Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:072
1--Materials
$1,600,00000:00:078
1--Materials
$160,00000:00:071

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:00:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:07- 1--
Materials
$350,00000:02:07 - 1--
Materials
$50,00000:02:07 1
1--Materials
$50,00000:02:072
1--Materials
$250,00000:02:07!

Flashlight
This item requires rank 9 in order to be used.

1,667
2,140
1,988
offense
defense
stealth
(+1,667)
(+2,140)
(+1,988)
9--off: 1,667
def: 2,140
stl: 1,988
$120,00000:02:47!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

860
9,140
3,629
offense
defense
stealth
(+860)
(+9,140)
(+3,629)
11--off: 860
def: 9,140
stl: 3,629
$280,00000:02:57- 1--
Materials
$40,00000:03:07 3

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:03:072
1--Materials
$40,00000:03:07!

Tactical vest
This item requires rank 5 in order to be used.

176
961
187
offense
defense
stealth
(+176)
(+961)
(+187)
5--off: 176
def: 961
stl: 187
$20,00000:03:57- 1--
Materials
$100,00000:04:07 - 1--
Materials
$800,00000:04:07 - 1--
Materials
$250,00000:04:07 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:073
1--Materials
$150,00000:05:07!

Binoculars
This item requires rank 12 in order to be used.

6,855
7,637
5,925
offense
defense
stealth
(+6,855)
(+7,637)
(+5,925)
12--off: 6,855
def: 7,637
stl: 5,925
$400,00000:05:171

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:06:0715

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$300,00000:06:07- 1--
Materials
$1,050,00000:06:07 !

Smartphone
This item requires rank 14 in order to be used.

6,517
6,019
9,344
offense
defense
stealth
(+6,517)
(+6,019)
(+9,344)
14--off: 6,517
def: 6,019
stl: 9,344
$440,00000:06:58- 1--
Materials
$125,00000:07:07 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:07
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:08!

Desert eagle
This item requires rank 14 in order to be used.

12,847
1,933
4,884
offense
defense
stealth
(+12,847)
(+1,933)
(+4,884)
14--off: 12,847
def: 1,933
stl: 4,884
$400,00000:07:57
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:08:071

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:07!

Explosive rounds
This item requires rank 9 in order to be used.

3,311
1,933
2,263
offense
defense
stealth
(+3,311)
(+1,933)
(+2,263)
9--off: 3,311
def: 1,933
stl: 2,263
$160,00000:10:27!

Proso armor
This item requires rank 13 in order to be used.

1,739
10,656
3,565
offense
defense
stealth
(+1,739)
(+10,656)
(+3,565)
13--off: 1,739
def: 10,656
stl: 3,565
$320,00000:11:57- 1--
Materials
$625,00000:12:08 4
1--Materials
$200,00000:12:081

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:12:085
1--Materials
$100,00000:12:08!

Army sweater
This item requires rank 3 in order to be used.

55
75
398
offense
defense
stealth
(+55)
(+75)
(+398)
3--off: 55
def: 75
stl: 398
$20,00000:18:57!

AK-47
This item requires rank 14 in order to be used.

16,726
1,021
7,166
offense
defense
stealth
(+16,726)
(+1,021)
(+7,166)
14--off: 16,726
def: 1,021
stl: 7,166
$500,00000:19:57!

Tommy gun
This item requires rank 13 in order to be used.

12,782
1,622
4,801
offense
defense
stealth
(+12,782)
(+1,622)
(+4,801)
13--off: 12,782
def: 1,622
stl: 4,801
$380,00000:21:57!

Ballistic vest
This item requires rank 13 in order to be used.

1,544
15,054
5,707
offense
defense
stealth
(+1,544)
(+15,054)
(+5,707)
13--off: 1,544
def: 15,054
stl: 5,707
$440,00000:21:57
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:25:07!

GPS
This item requires rank 13 in order to be used.

7,893
6,588
7,424
offense
defense
stealth
(+7,893)
(+6,588)
(+7,424)
13--off: 7,893
def: 6,588
stl: 7,424
$440,00000:27:17!

Zombie mask
This item requires rank 10 in order to be used.

1,221
1,165
8,654
offense
defense
stealth
(+1,221)
(+1,165)
(+8,654)
10--off: 1,221
def: 1,165
stl: 8,654
$220,00000:28:07
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:35:07















