Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Full ballistic vest
This item requires rank 10 in order to be used.

995
6,894
1,454
offense
defense
stealth
(+995)
(+6,894)
(+1,454)
10--off: 995
def: 6,894
stl: 1,454
$180,00000:00:05!

Improved crosshairs
This item requires rank 12 in order to be used.

4,648
3,827
5,924
offense
defense
stealth
(+4,648)
(+3,827)
(+5,924)
12--off: 4,648
def: 3,827
stl: 5,924
$280,00000:00:35- 1--
Materials
$500,00000:00:46 11
1--Materials
$220,00000:00:46!

Pulse rifle
This item requires rank 8 in order to be used.

3,542
454
1,586
offense
defense
stealth
(+3,542)
(+454)
(+1,586)
8--off: 3,542
def: 454
stl: 1,586
$120,00000:01:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:451

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:45!

Pulse rifle
This item requires rank 14 in order to be used.

14,799
1,503
7,511
offense
defense
stealth
(+14,799)
(+1,503)
(+7,511)
14--off: 14,799
def: 1,503
stl: 7,511
$480,00000:02:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:45!

Revolver
This item requires rank 14 in order to be used.

13,631
2,200
5,594
offense
defense
stealth
(+13,631)
(+2,200)
(+5,594)
14--off: 13,631
def: 2,200
stl: 5,594
$420,00000:03:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:03:454

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:03:461
1--Materials
$20,00000:03:46!

Binoculars
This item requires rank 5 in order to be used.

596
594
757
offense
defense
stealth
(+596)
(+594)
(+757)
5--off: 596
def: 594
stl: 757
$40,00000:04:35!

Shotgun
This item requires rank 5 in order to be used.

979
171
464
offense
defense
stealth
(+979)
(+171)
(+464)
5--off: 979
def: 171
stl: 464
$40,00000:05:35!

White suit
This item requires rank 5 in order to be used.

252
216
1,197
offense
defense
stealth
(+252)
(+216)
(+1,197)
5--off: 252
def: 216
stl: 1,197
$40,00000:05:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:46!

Revolver
This item requires rank 10 in order to be used.

6,035
957
2,636
offense
defense
stealth
(+6,035)
(+957)
(+2,636)
10--off: 6,035
def: 957
stl: 2,636
$200,00000:06:05!

Tigerprint suit
This item requires rank 10 in order to be used.

1,099
405
6,297
offense
defense
stealth
(+1,099)
(+405)
(+6,297)
10--off: 1,099
def: 405
stl: 6,297
$160,00000:06:05- 1--
Materials
$40,00000:06:45 1
1--Materials
$50,00000:06:453

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:06:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:06:45!

Shuriken
This item requires rank 14 in order to be used.

7,892
8,854
5,887
offense
defense
stealth
(+7,892)
(+8,854)
(+5,887)
14--off: 7,892
def: 8,854
stl: 5,887
$460,00000:07:35!

AK-47
This item requires rank 14 in order to be used.

14,902
1,163
3,069
offense
defense
stealth
(+14,902)
(+1,163)
(+3,069)
14--off: 14,902
def: 1,163
stl: 3,069
$380,00000:08:361

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:452

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:451

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:452

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:451
1--Materials
$20,00000:08:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:08:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:45
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:45- 1--
Materials
$150,00000:10:46 - 1--
Materials
$50,00000:10:46 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:10:462

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:11:45- 1--
Materials
$125,00000:11:45 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:462

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:461
1--Materials
$20,00000:14:45- 1--
Materials
$350,00000:14:45 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:46!

Clown mask
This item requires rank 6 in order to be used.

340
244
1,949
offense
defense
stealth
(+340)
(+244)
(+1,949)
6--off: 340
def: 244
stl: 1,949
$60,00000:16:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:45!

Army sweater
This item requires rank 3 in order to be used.

55
75
398
offense
defense
stealth
(+55)
(+75)
(+398)
3--off: 55
def: 75
stl: 398
$20,00000:20:35!

Bayonet
This item requires rank 14 in order to be used.

10,073
9,830
8,603
offense
defense
stealth
(+10,073)
(+9,830)
(+8,603)
14--off: 10,073
def: 9,830
stl: 8,603
$580,00000:23:36!

Military body armor
This item requires rank 9 in order to be used.

567
5,023
1,508
offense
defense
stealth
(+567)
(+5,023)
(+1,508)
9--off: 567
def: 5,023
stl: 1,508
$140,00000:24:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:45!

Orange aviators
This item requires rank 13 in order to be used.

942
1,861
12,990
offense
defense
stealth
(+942)
(+1,861)
(+12,990)
13--off: 942
def: 1,861
stl: 12,990
$320,00000:28:36















