Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:57!

Tommy gun
This item requires rank 13 in order to be used.

9,796
1,451
3,556
offense
defense
stealth
(+9,796)
(+1,451)
(+3,556)
13--off: 9,796
def: 1,451
stl: 3,556
$300,00000:01:46!

Tactical vest
This item requires rank 5 in order to be used.

102
1,021
285
offense
defense
stealth
(+102)
(+1,021)
(+285)
5--off: 102
def: 1,021
stl: 285
$20,00000:01:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:56- 1--
Materials
$20,00000:01:56 8

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$160,00000:01:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:56
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:562

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:57!

Tactical vest
This item requires rank 1 in order to be used.

12
105
39
offense
defense
stealth
(+12)
(+105)
(+39)
1--off: 12
def: 105
stl: 39
$1,00000:03:06!

Binoculars
This item requires rank 5 in order to be used.

596
594
757
offense
defense
stealth
(+596)
(+594)
(+757)
5--off: 596
def: 594
stl: 757
$40,00000:03:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:569

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:05:571
1--Materials
$800,00000:05:57- 1--
Materials
$800,00000:05:57 !

Explosive rounds
This item requires rank 4 in order to be used.

433
289
213
offense
defense
stealth
(+433)
(+289)
(+213)
4--off: 433
def: 289
stl: 213
$20,00000:06:46!

Zombie mask
This item requires rank 12 in order to be used.

1,268
1,484
11,985
offense
defense
stealth
(+1,268)
(+1,484)
(+11,985)
12--off: 1,268
def: 1,484
stl: 11,985
$300,00000:06:463

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:06:561
1--Materials
$20,00000:06:56
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:06:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:06:56!

Police vest
This item requires rank 9 in order to be used.

576
5,348
2,344
offense
defense
stealth
(+576)
(+5,348)
(+2,344)
9--off: 576
def: 5,348
stl: 2,344
$160,00000:07:162

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:07:562
1--Materials
$100,00000:07:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:09:56
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:57!

Desert eagle
This item requires rank 15 in order to be used.

16,184
4,129
4,032
offense
defense
stealth
(+16,184)
(+4,129)
(+4,032)
15--off: 16,184
def: 4,129
stl: 4,032
$480,00000:11:26!

Army sweater
This item requires rank 13 in order to be used.

802
2,326
12,360
offense
defense
stealth
(+802)
(+2,326)
(+12,360)
13--off: 802
def: 2,326
stl: 12,360
$300,00000:11:461
1--Materials
$800,00000:11:562
1--Materials
$100,00000:11:5619
1--Materials
$950,00000:11:56
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:11:56!

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:13:46!

Riot Shield
This item requires rank 11 in order to be used.

3,295
4,373
5,078
offense
defense
stealth
(+3,295)
(+4,373)
(+5,078)
11--off: 3,295
def: 4,373
stl: 5,078
$260,00000:13:4611
1--Materials
$220,00000:13:563

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:13:561

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:561
1--Materials
$125,00000:14:57!

GPS
This item requires rank 11 in order to be used.

3,204
3,186
5,066
offense
defense
stealth
(+3,204)
(+3,186)
(+5,066)
11--off: 3,204
def: 3,186
stl: 5,066
$220,00000:16:46!

Fake moustache
This item requires rank 14 in order to be used.

2,744
2,386
14,910
offense
defense
stealth
(+2,744)
(+2,386)
(+14,910)
14--off: 2,744
def: 2,386
stl: 14,910
$400,00000:16:46!

Business suit
This item requires rank 1 in order to be used.

13
11
80
offense
defense
stealth
(+13)
(+11)
(+80)
1--off: 13
def: 11
stl: 80
$1,00000:17:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:57!

Army sweater
This item requires rank 13 in order to be used.

1,073
995
13,923
offense
defense
stealth
(+1,073)
(+995)
(+13,923)
13--off: 1,073
def: 995
stl: 13,923
$320,00000:20:47!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:21:16!

Riot Shield
This item requires rank 13 in order to be used.

8,555
7,609
4,747
offense
defense
stealth
(+8,555)
(+7,609)
(+4,747)
13--off: 8,555
def: 7,609
stl: 4,747
$420,00000:24:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:25:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:25:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:29:57















