Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
6

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$825,00000:00:42!

Clown mask
This item requires rank 17 in order to be used.

5,455
3,523
27,818
offense
defense
stealth
(+5,455)
(+3,523)
(+27,818)
17off: 5,455
def: 3,523
stl: 27,818
$740,00000:01:012

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$770,00000:01:4138

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$836,00000:01:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:01:42!

M4
This item requires rank 18 in order to be used.

31,277
6,913
16,423
offense
defense
stealth
(+31,277)
(+6,913)
(+16,423)
18off: 31,277
def: 6,913
stl: 16,423
$1,100,00000:02:01!

Loaba suite v2
This item requires rank 17 in order to be used.

2,122
28,014
13,166
offense
defense
stealth
(+2,122)
(+28,014)
(+13,166)
17off: 2,122
def: 28,014
stl: 13,166
$860,00000:02:011
1Materials
$20,00000:02:411
1Materials
$800,00000:02:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,600,00000:03:4111
1Materials
$550,00000:04:41
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:04:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:04:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:04:42!

Tactical vest
This item requires rank 17 in order to be used.

4,524
26,126
10,641
offense
defense
stealth
(+4,524)
(+26,126)
(+10,641)
17off: 4,524
def: 26,126
stl: 10,641
$820,00000:05:01!

Dragonskin armor
This item requires rank 18 in order to be used.

2,139
29,287
10,459
offense
defense
stealth
(+2,139)
(+29,287)
(+10,459)
18off: 2,139
def: 29,287
stl: 10,459
$840,00000:05:21
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:06:4117
1Materials
$2,337,50000:07:416

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$4,800,00000:07:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:07:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:09:41
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Random blueprint
$1,000,00000:09:416

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$2,100,00000:09:428
1Materials
$2,800,00000:09:428
1Materials
$1,000,00000:09:42!

Revolver
This item requires rank 17 in order to be used.

29,386
3,118
13,590
offense
defense
stealth
(+29,386)
(+3,118)
(+13,590)
17off: 29,386
def: 3,118
stl: 13,590
$920,00000:10:01!

Full ballistic vest
This item requires rank 17 in order to be used.

2,142
30,940
11,891
offense
defense
stealth
(+2,142)
(+30,940)
(+11,891)
17off: 2,142
def: 30,940
stl: 11,891
$900,00000:10:01!

Prototype b-kit 1.0
This item requires rank 17 in order to be used.

1,724
24,178
10,546
offense
defense
stealth
(+1,724)
(+24,178)
(+10,546)
17Jackson(Untradable)
off: 1,724
def: 24,178
stl: 10,546
$720,00000:11:02!

Pirate mask
This item requires rank 18 in order to be used.

3,514
3,083
33,484
offense
defense
stealth
(+3,514)
(+3,083)
(+33,484)
18off: 3,514
def: 3,083
stl: 33,484
$800,00000:12:01!

Desert eagle
This item requires rank 16 in order to be used.

21,570
4,050
10,655
offense
defense
stealth
(+21,570)
(+4,050)
(+10,655)
16off: 21,570
def: 4,050
stl: 10,655
$720,00000:12:01!

AK-47
This item requires rank 17 in order to be used.

34,093
4,273
11,584
offense
defense
stealth
(+34,093)
(+4,273)
(+11,584)
17off: 34,093
def: 4,273
stl: 11,584
$1,100,00000:12:01
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:12:411
1Materials
$350,00000:12:424

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,400,00000:12:422
1Materials
$100,00000:12:424
1Materials
$3,200,00000:12:42!

Flex Armor Proto
This item requires rank 18 in order to be used.

5,229
30,667
11,498
offense
defense
stealth
(+5,229)
(+30,667)
(+11,498)
18off: 5,229
def: 30,667
stl: 11,498
$940,00000:13:01!

Army sweater
This item requires rank 18 in order to be used.

4,840
4,889
29,669
offense
defense
stealth
(+4,840)
(+4,889)
(+29,669)
18off: 4,840
def: 4,889
stl: 29,669
$780,00000:13:01- 1
Materials
$150,00000:14:41 !

Gang suit
This item requires rank 17 in order to be used.

4,826
6,394
36,494
offense
defense
stealth
(+4,826)
(+6,394)
(+36,494)
17off: 4,826
def: 6,394
stl: 36,494
$1,405,53600:15:41!

Prototype b-kit 1.0
This item requires rank 18 in order to be used.

4,727
27,901
9,698
offense
defense
stealth
(+4,727)
(+27,901)
(+9,698)
18Rain(Untradable)
off: 4,727
def: 27,901
stl: 9,698
$840,00000:18:01!

Golden desert eagle
This item requires rank 16 in order to be used.

25,288
4,987
8,846
offense
defense
stealth
(+25,288)
(+4,987)
(+8,846)
16off: 25,288
def: 4,987
stl: 8,846
$780,00000:19:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:19:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:19:41!

Armor piercing bullets
This item requires rank 18 in order to be used.

12,572
27,089
12,313
offense
defense
stealth
(+12,572)
(+27,089)
(+12,313)
18off: 12,572
def: 27,089
stl: 12,313
$1,040,00000:23:42!

Opera mask
This item requires rank 18 in order to be used.

6,076
4,519
33,752
offense
defense
stealth
(+6,076)
(+4,519)
(+33,752)
18off: 6,076
def: 4,519
stl: 33,752
$880,00000:28:21!

Zombie mask
This item requires rank 18 in order to be used.

3,112
7,233
40,502
offense
defense
stealth
(+3,112)
(+7,233)
(+40,502)
18off: 3,112
def: 7,233
stl: 40,502
$1,020,00000:35:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:35:42!

Fake moustache
This item requires rank 17 in order to be used.

4,827
2,525
33,960
offense
defense
stealth
(+4,827)
(+2,525)
(+33,960)
17off: 4,827
def: 2,525
stl: 33,960
$820,00000:38:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:39:41
















