Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
3
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:00:391
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:00:396
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$825,00000:00:39!
Clown mask
This item requires rank 8 in order to be used.
276
492
2,153
offense
defense
stealth
(+276)
(+492)
(+2,153)
8--off: 276
def: 492
stl: 2,153
$60,00000:00:59!
Binoculars
This item requires rank 12 in order to be used.
3,235
3,612
4,541
offense
defense
stealth
(+3,235)
(+3,612)
(+4,541)
12--off: 3,235
def: 3,612
stl: 4,541
$220,00000:01:301
1--Materials
$350,00000:01:392
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:01:39!
Orange aviators
This item requires rank 11 in order to be used.
818
926
5,945
offense
defense
stealth
(+818)
(+926)
(+5,945)
11--off: 818
def: 926
stl: 5,945
$160,00000:02:29Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:39!
Explosive rounds
This item requires rank 11 in order to be used.
3,453
2,560
3,335
offense
defense
stealth
(+3,453)
(+2,560)
(+3,335)
11--off: 3,453
def: 2,560
stl: 3,335
$180,00000:03:29- 1--
Materials
$125,00000:03:39 3
1--Materials
$150,00000:03:394
1--Materials
$80,00000:03:39- 1--
Materials
$150,00000:03:39 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:40!
Improved crosshairs
This item requires rank 7 in order to be used.
973
972
1,191
offense
defense
stealth
(+973)
(+972)
(+1,191)
7--off: 973
def: 972
stl: 1,191
$60,00000:04:59!
Flex Armor Proto
This item requires rank 18 in order to be used.
1,649
18,602
5,259
offense
defense
stealth
(+1,649)
(+18,602)
(+5,259)
18--off: 1,649
def: 18,602
stl: 5,259
$520,00000:05:00!
Pirate mask
This item requires rank 12 in order to be used.
1,481
833
7,470
offense
defense
stealth
(+1,481)
(+833)
(+7,470)
12--off: 1,481
def: 833
stl: 7,470
$200,00000:05:29- 1--
Materials
$100,00000:05:39 1
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:05:397
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$140,00000:05:39Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:05:39!
Radar
This item requires rank 11 in order to be used.
3,076
3,204
4,145
offense
defense
stealth
(+3,076)
(+3,204)
(+4,145)
11--off: 3,076
def: 3,204
stl: 4,145
$200,00000:06:30Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:39Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:39- 1--
Materials
$20,00000:07:39 1
1--Materials
$350,00000:07:392
1--Materials
$100,00000:07:39!
Prototype b-kit 1.0
This item requires rank 8 in order to be used.
411
3,281
761
offense
defense
stealth
(+411)
(+3,281)
(+761)
8--off: 411
def: 3,281
stl: 761
$80,00000:07:59!
Army sweater
This item requires rank 10 in order to be used.
886
928
5,376
offense
defense
stealth
(+886)
(+928)
(+5,376)
10--off: 886
def: 928
stl: 5,376
$140,00000:07:59Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:08:39!
Desert eagle
This item requires rank 15 in order to be used.
14,958
2,497
5,619
offense
defense
stealth
(+14,958)
(+2,497)
(+5,619)
15--off: 14,958
def: 2,497
stl: 5,619
$460,00000:08:49!
Tommy gun
This item requires rank 12 in order to be used.
7,180
691
1,429
offense
defense
stealth
(+7,180)
(+691)
(+1,429)
12--off: 7,180
def: 691
stl: 1,429
$180,00000:09:30- 1--
Materials
$500,00000:09:40 2
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:09:40!
Proso armor
This item requires rank 10 in order to be used.
719
5,168
1,341
offense
defense
stealth
(+719)
(+5,168)
(+1,341)
10--off: 719
def: 5,168
stl: 1,341
$140,00000:09:59!
Improved crosshairs
This item requires rank 10 in order to be used.
1,863
3,283
2,931
offense
defense
stealth
(+1,863)
(+3,283)
(+2,931)
10--off: 1,863
def: 3,283
stl: 2,931
$160,00000:10:59!
Golden desert eagle
This item requires rank 9 in order to be used.
3,976
654
1,777
offense
defense
stealth
(+3,976)
(+654)
(+1,777)
9--off: 3,976
def: 654
stl: 1,777
$120,00000:10:593
1--Materials
$60,00000:11:39- 1--
Materials
$250,00000:11:39 4
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$500,00000:11:394
1Materials
$500,00000:13:39- 1
Materials
$2,400,00000:13:39 !
White suit
This item requires rank 13 in order to be used.
1,423
1,567
10,029
offense
defense
stealth
(+1,423)
(+1,567)
(+10,029)
13--off: 1,423
def: 1,567
stl: 10,029
$260,00000:14:30!
Tactical vest
This item requires rank 10 in order to be used.
496
5,116
1,547
offense
defense
stealth
(+496)
(+5,116)
(+1,547)
10off: 496
def: 5,116
stl: 1,547
$140,00000:17:59Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:18:39Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:18:39!
Opera mask
This item requires rank 7 in order to be used.
334
278
2,038
offense
defense
stealth
(+334)
(+278)
(+2,038)
7--off: 334
def: 278
stl: 2,038
$60,00000:19:00!
Prototype b-kit 1.0
This item requires rank 11 in order to be used.
806
7,637
2,800
offense
defense
stealth
(+806)
(+7,637)
(+2,800)
11--off: 806
def: 7,637
stl: 2,800
$220,00000:22:29Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:30:39