Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:00:101
1--Materials
$800,00000:00:101
1--Materials
$800,00000:00:10- 1--
Materials
$250,00000:00:10 !

Smartphone
This item requires rank 9 in order to be used.

3,029
2,569
3,894
offense
defense
stealth
(+3,029)
(+2,569)
(+3,894)
9--off: 3,029
def: 2,569
stl: 3,894
$180,00000:00:10!

Simple M.T.V
This item requires rank 12 in order to be used.

1,103
13,124
2,296
offense
defense
stealth
(+1,103)
(+13,124)
(+2,296)
12--off: 1,103
def: 13,124
stl: 2,296
$340,00000:00:40
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:10!

Golden desert eagle
This item requires rank 14 in order to be used.

16,651
2,726
2,778
offense
defense
stealth
(+16,651)
(+2,726)
(+2,778)
14--off: 16,651
def: 2,726
stl: 2,778
$440,00000:02:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:109
1--Materials
$450,00000:02:102
1--Materials
$1,600,00000:02:102

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$770,00000:02:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:10!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,667
10,324
3,571
offense
defense
stealth
(+1,667)
(+10,324)
(+3,571)
12--off: 1,667
def: 10,324
stl: 3,571
$320,00000:04:00!

Revolver
This item requires rank 14 in order to be used.

16,062
1,947
4,689
offense
defense
stealth
(+16,062)
(+1,947)
(+4,689)
14--off: 16,062
def: 1,947
stl: 4,689
$460,00000:04:009

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:04:10- 1--
Materials
$100,00000:04:10 !

Proso armor
This item requires rank 9 in order to be used.

734
4,730
2,184
offense
defense
stealth
(+734)
(+4,730)
(+2,184)
9--off: 734
def: 4,730
stl: 2,184
$160,00000:04:303
1--Materials
$150,00000:06:10- 1--
Materials
$60,00000:06:10 - 1--
Materials
$1,600,00000:06:10 1
1--Materials
$350,00000:07:10- 1--
Materials
$350,00000:07:10 1
1--Materials
$350,00000:07:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:10!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:08:00
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:08:10- 1--
Materials
$150,00000:08:10 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:101
1--Materials
$20,00000:08:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:10!

Golden desert eagle
This item requires rank 12 in order to be used.

10,756
1,871
3,876
offense
defense
stealth
(+10,756)
(+1,871)
(+3,876)
12--off: 10,756
def: 1,871
stl: 3,876
$340,00000:10:00!

Desert eagle
This item requires rank 8 in order to be used.

4,521
230
1,461
offense
defense
stealth
(+4,521)
(+230)
(+1,461)
8--off: 4,521
def: 230
stl: 1,461
$120,00000:10:30!

Armor piercing bullets
This item requires rank 8 in order to be used.

1,920
1,250
2,092
offense
defense
stealth
(+1,920)
(+1,250)
(+2,092)
8--off: 1,920
def: 1,250
stl: 2,092
$100,00000:11:302

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:101
1--Materials
$350,00000:14:10- 1--
Materials
$50,00000:14:10 !

Pirate mask
This item requires rank 11 in order to be used.

1,028
1,100
7,092
offense
defense
stealth
(+1,028)
(+1,100)
(+7,092)
11--off: 1,028
def: 1,100
stl: 7,092
$180,00000:15:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:15:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:16:10!

Military body armor
This item requires rank 4 in order to be used.

105
654
200
offense
defense
stealth
(+105)
(+654)
(+200)
4--off: 105
def: 654
stl: 200
$20,00000:17:00!

Shotgun
This item requires rank 13 in order to be used.

13,856
1,740
3,920
offense
defense
stealth
(+13,856)
(+1,740)
(+3,920)
13--off: 13,856
def: 1,740
stl: 3,920
$400,00000:17:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:10!

Riot Shield
This item requires rank 6 in order to be used.

560
1,209
804
offense
defense
stealth
(+560)
(+1,209)
(+804)
6--off: 560
def: 1,209
stl: 804
$60,00000:18:30!

Riot Shield
This item requires rank 13 in order to be used.

8,555
7,609
4,747
offense
defense
stealth
(+8,555)
(+7,609)
(+4,747)
13--off: 8,555
def: 7,609
stl: 4,747
$420,00000:20:00!

Pulse rifle
This item requires rank 8 in order to be used.

3,542
454
1,586
offense
defense
stealth
(+3,542)
(+454)
(+1,586)
8--off: 3,542
def: 454
stl: 1,586
$120,00000:22:30!

Pirate mask
This item requires rank 14 in order to be used.

1,464
1,580
14,155
offense
defense
stealth
(+1,464)
(+1,580)
(+14,155)
14--off: 1,464
def: 1,580
stl: 14,155
$340,00000:24:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:29:10!

Tommy gun
This item requires rank 14 in order to be used.

18,411
2,068
3,905
offense
defense
stealth
(+18,411)
(+2,068)
(+3,905)
14--off: 18,411
def: 2,068
stl: 3,905
$480,00000:41:40















