Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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MP5
This item requires rank 6 in order to be used.

1,798
149
576
offense
defense
stealth
(+1,798)
(+149)
(+576)
6--off: 1,798
def: 149
stl: 576
$60,00000:00:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:192

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:193
1--Materials
$60,00000:01:19- 1--
Materials
$125,00000:01:19 3
1--Materials
$375,00000:01:191

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:02:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:202

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:191
1--Materials
$50,00000:03:192
1--Materials
$40,00000:03:19!

Simple M.T.V
This item requires rank 12 in order to be used.

1,040
10,403
3,614
offense
defense
stealth
(+1,040)
(+10,403)
(+3,614)
12--off: 1,040
def: 10,403
stl: 3,614
$300,00000:04:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:04:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:04:191
1--Materials
$350,00000:04:202

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:201
1--Materials
$125,00000:04:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:192

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:194
1--Materials
$80,00000:06:19!

Army sweater
This item requires rank 11 in order to be used.

565
790
8,155
offense
defense
stealth
(+565)
(+790)
(+8,155)
11--off: 565
def: 790
stl: 8,155
$200,00000:07:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:19- 1--
Materials
$180,00000:07:20 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:07:202
1--Materials
$250,00000:07:20
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:20- 1--
Materials
$350,00000:09:19 1
1--Materials
$50,00000:11:19- 1--
Materials
$100,00000:11:19 1
1--Materials
$125,00000:11:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:191
1--Materials
$800,00000:12:19!

Flex Armor Proto
This item requires rank 9 in order to be used.

358
3,887
1,239
offense
defense
stealth
(+358)
(+3,887)
(+1,239)
9--off: 358
def: 3,887
stl: 1,239
$100,00000:12:40!

AK-47
This item requires rank 14 in order to be used.

13,023
1,189
2,296
offense
defense
stealth
(+13,023)
(+1,189)
(+2,296)
14--off: 13,023
def: 1,189
stl: 2,296
$340,00000:13:103
1--Materials
$150,00000:13:20!

Military body armor
This item requires rank 11 in order to be used.

1,492
6,534
2,406
offense
defense
stealth
(+1,492)
(+6,534)
(+2,406)
11--off: 1,492
def: 6,534
stl: 2,406
$200,00000:14:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:19!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:17:09!

Ballistic vest
This item requires rank 13 in order to be used.

808
13,542
5,049
offense
defense
stealth
(+808)
(+13,542)
(+5,049)
13--off: 808
def: 13,542
stl: 5,049
$380,00000:17:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:17:19!

Binoculars
This item requires rank 11 in order to be used.

4,556
6,195
3,995
offense
defense
stealth
(+4,556)
(+6,195)
(+3,995)
11--off: 4,556
def: 6,195
stl: 3,995
$300,00000:17:29!

Flashlight
This item requires rank 12 in order to be used.

4,507
3,945
4,859
offense
defense
stealth
(+4,507)
(+3,945)
(+4,859)
12--off: 4,507
def: 3,945
stl: 4,859
$260,00000:18:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:22:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:24:19!

Opera mask
This item requires rank 16 in order to be used.

4,329
1,459
21,675
offense
defense
stealth
(+4,329)
(+1,459)
(+21,675)
16--off: 4,329
def: 1,459
stl: 21,675
$540,00000:28:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:31:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:46:19















