Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Improved crosshairs
This item requires rank 14 in order to be used.

5,068
9,062
7,751
offense
defense
stealth
(+5,068)
(+9,062)
(+7,751)
14--off: 5,068
def: 9,062
stl: 7,751
$440,00000:00:05- 1--
Materials
$40,00000:01:16 1
1--Materials
$20,00000:01:16- 1--
Materials
$800,00000:01:16 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:16!

Smartphone
This item requires rank 13 in order to be used.

4,255
3,951
6,749
offense
defense
stealth
(+4,255)
(+3,951)
(+6,749)
13--off: 4,255
def: 3,951
stl: 6,749
$300,00000:03:05!

Police vest
This item requires rank 13 in order to be used.

1,994
11,566
3,107
offense
defense
stealth
(+1,994)
(+11,566)
(+3,107)
13--off: 1,994
def: 11,566
stl: 3,107
$340,00000:03:06!

Army sweater
This item requires rank 11 in order to be used.

565
790
8,155
offense
defense
stealth
(+565)
(+790)
(+8,155)
11--off: 565
def: 790
stl: 8,155
$200,00000:03:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:152

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:03:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:162
1--Materials
$250,00000:04:166
1--Materials
$120,00000:04:163
1--Materials
$150,00000:04:16!

Military body armor
This item requires rank 14 in order to be used.

1,461
15,256
3,783
offense
defense
stealth
(+1,461)
(+15,256)
(+3,783)
14--off: 1,461
def: 15,256
stl: 3,783
$420,00000:07:05- 1--
Materials
$1,600,00000:07:16 2
1--Materials
$250,00000:07:16- 1--
Materials
$1,600,00000:08:15 1
1--Materials
$125,00000:08:155
1--Materials
$250,00000:08:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:16!

Loaba suite v2
This item requires rank 11 in order to be used.

1,061
9,036
2,634
offense
defense
stealth
(+1,061)
(+9,036)
(+2,634)
11--off: 1,061
def: 9,036
stl: 2,634
$260,00000:09:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:152

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:153

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:09:1531

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$620,00000:09:159

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$450,00000:09:15!

Tigerprint suit
This item requires rank 8 in order to be used.

460
682
3,679
offense
defense
stealth
(+460)
(+682)
(+3,679)
8--off: 460
def: 682
stl: 3,679
$100,00000:10:36!

Loaba suite v2
This item requires rank 14 in order to be used.

2,067
17,995
3,629
offense
defense
stealth
(+2,067)
(+17,995)
(+3,629)
14--off: 2,067
def: 17,995
stl: 3,629
$480,00000:11:05!

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:11:06- 1--
Materials
$800,00000:11:15 - 1--
Materials
$350,00000:11:15 2
1--Materials
$100,00000:11:15!

Golden desert eagle
This item requires rank 14 in order to be used.

12,600
1,193
5,269
offense
defense
stealth
(+12,600)
(+1,193)
(+5,269)
14--off: 12,600
def: 1,193
stl: 5,269
$380,00000:12:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:151

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:161
1--Materials
$50,00000:13:162

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:15- 1--
Materials
$180,00000:14:15 - 1--
Materials
$800,00000:14:15 !

Ballistic vest
This item requires rank 13 in order to be used.

1,544
15,054
5,707
offense
defense
stealth
(+1,544)
(+15,054)
(+5,707)
13--off: 1,544
def: 15,054
stl: 5,707
$440,00000:16:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:16:15!

Shuriken
This item requires rank 14 in order to be used.

8,244
5,727
9,683
offense
defense
stealth
(+8,244)
(+5,727)
(+9,683)
14--off: 8,244
def: 5,727
stl: 9,683
$480,00000:17:06!

Fake moustache
This item requires rank 12 in order to be used.

1,170
919
11,081
offense
defense
stealth
(+1,170)
(+919)
(+11,081)
12--off: 1,170
def: 919
stl: 11,081
$260,00000:18:05!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:18:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:15!

Revolver
This item requires rank 13 in order to be used.

13,497
2,153
3,809
offense
defense
stealth
(+13,497)
(+2,153)
(+3,809)
13--off: 13,497
def: 2,153
stl: 3,809
$380,00000:23:06!

Opera mask
This item requires rank 13 in order to be used.

2,220
2,144
13,131
offense
defense
stealth
(+2,220)
(+2,144)
(+13,131)
13--off: 2,220
def: 2,144
stl: 13,131
$340,00000:26:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:27:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:28:15!

Fake moustache
This item requires rank 15 in order to be used.

2,285
1,694
21,674
offense
defense
stealth
(+2,285)
(+1,694)
(+21,674)
15--off: 2,285
def: 1,694
stl: 21,674
$520,00000:29:05















