Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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MP5
This item requires rank 6 in order to be used.

1,798
149
576
offense
defense
stealth
(+1,798)
(+149)
(+576)
6--off: 1,798
def: 149
stl: 576
$60,00000:00:41
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:212

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:213
1--Materials
$60,00000:01:21- 1--
Materials
$125,00000:01:21 3
1--Materials
$375,00000:01:211

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:02:21
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:222

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:211
1--Materials
$50,00000:03:212
1--Materials
$40,00000:03:21!

Simple M.T.V
This item requires rank 12 in order to be used.

1,040
10,403
3,614
offense
defense
stealth
(+1,040)
(+10,403)
(+3,614)
12--off: 1,040
def: 10,403
stl: 3,614
$300,00000:04:11
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:21
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:04:21
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:04:211
1--Materials
$350,00000:04:222

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:221
1--Materials
$125,00000:04:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:212

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:214
1--Materials
$80,00000:06:21!

Army sweater
This item requires rank 11 in order to be used.

565
790
8,155
offense
defense
stealth
(+565)
(+790)
(+8,155)
11--off: 565
def: 790
stl: 8,155
$200,00000:07:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:21
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:21- 1--
Materials
$180,00000:07:22 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:07:222
1--Materials
$250,00000:07:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:22- 1--
Materials
$350,00000:09:21 1
1--Materials
$50,00000:11:21- 1--
Materials
$100,00000:11:21 1
1--Materials
$125,00000:11:21
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:211
1--Materials
$800,00000:12:21!

Flex Armor Proto
This item requires rank 9 in order to be used.

358
3,887
1,239
offense
defense
stealth
(+358)
(+3,887)
(+1,239)
9--off: 358
def: 3,887
stl: 1,239
$100,00000:12:42!

AK-47
This item requires rank 14 in order to be used.

13,023
1,189
2,296
offense
defense
stealth
(+13,023)
(+1,189)
(+2,296)
14--off: 13,023
def: 1,189
stl: 2,296
$340,00000:13:123
1--Materials
$150,00000:13:22!

Military body armor
This item requires rank 11 in order to be used.

1,492
6,534
2,406
offense
defense
stealth
(+1,492)
(+6,534)
(+2,406)
11--off: 1,492
def: 6,534
stl: 2,406
$200,00000:14:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:21!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:17:11!

Ballistic vest
This item requires rank 13 in order to be used.

808
13,542
5,049
offense
defense
stealth
(+808)
(+13,542)
(+5,049)
13--off: 808
def: 13,542
stl: 5,049
$380,00000:17:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:17:21!

Binoculars
This item requires rank 11 in order to be used.

4,556
6,195
3,995
offense
defense
stealth
(+4,556)
(+6,195)
(+3,995)
11--off: 4,556
def: 6,195
stl: 3,995
$300,00000:17:31!

Flashlight
This item requires rank 12 in order to be used.

4,507
3,945
4,859
offense
defense
stealth
(+4,507)
(+3,945)
(+4,859)
12--off: 4,507
def: 3,945
stl: 4,859
$260,00000:18:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:22:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:24:21!

Opera mask
This item requires rank 16 in order to be used.

4,329
1,459
21,675
offense
defense
stealth
(+4,329)
(+1,459)
(+21,675)
16--off: 4,329
def: 1,459
stl: 21,675
$540,00000:28:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:31:21
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:46:21















