Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:53!

Flashlight
This item requires rank 13 in order to be used.

4,997
8,687
8,229
offense
defense
stealth
(+4,997)
(+8,687)
(+8,229)
13--off: 4,997
def: 8,687
stl: 8,229
$440,00000:01:4213
1--Materials
$260,00000:01:525
1--Materials
$250,00000:01:521
1--Materials
$350,00000:01:52!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,138
15,292
5,293
offense
defense
stealth
(+1,138)
(+15,292)
(+5,293)
14--off: 1,138
def: 15,292
stl: 5,293
$440,00000:02:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:52
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:02:522

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:03:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:53!

Flashlight
This item requires rank 13 in order to be used.

6,250
7,356
6,128
offense
defense
stealth
(+6,250)
(+7,356)
(+6,128)
13--off: 6,250
def: 7,356
stl: 6,128
$400,00000:04:421
1--Materials
$800,00000:05:531

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:05:531
1--Materials
$20,00000:05:53!

GPS
This item requires rank 15 in order to be used.

9,879
7,381
7,896
offense
defense
stealth
(+9,879)
(+7,381)
(+7,896)
15--off: 9,879
def: 7,381
stl: 7,896
$500,00000:06:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:06:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:06:52
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:53!

Shuriken
This item requires rank 12 in order to be used.

7,610
3,874
6,626
offense
defense
stealth
(+7,610)
(+3,874)
(+6,626)
12--off: 7,610
def: 3,874
stl: 6,626
$360,00000:07:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:523
1--Materials
$60,00000:07:522
1--Materials
$100,00000:07:52- 1--
Materials
$100,00000:07:52 !

GPS
This item requires rank 11 in order to be used.

4,181
3,824
4,347
offense
defense
stealth
(+4,181)
(+3,824)
(+4,347)
11--off: 4,181
def: 3,824
stl: 4,347
$240,00000:08:42!

Military body armor
This item requires rank 14 in order to be used.

2,332
13,095
5,121
offense
defense
stealth
(+2,332)
(+13,095)
(+5,121)
14--off: 2,332
def: 13,095
stl: 5,121
$420,00000:08:433

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:08:53- 1--
Materials
$40,00000:10:52 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:531
1--Materials
$20,00000:11:534

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:12:5211

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$220,00000:12:52- 1--
Materials
$20,00000:12:52 !

Improved crosshairs
This item requires rank 14 in order to be used.

5,068
9,062
7,751
offense
defense
stealth
(+5,068)
(+9,062)
(+7,751)
14--off: 5,068
def: 9,062
stl: 7,751
$440,00000:13:42!

Police vest
This item requires rank 13 in order to be used.

1,994
11,566
3,107
offense
defense
stealth
(+1,994)
(+11,566)
(+3,107)
13--off: 1,994
def: 11,566
stl: 3,107
$340,00000:13:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:13:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:531
1--Materials
$125,00000:14:534
1--Materials
$200,00000:14:53!

Desert eagle
This item requires rank 14 in order to be used.

13,045
1,171
4,268
offense
defense
stealth
(+13,045)
(+1,171)
(+4,268)
14--off: 13,045
def: 1,171
stl: 4,268
$360,00000:15:42!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,823
14,341
3,918
offense
defense
stealth
(+1,823)
(+14,341)
(+3,918)
14--off: 1,823
def: 14,341
stl: 3,918
$400,00000:16:43!

Fake moustache
This item requires rank 12 in order to be used.

1,393
929
9,039
offense
defense
stealth
(+1,393)
(+929)
(+9,039)
12--off: 1,393
def: 929
stl: 9,039
$220,00000:16:43!

Tigerprint suit
This item requires rank 10 in order to be used.

1,233
998
5,764
offense
defense
stealth
(+1,233)
(+998)
(+5,764)
10--off: 1,233
def: 998
stl: 5,764
$160,00000:18:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:53!

Full ballistic vest
This item requires rank 4 in order to be used.

75
802
184
offense
defense
stealth
(+75)
(+802)
(+184)
4--off: 75
def: 802
stl: 184
$20,00000:20:43!

Mini k
This item requires rank 11 in order to be used.

7,600
694
3,919
offense
defense
stealth
(+7,600)
(+694)
(+3,919)
11--off: 7,600
def: 694
stl: 3,919
$240,00000:22:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:25:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:28:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:29:53!

Ballistic vest
This item requires rank 13 in order to be used.

1,544
15,054
5,707
offense
defense
stealth
(+1,544)
(+15,054)
(+5,707)
13--off: 1,544
def: 15,054
stl: 5,707
$440,00000:30:42!

Binoculars
This item requires rank 12 in order to be used.

4,542
4,737
4,231
offense
defense
stealth
(+4,542)
(+4,737)
(+4,231)
12--off: 4,542
def: 4,737
stl: 4,231
$280,00000:35:22















