Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Binoculars
This item requires rank 13 in order to be used.
3,209
4,172
4,158
offense
defense
stealth
(+3,209)
(+4,172)
(+4,158)
13--off: 3,209
def: 4,172
stl: 4,158
$240,00000:00:12!
Police vest
This item requires rank 11 in order to be used.
1,149
5,269
1,138
offense
defense
stealth
(+1,149)
(+5,269)
(+1,138)
11--off: 1,149
def: 5,269
stl: 1,138
$160,00000:00:12- 1--
Materials
$50,00000:00:22 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:00:224
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$80,00000:00:22Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:22- 1--
Materials
$60,00000:01:22 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:01:222
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$700,00000:01:22!
Mini k
This item requires rank 15 in order to be used.
11,912
1,814
4,189
offense
defense
stealth
(+11,912)
(+1,814)
(+4,189)
15--off: 11,912
def: 1,814
stl: 4,189
$360,00000:02:131
1--Materials
$20,00000:02:221
1--Materials
$125,00000:02:22!
Tactical vest
This item requires rank 13 in order to be used.
1,152
10,398
2,296
offense
defense
stealth
(+1,152)
(+10,398)
(+2,296)
13--off: 1,152
def: 10,398
stl: 2,296
$280,00000:03:123
1--Materials
$150,00000:03:232
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:03:23- 1--
Materials
$500,00000:03:23 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:22!
Army sweater
This item requires rank 5 in order to be used.
63
82
930
offense
defense
stealth
(+63)
(+82)
(+930)
5--off: 63
def: 82
stl: 930
$20,00000:05:12!
Bayonet
This item requires rank 11 in order to be used.
2,732
4,175
4,018
offense
defense
stealth
(+2,732)
(+4,175)
(+4,018)
11--off: 2,732
def: 4,175
stl: 4,018
$220,00000:05:13!
Army sweater
This item requires rank 15 in order to be used.
2,221
1,851
15,290
offense
defense
stealth
(+2,221)
(+1,851)
(+15,290)
15--off: 2,221
def: 1,851
stl: 15,290
$380,00000:05:13!
Improved crosshairs
This item requires rank 14 in order to be used.
7,202
7,475
6,065
offense
defense
stealth
(+7,202)
(+7,475)
(+6,065)
14--off: 7,202
def: 7,475
stl: 6,065
$420,00000:05:32- 1--
Materials
$150,00000:06:22 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:06:22Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:22!
Bayonet
This item requires rank 16 in order to be used.
8,270
9,671
6,300
offense
defense
stealth
(+8,270)
(+9,671)
(+6,300)
16--off: 8,270
def: 9,671
stl: 6,300
$480,00000:06:42Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:223
1--Materials
$60,00000:08:221
1--Materials
$50,00000:09:22- 1--
Materials
$50,00000:09:22 2
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:09:22!
Bayonet
This item requires rank 11 in order to be used.
2,767
2,658
2,734
offense
defense
stealth
(+2,767)
(+2,658)
(+2,734)
11--off: 2,767
def: 2,658
stl: 2,734
$160,00000:11:12!
Golden desert eagle
This item requires rank 12 in order to be used.
8,543
1,335
1,595
offense
defense
stealth
(+8,543)
(+1,335)
(+1,595)
12--off: 8,543
def: 1,335
stl: 1,595
$220,00000:11:12!
Zombie mask
This item requires rank 13 in order to be used.
1,120
1,186
11,332
offense
defense
stealth
(+1,120)
(+1,186)
(+11,332)
13--off: 1,120
def: 1,186
stl: 11,332
$280,00000:11:123
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:11:22Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:11:22!
Dragonskin armor
This item requires rank 17 in order to be used.
1,883
17,039
4,941
offense
defense
stealth
(+1,883)
(+17,039)
(+4,941)
17--off: 1,883
def: 17,039
stl: 4,941
$480,00000:11:42!
Mini k
This item requires rank 10 in order to be used.
5,039
329
1,731
offense
defense
stealth
(+5,039)
(+329)
(+1,731)
10--off: 5,039
def: 329
stl: 1,731
$140,00000:11:42!
Opera mask
This item requires rank 7 in order to be used.
382
237
1,970
offense
defense
stealth
(+382)
(+237)
(+1,970)
7--off: 382
def: 237
stl: 1,970
$60,00000:11:42!
Tommy gun
This item requires rank 13 in order to be used.
7,051
1,960
4,314
offense
defense
stealth
(+7,051)
(+1,960)
(+4,314)
13--off: 7,051
def: 1,960
stl: 4,314
$260,00000:13:12!
Bayonet
This item requires rank 12 in order to be used.
3,702
2,848
4,168
offense
defense
stealth
(+3,702)
(+2,848)
(+4,168)
12--off: 3,702
def: 2,848
stl: 4,168
$220,00000:13:12!
Mini k
This item requires rank 15 in order to be used.
13,052
1,422
4,893
offense
defense
stealth
(+13,052)
(+1,422)
(+4,893)
15--off: 13,052
def: 1,422
stl: 4,893
$380,00000:13:133
1--Materials
$60,00000:13:222
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:13:221
1--Materials
$50,00000:13:22!
Ballistic vest
This item requires rank 1 in order to be used.
8
64
26
offense
defense
stealth
(+8)
(+64)
(+26)
1--off: 8
def: 64
stl: 26
$1,00000:17:12Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:17:22!
Army sweater
This item requires rank 15 in order to be used.
2,109
1,560
11,682
offense
defense
stealth
(+2,109)
(+1,560)
(+11,682)
15--off: 2,109
def: 1,560
stl: 11,682
$300,00000:18:12!
Zombie mask
This item requires rank 10 in order to be used.
573
406
5,357
offense
defense
stealth
(+573)
(+406)
(+5,357)
10--off: 573
def: 406
stl: 5,357
$120,00000:20:42!
MP5
This item requires rank 11 in order to be used.
6,487
347
2,855
offense
defense
stealth
(+6,487)
(+347)
(+2,855)
11--off: 6,487
def: 347
stl: 2,855
$200,00000:21:12!
Proso armor
This item requires rank 13 in order to be used.
1,794
10,588
3,386
offense
defense
stealth
(+1,794)
(+10,588)
(+3,386)
13--off: 1,794
def: 10,588
stl: 3,386
$320,00000:23:12Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$10,000,00000:25:23!
Tactical vest
This item requires rank 15 in order to be used.
2,760
15,091
5,971
offense
defense
stealth
(+2,760)
(+15,091)
(+5,971)
15--off: 2,760
def: 15,091
stl: 5,971
$480,00000:26:33!
Fake moustache
This item requires rank 11 in order to be used.
822
1,284
6,366
offense
defense
stealth
(+822)
(+1,284)
(+6,366)
11--off: 822
def: 1,284
stl: 6,366
$160,00000:27:32Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:36:22