,625
3,478
offense
defense
stealth
(+7,239)
(+4,625)
(+3,478)
13--off: 7,239
def: 4,625
stl: 3,478
$300,00000:03:10!

Improved crosshairs
This item requires rank 12 in order to be used.

4,648
3,827
5,924
offense
defense
stealth
(+4,648)
(+3,827)
(+5,924)
12--off: 4,648
def: 3,827
stl: 5,924
$280,00000:03:10- 1--
Materials
$250,00000:03:20 2
1--Materials
$700,00000:04:208
1--Materials
$400,00000:04:2026

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$520,00000:04:204

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:04:20!

Opera mask
This item requires rank 14 in order to be used.

2,188
2,240
14,881
offense
defense
stealth
(+2,188)
(+2,240)
(+14,881)
14--off: 2,188
def: 2,240
stl: 14,881
$380,00000:05:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:20!

Military body armor
This item requires rank 11 in order to be used.

1,492
6,534
2,406
offense
defense
stealth
(+1,492)
(+6,534)
(+2,406)
11--off: 1,492
def: 6,534
stl: 2,406
$200,00000:06:10!

Ballistic vest
This item requires rank 11 in order to be used.

751
8,677
1,431
offense
defense
stealth
(+751)
(+8,677)
(+1,431)
11--off: 751
def: 8,677
stl: 1,431
$220,00000:06:10!

Ballistic vest
This item requires rank 11 in order to be used.

979
10,100
3,080
offense
defense
stealth
(+979)
(+10,100)
(+3,080)
11--off: 979
def: 10,100
stl: 3,080
$280,00000:06:103

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:06:202

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:209

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:06:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:20!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:07:41!

Binoculars
This item requires rank 14 in order to be used.

7,143
6,737
7,200
offense
defense
stealth
(+7,143)
(+6,737)
(+7,200)
14--off: 7,143
def: 6,737
stl: 7,200
$420,00000:08:10!

Tommy gun
This item requires rank 12 in order to be used.

7,549
1,195
3,243
offense
defense
stealth
(+7,549)
(+1,195)
(+3,243)
12--off: 7,549
def: 1,195
stl: 3,243
$240,00000:08:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:08:201
1--Materials
$50,00000:08:21- 1--
Materials
$125,00000:08:21 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:09:202

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:10:201
1--Materials
$125,00000:10:20!

Radar
This item requires rank 14 in order to be used.

7,859
9,147
6,700
offense
defense
stealth
(+7,859)
(+9,147)
(+6,700)
14--off: 7,859
def: 9,147
stl: 6,700
$480,00000:11:10!

Army sweater
This item requires rank 11 in order to be used.

1,062
1,700
9,559
offense
defense
stealth
(+1,062)
(+1,700)
(+9,559)
11--off: 1,062
def: 1,700
stl: 9,559
$240,00000:11:30!

Simple M.T.V
This item requires rank 13 in order to be used.

1,630
12,772
4,684
offense
defense
stealth
(+1,630)
(+12,772)
(+4,684)
13--off: 1,630
def: 12,772
stl: 4,684
$418,00000:11:313
1--Materials
$150,00000:12:201
1--Materials
$800,00000:12:20- 1--
Materials
$250,00000:12:20 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:20!

Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:13:10- 1--
Materials
$50,00000:13:20 - 1--
Materials
$800,00000:13:20 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:13:203

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:13:204

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:13:20!

White suit
This item requires rank 4 in order to be used.

123
132
645
offense
defense
stealth
(+123)
(+132)
(+645)
4--off: 123
def: 132
stl: 645
$20,00000:17:11!

Police vest
This item requires rank 14 in order to be used.

1,572
14,941
4,898
offense
defense
stealth
(+1,572)
(+14,941)
(+4,898)
14--off: 1,572
def: 14,941
stl: 4,898
$420,00000:18:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:25:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:26:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:31:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:32:20















