Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:01:00- 1--
Materials
$80,00000:01:00 !

Dragonskin armor
This item requires rank 20 in order to be used.

6,856
27,988
10,104
offense
defense
stealth
(+6,856)
(+27,988)
(+10,104)
20--off: 6,856
def: 27,988
stl: 10,104
$900,00000:01:209
1--Materials
$180,00000:02:005

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:001

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:00!

Full ballistic vest
This item requires rank 7 in order to be used.

441
2,242
827
offense
defense
stealth
(+441)
(+2,242)
(+827)
7--off: 441
def: 2,242
stl: 827
$80,00000:02:20
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:00!

Flashlight
This item requires rank 8 in order to be used.

1,496
1,790
2,232
offense
defense
stealth
(+1,496)
(+1,790)
(+2,232)
8--off: 1,496
def: 1,790
stl: 2,232
$120,00000:03:21!

Bayonet
This item requires rank 21 in order to be used.

21,711
25,864
15,665
offense
defense
stealth
(+21,711)
(+25,864)
(+15,665)
21--off: 21,711
def: 25,864
stl: 15,665
$1,260,00000:03:501
1--Materials
$20,00000:05:00- 1--
Materials
$50,00000:05:00 2
1--Materials
$100,00000:05:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:00
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:06:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:06:00!

Flex Armor Proto
This item requires rank 17 in order to be used.

2,734
23,815
4,357
offense
defense
stealth
(+2,734)
(+23,815)
(+4,357)
17--off: 2,734
def: 23,815
stl: 4,357
$620,00000:06:20!

Tommy gun
This item requires rank 13 in order to be used.

11,497
798
2,689
offense
defense
stealth
(+11,497)
(+798)
(+2,689)
13--off: 11,497
def: 798
stl: 2,689
$300,00000:06:50!

Loaba suite v2
This item requires rank 15 in order to be used.

3,198
17,586
4,539
offense
defense
stealth
(+3,198)
(+17,586)
(+4,539)
15--off: 3,198
def: 17,586
stl: 4,539
$500,00000:06:511

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:003
1--Materials
$60,00000:07:002

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$110,00000:07:00!

Proso armor
This item requires rank 23 in order to be used.

6,835
53,877
11,470
offense
defense
stealth
(+6,835)
(+53,877)
(+11,470)
23--off: 6,835
def: 53,877
stl: 11,470
$1,440,00000:07:50
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:00- 1--
Materials
$110,00000:08:00 1
1--Materials
$50,00000:08:00!

Smartphone
This item requires rank 22 in order to be used.

18,637
24,484
28,504
offense
defense
stealth
(+18,637)
(+24,484)
(+28,504)
22--off: 18,637
def: 24,484
stl: 28,504
$1,440,00000:08:50
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:00!

Flex Armor Proto
This item requires rank 7 in order to be used.

413
2,739
1,086
offense
defense
stealth
(+413)
(+2,739)
(+1,086)
7--off: 413
def: 2,739
stl: 1,086
$80,00000:10:201

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:11:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:002
1--Materials
$100,00000:13:00- 1--
Materials
$350,00000:13:00 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:00!

Bayonet
This item requires rank 21 in order to be used.

22,865
31,345
25,164
offense
defense
stealth
(+22,865)
(+31,345)
(+25,164)
21--off: 22,865
def: 31,345
stl: 25,164
$1,580,00000:13:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:16:00!

Armor piercing bullets
This item requires rank 13 in order to be used.

7,726
4,917
7,244
offense
defense
stealth
(+7,726)
(+4,917)
(+7,244)
13--off: 7,726
def: 4,917
stl: 7,244
$400,00000:17:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:18:00!

Pirate mask
This item requires rank 16 in order to be used.

2,551
3,472
19,329
offense
defense
stealth
(+2,551)
(+3,472)
(+19,329)
16--off: 2,551
def: 3,472
stl: 19,329
$500,00000:22:20!

Tigerprint suit
This item requires rank 9 in order to be used.

862
608
4,861
offense
defense
stealth
(+862)
(+608)
(+4,861)
9--off: 862
def: 608
stl: 4,861
$120,00000:23:21!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:23:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:00!

Tommy gun
This item requires rank 2 in order to be used.

182
13
67
offense
defense
stealth
(+182)
(+13)
(+67)
2--off: 182
def: 13
stl: 67
$1,00000:27:51















