Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Gang suit
This item requires rank 14 in order to be used.

1,515
1,786
14,341
offense
defense
stealth
(+1,515)
(+1,786)
(+14,341)
14--off: 1,515
def: 1,786
stl: 14,341
$360,00000:00:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:00:151
1--Materials
$20,00000:00:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:15!

Loaba suite v2
This item requires rank 15 in order to be used.

2,129
18,200
3,865
offense
defense
stealth
(+2,129)
(+18,200)
(+3,865)
15--off: 2,129
def: 18,200
stl: 3,865
$480,00000:03:05!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:03:05- 1--
Materials
$800,00000:03:15 1
1--Materials
$800,00000:03:15- 1--
Materials
$125,00000:03:15 7

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:04:161

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:04:16!

GPS
This item requires rank 3 in order to be used.

232
187
191
offense
defense
stealth
(+232)
(+187)
(+191)
3--off: 232
def: 187
stl: 191
$20,00000:05:051
1--Materials
$350,00000:05:158
1--Materials
$160,00000:05:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:07:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:152

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:152

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:08:15- 1--
Materials
$350,00000:08:15 8
1--Materials
$160,00000:08:15!

Desert eagle
This item requires rank 11 in order to be used.

7,184
1,618
2,481
offense
defense
stealth
(+7,184)
(+1,618)
(+2,481)
11--off: 7,184
def: 1,618
stl: 2,481
$220,00000:09:05
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:09:16!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:09:353

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:11:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:12:15!

Mini k
This item requires rank 12 in order to be used.

8,925
1,275
1,630
offense
defense
stealth
(+8,925)
(+1,275)
(+1,630)
12--off: 8,925
def: 1,275
stl: 1,630
$240,00000:13:051
1--Materials
$125,00000:13:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:154
1--Materials
$500,00000:13:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:13:15!

Radar
This item requires rank 1 in order to be used.

47
58
41
offense
defense
stealth
(+47)
(+58)
(+41)
1--off: 47
def: 58
stl: 41
$1,00000:14:05!

Cowprint suit
This item requires rank 12 in order to be used.

935
1,514
10,038
offense
defense
stealth
(+935)
(+1,514)
(+10,038)
12--off: 935
def: 1,514
stl: 10,038
$240,00000:14:0616

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:14:159

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$450,00000:14:152

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:15- 1--
Materials
$350,00000:14:15 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:14:15!

Prototype b-kit 1.0
This item requires rank 1 in order to be used.

10
87
26
offense
defense
stealth
(+10)
(+87)
(+26)
1--off: 10
def: 87
stl: 26
$1,00000:15:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:15!

Ballistic vest
This item requires rank 11 in order to be used.

979
10,100
3,080
offense
defense
stealth
(+979)
(+10,100)
(+3,080)
11--off: 979
def: 10,100
stl: 3,080
$280,00000:22:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:22:15!

Pulse rifle
This item requires rank 14 in order to be used.

14,858
2,502
6,102
offense
defense
stealth
(+14,858)
(+2,502)
(+6,102)
14--off: 14,858
def: 2,502
stl: 6,102
$460,00000:26:05!

Clown mask
This item requires rank 10 in order to be used.

1,033
577
7,916
offense
defense
stealth
(+1,033)
(+577)
(+7,916)
10--off: 1,033
def: 577
stl: 7,916
$200,00000:27:55















