Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
1--Materials
$350,00000:01:26- 1--
Materials
$100,00000:01:26 - 1--
Materials
$50,00000:01:26 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:26!

Loaba suite v2
This item requires rank 14 in order to be used.

2,227
11,573
4,606
offense
defense
stealth
(+2,227)
(+11,573)
(+4,606)
14--off: 2,227
def: 11,573
stl: 4,606
$360,00000:03:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:267
1--Materials
$140,00000:03:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:271

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:03:272

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:272
1--Materials
$100,00000:04:261
1--Materials
$50,00000:04:263

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:26
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:06:26
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:26!

Improved crosshairs
This item requires rank 11 in order to be used.

4,094
3,834
5,193
offense
defense
stealth
(+4,094)
(+3,834)
(+5,193)
11--off: 4,094
def: 3,834
stl: 5,193
$260,00000:07:162
1--Materials
$100,00000:07:26
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:262
1--Materials
$1,600,00000:08:261

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:261

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:261
1--Materials
$350,00000:08:26
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:264
1--Materials
$500,00000:10:26!

Ballistic vest
This item requires rank 3 in order to be used.

57
402
80
offense
defense
stealth
(+57)
(+402)
(+80)
3--off: 57
def: 402
stl: 80
$20,00000:11:16!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:11:164

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:11:261

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:11:26
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:12:263

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:12:272
1--Materials
$100,00000:12:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:12:27!

MP5
This item requires rank 6 in order to be used.

1,798
149
576
offense
defense
stealth
(+1,798)
(+149)
(+576)
6--off: 1,798
def: 149
stl: 576
$60,00000:12:471
1--Materials
$50,00000:13:261

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:13:264

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:26!

Military body armor
This item requires rank 11 in order to be used.

616
8,367
3,159
offense
defense
stealth
(+616)
(+8,367)
(+3,159)
11--off: 616
def: 8,367
stl: 3,159
$240,00000:13:36- 1--
Materials
$40,00000:14:26 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:15:27!

Dragonskin armor
This item requires rank 14 in order to be used.

1,356
15,575
3,416
offense
defense
stealth
(+1,356)
(+15,575)
(+3,416)
14--off: 1,356
def: 15,575
stl: 3,416
$400,00000:16:16!

AK-47
This item requires rank 14 in order to be used.

15,617
1,970
4,883
offense
defense
stealth
(+15,617)
(+1,970)
(+4,883)
14--off: 15,617
def: 1,970
stl: 4,883
$440,00000:17:16!

Improved crosshairs
This item requires rank 12 in order to be used.

4,648
3,827
5,924
offense
defense
stealth
(+4,648)
(+3,827)
(+5,924)
12--off: 4,648
def: 3,827
stl: 5,924
$280,00000:17:17!

Fake moustache
This item requires rank 12 in order to be used.

1,167
586
9,480
offense
defense
stealth
(+1,167)
(+586)
(+9,480)
12--off: 1,167
def: 586
stl: 9,480
$220,00000:19:16!

Armor piercing bullets
This item requires rank 13 in order to be used.

6,996
7,394
6,453
offense
defense
stealth
(+6,996)
(+7,394)
(+6,453)
13--off: 6,996
def: 7,394
stl: 6,453
$420,00000:23:16!

Police vest
This item requires rank 9 in order to be used.

576
5,348
2,344
offense
defense
stealth
(+576)
(+5,348)
(+2,344)
9--off: 576
def: 5,348
stl: 2,344
$160,00000:24:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:25:27!

MP5
This item requires rank 14 in order to be used.

16,637
1,204
5,887
offense
defense
stealth
(+16,637)
(+1,204)
(+5,887)
14--off: 16,637
def: 1,204
stl: 5,887
$480,00000:28:36!

Pulse rifle
This item requires rank 14 in order to be used.

16,323
1,863
4,585
offense
defense
stealth
(+16,323)
(+1,863)
(+4,585)
14--off: 16,323
def: 1,863
stl: 4,585
$460,00000:32:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:35:26!

Pirate mask
This item requires rank 12 in order to be used.

1,081
791
12,863
offense
defense
stealth
(+1,081)
(+791)
(+12,863)
12--off: 1,081
def: 791
stl: 12,863
$300,00000:35:56!

Pirate mask
This item requires rank 14 in order to be used.

3,102
1,268
19,204
offense
defense
stealth
(+3,102)
(+1,268)
(+19,204)
14--off: 3,102
def: 1,268
stl: 19,204
$480,00000:40:37















