Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
- 1--
Materials
$350,00000:00:25 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:00:25!
Shotgun
This item requires rank 14 in order to be used.
9,179
1,351
2,862
offense
defense
stealth
(+9,179)
(+1,351)
(+2,862)
14--off: 9,179
def: 1,351
stl: 2,862
$260,00000:01:16!
Flex Armor Proto
This item requires rank 12 in order to be used.
1,293
6,333
1,567
offense
defense
stealth
(+1,293)
(+6,333)
(+1,567)
12--off: 1,293
def: 6,333
stl: 1,567
$180,00000:02:15!
Opera mask
This item requires rank 11 in order to be used.
578
437
6,805
offense
defense
stealth
(+578)
(+437)
(+6,805)
11--off: 578
def: 437
stl: 6,805
$160,00000:02:15Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:252
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:02:26- 1--
Materials
$3,194,40000:02:26 !
Tommy gun
This item requires rank 12 in order to be used.
7,180
691
1,429
offense
defense
stealth
(+7,180)
(+691)
(+1,429)
12--off: 7,180
def: 691
stl: 1,429
$180,00000:03:151
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:03:252
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:03:25!
Smartphone
This item requires rank 10 in order to be used.
1,657
1,494
2,283
offense
defense
stealth
(+1,657)
(+1,494)
(+2,283)
10--off: 1,657
def: 1,494
stl: 2,283
$100,00000:03:46!
Gang suit
This item requires rank 3 in order to be used.
54
39
275
offense
defense
stealth
(+54)
(+39)
(+275)
3--off: 54
def: 39
stl: 275
$1,00000:04:15Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:26!
Armor piercing bullets
This item requires rank 5 in order to be used.
387
468
293
offense
defense
stealth
(+387)
(+468)
(+293)
5--off: 387
def: 468
stl: 293
$20,00000:05:16Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:05:251
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:06:262
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:06:26!
Improved crosshairs
This item requires rank 10 in order to be used.
2,712
3,310
3,823
offense
defense
stealth
(+2,712)
(+3,310)
(+3,823)
10--off: 2,712
def: 3,310
stl: 3,823
$200,00000:06:45!
Radar
This item requires rank 12 in order to be used.
3,058
5,619
3,365
offense
defense
stealth
(+3,058)
(+5,619)
(+3,365)
12--off: 3,058
def: 5,619
stl: 3,365
$240,00000:07:15!
Pulse rifle
This item requires rank 15 in order to be used.
13,463
2,123
2,440
offense
defense
stealth
(+13,463)
(+2,123)
(+2,440)
15--off: 13,463
def: 2,123
stl: 2,440
$360,00000:07:16- 1--
Materials
$100,00000:07:25 3
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,155,00000:07:25- 1--
Materials
$20,00000:07:25 Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:07:25Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:26!
Military body armor
This item requires rank 13 in order to be used.
1,255
7,702
4,295
offense
defense
stealth
(+1,255)
(+7,702)
(+4,295)
13--off: 1,255
def: 7,702
stl: 4,295
$260,00000:08:15- 1--
Materials
$20,00000:09:26 3
1--Materials
$375,00000:09:261
1--Materials
$125,00000:09:26!
Flex Armor Proto
This item requires rank 11 in order to be used.
450
7,055
2,985
offense
defense
stealth
(+450)
(+7,055)
(+2,985)
11--off: 450
def: 7,055
stl: 2,985
$200,00000:10:15!
Full ballistic vest
This item requires rank 15 in order to be used.
1,613
12,681
5,391
offense
defense
stealth
(+1,613)
(+12,681)
(+5,391)
15--off: 1,613
def: 12,681
stl: 5,391
$400,00000:10:15!
Binoculars
This item requires rank 3 in order to be used.
164
153
163
offense
defense
stealth
(+164)
(+153)
(+163)
3--off: 164
def: 153
stl: 163
$1,00000:11:16!
Gang suit
This item requires rank 3 in order to be used.
24
17
358
offense
defense
stealth
(+24)
(+17)
(+358)
3--off: 24
def: 17
stl: 358
$1,00000:12:15- 1--
Materials
$800,00000:12:26 1
1--Materials
$125,00000:12:268
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$160,00000:12:26!
Armor piercing bullets
This item requires rank 5 in order to be used.
373
345
391
offense
defense
stealth
(+373)
(+345)
(+391)
5--off: 373
def: 345
stl: 391
$20,00000:13:151
1--Materials
$50,00000:14:253
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:14:25!
MP5
This item requires rank 1 in order to be used.
74
11
20
offense
defense
stealth
(+74)
(+11)
(+20)
1--off: 74
def: 11
stl: 20
$1,00000:14:35!
Proso armor
This item requires rank 13 in order to be used.
1,159
8,562
2,480
offense
defense
stealth
(+1,159)
(+8,562)
(+2,480)
13--off: 1,159
def: 8,562
stl: 2,480
$240,00000:15:15Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:25!
Ballistic vest
This item requires rank 10 in order to be used.
561
4,730
2,562
offense
defense
stealth
(+561)
(+4,730)
(+2,562)
10--off: 561
def: 4,730
stl: 2,562
$160,00000:15:46!
Bayonet
This item requires rank 11 in order to be used.
2,606
4,120
3,345
offense
defense
stealth
(+2,606)
(+4,120)
(+3,345)
11--off: 2,606
def: 4,120
stl: 3,345
$200,00000:17:15!
Dragonskin armor
This item requires rank 8 in order to be used.
189
3,150
1,174
offense
defense
stealth
(+189)
(+3,150)
(+1,174)
8--off: 189
def: 3,150
stl: 1,174
$100,00000:23:45!
Explosive rounds
This item requires rank 13 in order to be used.
6,154
5,014
5,017
offense
defense
stealth
(+6,154)
(+5,014)
(+5,017)
13--off: 6,154
def: 5,014
stl: 5,017
$320,00000:25:15!
Tactical vest
This item requires rank 11 in order to be used.
1,116
6,847
2,712
offense
defense
stealth
(+1,116)
(+6,847)
(+2,712)
11--off: 1,116
def: 6,847
stl: 2,712
$220,00000:25:15!
Pulse rifle
This item requires rank 14 in order to be used.
12,421
1,686
5,093
offense
defense
stealth
(+12,421)
(+1,686)
(+5,093)
14--off: 12,421
def: 1,686
stl: 5,093
$380,00000:27:16!
Fake moustache
This item requires rank 11 in order to be used.
822
1,284
6,366
offense
defense
stealth
(+822)
(+1,284)
(+6,366)
11--off: 822
def: 1,284
stl: 6,366
$160,00000:27:36!
Radar
This item requires rank 18 in order to be used.
8,609
12,259
13,422
offense
defense
stealth
(+8,609)
(+12,259)
(+13,422)
18--off: 8,609
def: 12,259
stl: 13,422
$680,00000:33:05