Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
1
1--Materials
$20,00000:00:0212

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$240,00000:00:02!

Pulse rifle
This item requires rank 8 in order to be used.

3,542
454
1,586
offense
defense
stealth
(+3,542)
(+454)
(+1,586)
8--off: 3,542
def: 454
stl: 1,586
$120,00000:00:21- 1--
Materials
$800,00000:02:01 2
1--Materials
$40,00000:02:012
1--Materials
$40,00000:02:01!

Dragonskin armor
This item requires rank 14 in order to be used.

1,356
15,575
3,416
offense
defense
stealth
(+1,356)
(+15,575)
(+3,416)
14--off: 1,356
def: 15,575
stl: 3,416
$400,00000:02:512
1--Materials
$100,00000:03:022

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:02- 1--
Materials
$150,00000:03:02 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:03:02
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:022
1--Materials
$250,00000:06:012

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:06:012
1--Materials
$700,00000:07:021

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:07:021
1--Materials
$800,00000:07:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:08:021
1--Materials
$125,00000:10:021

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:10:02!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,134
10,821
4,864
offense
defense
stealth
(+1,134)
(+10,821)
(+4,864)
13--off: 1,134
def: 10,821
stl: 4,864
$340,00000:10:51- 1--
Materials
$350,00000:11:01 - 1--
Materials
$800,00000:11:01 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:01!

Javelin
This item requires rank 14 in order to be used.

14,791
2,275
6,498
offense
defense
stealth
(+14,791)
(+2,275)
(+6,498)
14--off: 14,791
def: 2,275
stl: 6,498
$480,00000:11:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:12:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:12:022
1--Materials
$40,00000:13:01- 1--
Materials
$120,00000:13:01 2
1--Materials
$100,00000:14:01- 1--
Materials
$40,00000:14:01 3
1--Materials
$150,00000:14:01!

Opera mask
This item requires rank 14 in order to be used.

2,188
2,240
14,881
offense
defense
stealth
(+2,188)
(+2,240)
(+14,881)
14--off: 2,188
def: 2,240
stl: 14,881
$380,00000:14:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:01
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:17:01!

Golden desert eagle
This item requires rank 13 in order to be used.

13,063
1,021
2,853
offense
defense
stealth
(+13,063)
(+1,021)
(+2,853)
13--off: 13,063
def: 1,021
stl: 2,853
$340,00000:17:51!

Clown mask
This item requires rank 14 in order to be used.

863
2,549
13,941
offense
defense
stealth
(+863)
(+2,549)
(+13,941)
14--off: 863
def: 2,549
stl: 13,941
$340,00000:18:51!

Pirate mask
This item requires rank 11 in order to be used.

1,084
613
8,120
offense
defense
stealth
(+1,084)
(+613)
(+8,120)
11--off: 1,084
def: 613
stl: 8,120
$200,00000:18:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:01!

Javelin
This item requires rank 14 in order to be used.

16,691
2,010
4,909
offense
defense
stealth
(+16,691)
(+2,010)
(+4,909)
14--off: 16,691
def: 2,010
stl: 4,909
$480,00000:20:51
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:21:01!

Binoculars
This item requires rank 12 in order to be used.

4,542
4,737
4,231
offense
defense
stealth
(+4,542)
(+4,737)
(+4,231)
12--off: 4,542
def: 4,737
stl: 4,231
$280,00000:22:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:25:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:28:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:34:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:35:02!

Pulse rifle
This item requires rank 9 in order to be used.

6,448
474
2,045
offense
defense
stealth
(+6,448)
(+474)
(+2,045)
9--off: 6,448
def: 474
stl: 2,045
$180,00000:36:41















