Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$40,00000:00:20 !

Mini k
This item requires rank 11 in order to be used.

7,600
694
3,919
offense
defense
stealth
(+7,600)
(+694)
(+3,919)
11--off: 7,600
def: 694
stl: 3,919
$240,00000:02:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:192
1--Materials
$250,00000:03:20
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:04:201

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:191
1--Materials
$50,00000:05:195

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:19!

Zombie mask
This item requires rank 15 in order to be used.

1,687
3,129
21,184
offense
defense
stealth
(+1,687)
(+3,129)
(+21,184)
15--off: 1,687
def: 3,129
stl: 21,184
$520,00000:07:09!

Gang suit
This item requires rank 2 in order to be used.

12
15
143
offense
defense
stealth
(+12)
(+15)
(+143)
2--off: 12
def: 15
stl: 143
$1,00000:07:101
1--Materials
$50,00000:07:191
1--Materials
$50,00000:07:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:07:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:07:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:19!

Zombie mask
This item requires rank 2 in order to be used.

22
12
150
offense
defense
stealth
(+22)
(+12)
(+150)
2--off: 22
def: 12
stl: 150
$1,00000:09:103
1--Materials
$375,00000:09:20- 1--
Materials
$350,00000:09:20 - 1--
Materials
$350,00000:09:20 !

Bayonet
This item requires rank 14 in order to be used.

6,983
9,659
9,408
offense
defense
stealth
(+6,983)
(+9,659)
(+9,408)
14--off: 6,983
def: 9,659
stl: 9,408
$520,00000:09:292

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:191
1--Materials
$125,00000:11:193
1--Materials
$150,00000:11:19!

AK-47
This item requires rank 8 in order to be used.

3,413
370
1,398
offense
defense
stealth
(+3,413)
(+370)
(+1,398)
8--off: 3,413
def: 370
stl: 1,398
$100,00000:11:39- 1--
Materials
$350,00000:12:20 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:12:204
1--Materials
$200,00000:12:20!

Zombie mask
This item requires rank 8 in order to be used.

529
250
4,142
offense
defense
stealth
(+529)
(+250)
(+4,142)
8--off: 529
def: 250
stl: 4,142
$100,00000:12:401

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:13:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:19!

Fake moustache
This item requires rank 1 in order to be used.

12
18
91
offense
defense
stealth
(+12)
(+18)
(+91)
1--off: 12
def: 18
stl: 91
$1,00000:14:30!

Riot Shield
This item requires rank 13 in order to be used.

8,555
7,609
4,747
offense
defense
stealth
(+8,555)
(+7,609)
(+4,747)
13--off: 8,555
def: 7,609
stl: 4,747
$420,00000:15:09!

Military body armor
This item requires rank 2 in order to be used.

13
170
71
offense
defense
stealth
(+13)
(+170)
(+71)
2--off: 13
def: 170
stl: 71
$1,00000:17:30!

Explosive rounds
This item requires rank 14 in order to be used.

8,188
7,759
8,173
offense
defense
stealth
(+8,188)
(+7,759)
(+8,173)
14--off: 8,188
def: 7,759
stl: 8,173
$480,00000:18:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:19!

Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:19:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:22:19!

Revolver
This item requires rank 14 in order to be used.

12,891
2,011
5,668
offense
defense
stealth
(+12,891)
(+2,011)
(+5,668)
14--off: 12,891
def: 2,011
stl: 5,668
$420,00000:23:09!

Loaba suite v2
This item requires rank 15 in order to be used.

1,251
17,048
6,102
offense
defense
stealth
(+1,251)
(+17,048)
(+6,102)
15--off: 1,251
def: 17,048
stl: 6,102
$480,00000:23:09!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

860
9,140
3,629
offense
defense
stealth
(+860)
(+9,140)
(+3,629)
11--off: 860
def: 9,140
stl: 3,629
$280,00000:23:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:24:20!

Zombie mask
This item requires rank 15 in order to be used.

1,567
3,114
18,401
offense
defense
stealth
(+1,567)
(+3,114)
(+18,401)
15--off: 1,567
def: 3,114
stl: 18,401
$460,00000:27:10!

Gang suit
This item requires rank 3 in order to be used.

62
50
500
offense
defense
stealth
(+62)
(+50)
(+500)
3--off: 62
def: 50
stl: 500
$20,00000:29:29!

Binoculars
This item requires rank 11 in order to be used.

4,556
6,195
3,995
offense
defense
stealth
(+4,556)
(+6,195)
(+3,995)
11--off: 4,556
def: 6,195
stl: 3,995
$300,00000:30:30















