Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:42!

Smartphone
This item requires rank 5 in order to be used.

564
427
453
offense
defense
stealth
(+564)
(+427)
(+453)
5--off: 564
def: 427
stl: 453
$20,00000:01:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:01:42!

Dragonskin armor
This item requires rank 15 in order to be used.

1,277
15,249
5,283
offense
defense
stealth
(+1,277)
(+15,249)
(+5,283)
15--off: 1,277
def: 15,249
stl: 5,283
$440,00000:02:32!

Dragonskin armor
This item requires rank 4 in order to be used.

125
779
265
offense
defense
stealth
(+125)
(+779)
(+265)
4--off: 125
def: 779
stl: 265
$20,00000:02:322
1--Materials
$1,600,00000:02:42- 1--
Materials
$20,00000:02:42 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:421
1--Materials
$50,00000:03:422

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:42- 1--
Materials
$350,00000:03:42 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:06:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:43
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:42!

Cowprint suit
This item requires rank 10 in order to be used.

528
1,194
7,139
offense
defense
stealth
(+528)
(+1,194)
(+7,139)
10off: 528
def: 1,194
stl: 7,139
$180,00000:08:02!

White suit
This item requires rank 4 in order to be used.

123
132
645
offense
defense
stealth
(+123)
(+132)
(+645)
4--off: 123
def: 132
stl: 645
$20,00000:08:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:4214
1--Materials
$280,00000:08:422

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:42- 1--
Materials
$375,00000:08:42 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:421

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:425

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:421

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:42!

Binoculars
This item requires rank 13 in order to be used.

6,971
6,344
4,283
offense
defense
stealth
(+6,971)
(+6,344)
(+4,283)
13--off: 6,971
def: 6,344
stl: 4,283
$360,00000:09:53!

Fake moustache
This item requires rank 12 in order to be used.

1,167
586
9,480
offense
defense
stealth
(+1,167)
(+586)
(+9,480)
12--off: 1,167
def: 586
stl: 9,480
$220,00000:10:322

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:11:43- 1--
Materials
$125,00000:11:43 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:11:43- 1--
Materials
$125,00000:12:42 - 1--
Materials
$125,00000:12:42 !

Army sweater
This item requires rank 13 in order to be used.

1,425
1,055
9,573
offense
defense
stealth
(+1,425)
(+1,055)
(+9,573)
13--off: 1,425
def: 1,055
stl: 9,573
$240,00000:13:322
1--Materials
$1,600,00000:13:42!

Orange aviators
This item requires rank 11 in order to be used.

1,079
1,348
8,792
offense
defense
stealth
(+1,079)
(+1,348)
(+8,792)
11--off: 1,079
def: 1,348
stl: 8,792
$220,00000:14:32!

Full ballistic vest
This item requires rank 11 in order to be used.

1,035
7,397
1,573
offense
defense
stealth
(+1,035)
(+7,397)
(+1,573)
11--off: 1,035
def: 7,397
stl: 1,573
$200,00000:14:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:421

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:14:4339

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$780,00000:14:43- 1--
Materials
$50,00000:14:43 !

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:15:32!

Shotgun
This item requires rank 14 in order to be used.

13,239
1,565
3,405
offense
defense
stealth
(+13,239)
(+1,565)
(+3,405)
14--off: 13,239
def: 1,565
stl: 3,405
$360,00000:16:33!

GPS
This item requires rank 9 in order to be used.

2,978
2,297
3,031
offense
defense
stealth
(+2,978)
(+2,297)
(+3,031)
9--off: 2,978
def: 2,297
stl: 3,031
$160,00000:20:22!

GPS
This item requires rank 11 in order to be used.

4,694
3,827
4,614
offense
defense
stealth
(+4,694)
(+3,827)
(+4,614)
11--off: 4,694
def: 3,827
stl: 4,614
$260,00000:23:32!

Pulse rifle
This item requires rank 14 in order to be used.

16,323
1,863
4,585
offense
defense
stealth
(+16,323)
(+1,863)
(+4,585)
14--off: 16,323
def: 1,863
stl: 4,585
$460,00000:23:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:27:42!

Tigerprint suit
This item requires rank 13 in order to be used.

2,715
2,470
11,943
offense
defense
stealth
(+2,715)
(+2,470)
(+11,943)
13--off: 2,715
def: 2,470
stl: 11,943
$340,00000:35:52!

GPS
This item requires rank 14 in order to be used.

10,786
9,276
7,882
offense
defense
stealth
(+10,786)
(+9,276)
(+7,882)
14--off: 10,786
def: 9,276
stl: 7,882
$560,00000:37:53
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:38:42















