Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:05!

Armor piercing bullets
This item requires rank 14 in order to be used.

10,555
9,236
5,806
offense
defense
stealth
(+10,555)
(+9,236)
(+5,806)
14off: 10,555
def: 9,236
stl: 5,806
$520,00000:00:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:054
1--Materials
$500,00000:01:052

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:05!

Smartphone
This item requires rank 5 in order to be used.

506
650
548
offense
defense
stealth
(+506)
(+650)
(+548)
5--off: 506
def: 650
stl: 548
$40,00000:03:55- 1--
Materials
$350,00000:04:05 - 1--
Materials
$100,00000:04:05 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:04:05!

Shotgun
This item requires rank 14 in order to be used.

16,069
2,100
4,327
offense
defense
stealth
(+16,069)
(+2,100)
(+4,327)
14off: 16,069
def: 2,100
stl: 4,327
$440,00000:04:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:05:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:052

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:06- 1--
Materials
$800,00000:05:06 1
1--Materials
$800,00000:06:054
1--Materials
$80,00000:06:052

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:06:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:05!

Flashlight
This item requires rank 11 in order to be used.

3,033
3,432
2,605
offense
defense
stealth
(+3,033)
(+3,432)
(+2,605)
11--off: 3,033
def: 3,432
stl: 2,605
$180,00000:07:56- 1--
Materials
$1,600,00000:08:05 2
1--Materials
$40,00000:08:053
1--Materials
$1,050,00000:08:05!

Bayonet
This item requires rank 12 in order to be used.

5,630
3,613
3,623
offense
defense
stealth
(+5,630)
(+3,613)
(+3,623)
12--off: 5,630
def: 3,613
stl: 3,623
$260,00000:08:551
1--Materials
$350,00000:09:053
1--Materials
$150,00000:09:05!

Improved crosshairs
This item requires rank 12 in order to be used.

4,814
4,449
4,414
offense
defense
stealth
(+4,814)
(+4,449)
(+4,414)
12--off: 4,814
def: 4,449
stl: 4,414
$280,00000:09:561

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:10:05!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,256
12,604
3,911
offense
defense
stealth
(+1,256)
(+12,604)
(+3,911)
13--off: 1,256
def: 12,604
stl: 3,911
$360,00000:10:552
1--Materials
$1,600,00000:12:052
1--Materials
$700,00000:12:05!

Police vest
This item requires rank 16 in order to be used.

3,062
26,989
9,738
offense
defense
stealth
(+3,062)
(+26,989)
(+9,738)
16off: 3,062
def: 26,989
stl: 9,738
$800,00000:12:25
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:05!

Tommy gun
This item requires rank 10 in order to be used.

6,036
993
1,624
offense
defense
stealth
(+6,036)
(+993)
(+1,624)
10--off: 6,036
def: 993
stl: 1,624
$180,00000:13:25!

Binoculars
This item requires rank 15 in order to be used.

13,538
10,708
8,587
offense
defense
stealth
(+13,538)
(+10,708)
(+8,587)
15off: 13,538
def: 10,708
stl: 8,587
$660,00000:13:55!

Army sweater
This item requires rank 16 in order to be used.

3,325
4,163
24,139
offense
defense
stealth
(+3,325)
(+4,163)
(+24,139)
16off: 3,325
def: 4,163
stl: 24,139
$640,00000:14:45!

Simple M.T.V
This item requires rank 13 in order to be used.

1,740
10,627
3,858
offense
defense
stealth
(+1,740)
(+10,627)
(+3,858)
13--off: 1,740
def: 10,627
stl: 3,858
$320,00000:14:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:15:05!

Gang suit
This item requires rank 14 in order to be used.

1,515
1,786
14,341
offense
defense
stealth
(+1,515)
(+1,786)
(+14,341)
14--off: 1,515
def: 1,786
stl: 14,341
$360,00000:15:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:05!

Loaba suite v2
This item requires rank 15 in order to be used.

2,129
18,200
3,865
offense
defense
stealth
(+2,129)
(+18,200)
(+3,865)
15--off: 2,129
def: 18,200
stl: 3,865
$480,00000:18:55!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:18:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:20:06!

GPS
This item requires rank 3 in order to be used.

232
187
191
offense
defense
stealth
(+232)
(+187)
(+191)
3--off: 232
def: 187
stl: 191
$20,00000:20:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:29:05















