Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Dragonskin armor
This item requires rank 10 in order to be used.

787
5,973
1,933
offense
defense
stealth
(+787)
(+5,973)
(+1,933)
10off: 787
def: 5,973
stl: 1,933
$180,00000:00:13!

Orange aviators
This item requires rank 10 in order to be used.

547
1,050
6,588
offense
defense
stealth
(+547)
(+1,050)
(+6,588)
10off: 547
def: 1,050
stl: 6,588
$160,00000:00:13- 1--
Materials
$880,00000:00:53 2
1--Materials
$40,00000:00:53- 1--
Materials
$250,00000:00:53 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:533
1--Materials
$150,00000:02:531

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:531
1--Materials
$800,00000:02:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:02:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:53!

Desert eagle
This item requires rank 8 in order to be used.

4,521
230
1,461
offense
defense
stealth
(+4,521)
(+230)
(+1,461)
8off: 4,521
def: 230
stl: 1,461
$120,00000:04:13- 1--
Materials
$350,00000:04:53 !

Flex Armor Proto
This item requires rank 10 in order to be used.

692
5,647
2,238
offense
defense
stealth
(+692)
(+5,647)
(+2,238)
10--off: 692
def: 5,647
stl: 2,238
$180,00000:05:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:532
1--Materials
$100,00000:05:53- 1--
Materials
$150,00000:05:53 - 1--
Materials
$40,00000:05:53 - 1--
Materials
$20,00000:06:53 2
1--Materials
$250,00000:06:53- 1--
Materials
$200,00000:06:53 1
1--Materials
$20,00000:06:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:06:54!

Armor piercing bullets
This item requires rank 8 in order to be used.

2,044
1,958
1,686
offense
defense
stealth
(+2,044)
(+1,958)
(+1,686)
8off: 2,044
def: 1,958
stl: 1,686
$120,00000:07:13!

Mini k
This item requires rank 12 in order to be used.

8,925
1,275
1,630
offense
defense
stealth
(+8,925)
(+1,275)
(+1,630)
12--off: 8,925
def: 1,275
stl: 1,630
$240,00000:08:434

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:08:53- 1--
Materials
$150,00000:08:53 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:54!

Armor piercing bullets
This item requires rank 8 in order to be used.

1,920
1,250
2,092
offense
defense
stealth
(+1,920)
(+1,250)
(+2,092)
8--off: 1,920
def: 1,250
stl: 2,092
$100,00000:09:13!

Orange aviators
This item requires rank 11 in order to be used.

1,738
664
10,117
offense
defense
stealth
(+1,738)
(+664)
(+10,117)
11off: 1,738
def: 664
stl: 10,117
$260,00000:09:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:531

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:537
1--Materials
$350,00000:10:5317
1--Materials
$340,00000:13:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:543

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:13:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:13:548
1--Materials
$160,00000:14:531

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:532

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:533
1--Materials
$60,00000:14:53!

White suit
This item requires rank 11 in order to be used.

1,686
615
7,566
offense
defense
stealth
(+1,686)
(+615)
(+7,566)
11--off: 1,686
def: 615
stl: 7,566
$200,00000:15:43
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:15:53
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:15:53!

Simple M.T.V
This item requires rank 14 in order to be used.

2,328
14,162
4,541
offense
defense
stealth
(+2,328)
(+14,162)
(+4,541)
14--off: 2,328
def: 14,162
stl: 4,541
$420,00000:18:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:19:53!

Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:20:43!

Pulse rifle
This item requires rank 9 in order to be used.

6,448
474
2,045
offense
defense
stealth
(+6,448)
(+474)
(+2,045)
9--off: 6,448
def: 474
stl: 2,045
$180,00000:25:33















