Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
1--Materials
$50,00000:00:402
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:00:405
1--Materials
$100,00000:00:401
1--Materials
$50,00000:01:393
1--Materials
$375,00000:01:391
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:01:391
1--Materials
$350,00000:01:39!
Opera mask
This item requires rank 14 in order to be used.
846
2,177
9,864
offense
defense
stealth
(+846)
(+2,177)
(+9,864)
14--off: 846
def: 2,177
stl: 9,864
$260,00000:02:30Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:39Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:391
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:03:402
1--Materials
$40,00000:03:403
1--Materials
$375,00000:03:401
1--Materials
$350,00000:03:401
1--Materials
$20,00000:03:402
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:04:3932
1--Materials
$640,00000:04:39!
Armor piercing bullets
This item requires rank 7 in order to be used.
932
1,122
722
offense
defense
stealth
(+932)
(+1,122)
(+722)
7--off: 932
def: 1,122
stl: 722
$60,00000:05:00!
Explosive rounds
This item requires rank 5 in order to be used.
548
312
562
offense
defense
stealth
(+548)
(+312)
(+562)
5--off: 548
def: 312
stl: 562
$20,00000:05:29Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:40!
Tactical vest
This item requires rank 13 in order to be used.
1,581
9,859
2,755
offense
defense
stealth
(+1,581)
(+9,859)
(+2,755)
13--off: 1,581
def: 9,859
stl: 2,755
$280,00000:06:29Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:39Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:06:392
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:06:39- 1--
Materials
$50,00000:06:39 1
1--Materials
$50,00000:06:391
1--Materials
$125,00000:06:392
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:07:39- 1--
Materials
$250,00000:07:39 - 1--
Materials
$100,00000:07:39 !
Proso armor
This item requires rank 13 in order to be used.
902
11,404
2,078
offense
defense
stealth
(+902)
(+11,404)
(+2,078)
13--off: 902
def: 11,404
stl: 2,078
$280,00000:07:49!
Fake moustache
This item requires rank 13 in order to be used.
909
1,407
7,889
offense
defense
stealth
(+909)
(+1,407)
(+7,889)
13--off: 909
def: 1,407
stl: 7,889
$200,00000:09:29Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:39Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:39!
Proso armor
This item requires rank 5 in order to be used.
101
976
262
offense
defense
stealth
(+101)
(+976)
(+262)
5--off: 101
def: 976
stl: 262
$20,00000:10:29!
Ballistic vest
This item requires rank 12 in order to be used.
489
9,070
3,045
offense
defense
stealth
(+489)
(+9,070)
(+3,045)
12--off: 489
def: 9,070
stl: 3,045
$260,00000:11:291
1--Materials
$50,00000:11:391
1--Materials
$50,00000:11:392
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:11:39!
MP5
This item requires rank 13 in order to be used.
9,429
601
2,132
offense
defense
stealth
(+9,429)
(+601)
(+2,132)
13--off: 9,429
def: 601
stl: 2,132
$240,00000:12:29!
Zombie mask
This item requires rank 13 in order to be used.
812
1,501
10,680
offense
defense
stealth
(+812)
(+1,501)
(+10,680)
13--off: 812
def: 1,501
stl: 10,680
$260,00000:13:291
1--Materials
$350,00000:13:392
1--Materials
$700,00000:13:391
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:13:39!
Army sweater
This item requires rank 14 in order to be used.
2,230
1,853
9,436
offense
defense
stealth
(+2,230)
(+1,853)
(+9,436)
14--off: 2,230
def: 1,853
stl: 9,436
$280,00000:14:291
1--Materials
$350,00000:14:391
1--Materials
$20,00000:14:39Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:15:40!
Flashlight
This item requires rank 15 in order to be used.
8,246
5,238
6,692
offense
defense
stealth
(+8,246)
(+5,238)
(+6,692)
15--off: 8,246
def: 5,238
stl: 6,692
$400,00000:18:29!
Orange aviators
This item requires rank 11 in order to be used.
818
926
5,945
offense
defense
stealth
(+818)
(+926)
(+5,945)
11--off: 818
def: 926
stl: 5,945
$160,00000:23:29!
Army sweater
This item requires rank 10 in order to be used.
886
928
5,376
offense
defense
stealth
(+886)
(+928)
(+5,376)
10--off: 886
def: 928
stl: 5,376
$140,00000:28:59!
Desert eagle
This item requires rank 15 in order to be used.
14,958
2,497
5,619
offense
defense
stealth
(+14,958)
(+2,497)
(+5,619)
15--off: 14,958
def: 2,497
stl: 5,619
$460,00000:29:49