Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1
off: 90
def: 9
stl: 16
$1,00000:00:34 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:00:44- 1--
Materials
$40,00000:00:44 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:00:44- 1--
Materials
$800,00000:00:44 1
1--Materials
$125,00000:00:442

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:442
1--Materials
$100,00000:01:4431

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$620,00000:01:44- 1--
Materials
$350,00000:01:44 !

Ballistic vest
This item requires rank 1 in order to be used.

13
85
26
offense
defense
stealth
(+13)
(+85)
(+26)
1off: 13
def: 85
stl: 26
$1,00000:02:34!

Flex Armor Proto
This item requires rank 1 in order to be used.

4
99
45
offense
defense
stealth
(+4)
(+99)
(+45)
1off: 4
def: 99
stl: 45
$1,00000:02:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:45
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:4423

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$460,00000:04:452
1--Materials
$700,00000:04:45- 1--
Materials
$50,00000:04:45 !

GPS
This item requires rank 1 in order to be used.

39
65
57
offense
defense
stealth
(+39)
(+65)
(+57)
1off: 39
def: 65
stl: 57
$1,00000:05:34!

Revolver
This item requires rank 15 in order to be used.

16,831
2,493
9,356
offense
defense
stealth
(+16,831)
(+2,493)
(+9,356)
15off: 16,831
def: 2,493
stl: 9,356
$580,00000:06:34!

Binoculars
This item requires rank 14 in order to be used.

12,282
6,279
8,367
offense
defense
stealth
(+12,282)
(+6,279)
(+8,367)
14off: 12,282
def: 6,279
stl: 8,367
$540,00000:06:34!

Cowprint suit
This item requires rank 8 in order to be used.

694
680
4,726
offense
defense
stealth
(+694)
(+680)
(+4,726)
8off: 694
def: 680
stl: 4,726
$120,00000:07:04- 1--
Materials
$20,00000:07:45 1
1--Materials
$125,00000:08:445

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:44
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:441

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:09:44
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:45!

Loaba suite v2
This item requires rank 3 in order to be used.

71
390
147
offense
defense
stealth
(+71)
(+390)
(+147)
3--off: 71
def: 390
stl: 147
$20,00000:10:34!

Opera mask
This item requires rank 1 in order to be used.

12
14
100
offense
defense
stealth
(+12)
(+14)
(+100)
1off: 12
def: 14
stl: 100
$1,00000:10:341

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:11:44- 1--
Materials
$350,00000:11:44 2
1--Materials
$100,00000:11:441

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:11:44!

Golden desert eagle
This item requires rank 15 in order to be used.

20,351
3,047
5,609
offense
defense
stealth
(+20,351)
(+3,047)
(+5,609)
15off: 20,351
def: 3,047
stl: 5,609
$580,00000:11:54!

Mini k
This item requires rank 16 in order to be used.

21,276
3,691
9,093
offense
defense
stealth
(+21,276)
(+3,691)
(+9,093)
16off: 21,276
def: 3,691
stl: 9,093
$680,00000:12:24
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:45!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,547
4,602
4,354
offense
defense
stealth
(+4,547)
(+4,602)
(+4,354)
12--off: 4,547
def: 4,602
stl: 4,354
$280,00000:13:34!

Zombie mask
This item requires rank 2 in order to be used.

11
29
164
offense
defense
stealth
(+11)
(+29)
(+164)
2--off: 11
def: 29
stl: 164
$1,00000:13:352
1--Materials
$40,00000:14:442

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:445

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$625,00000:14:44!

Fake moustache
This item requires rank 1 in order to be used.

12
18
91
offense
defense
stealth
(+12)
(+18)
(+91)
1off: 12
def: 18
stl: 91
$1,00000:15:54!

Flashlight
This item requires rank 5 in order to be used.

686
668
601
offense
defense
stealth
(+686)
(+668)
(+601)
5--off: 686
def: 668
stl: 601
$40,00000:16:35!

Tactical vest
This item requires rank 1 in order to be used.

12
105
39
offense
defense
stealth
(+12)
(+105)
(+39)
1off: 12
def: 105
stl: 39
$1,00000:18:54!

Revolver
This item requires rank 14 in order to be used.

13,631
2,200
5,594
offense
defense
stealth
(+13,631)
(+2,200)
(+5,594)
14--off: 13,631
def: 2,200
stl: 5,594
$420,00000:19:34!

Smartphone
This item requires rank 17 in order to be used.

11,140
12,411
13,060
offense
defense
stealth
(+11,140)
(+12,411)
(+13,060)
17--off: 11,140
def: 12,411
stl: 13,060
$740,00000:20:04!

Radar
This item requires rank 6 in order to be used.

714
1,187
847
offense
defense
stealth
(+714)
(+1,187)
(+847)
6--off: 714
def: 1,187
stl: 847
$60,00000:21:04!

Cowprint suit
This item requires rank 13 in order to be used.

1,946
2,213
11,421
offense
defense
stealth
(+1,946)
(+2,213)
(+11,421)
13--off: 1,946
def: 2,213
stl: 11,421
$320,00000:24:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:24:44















