Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:01:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:37!

Explosive rounds
This item requires rank 14 in order to be used.

5,261
7,744
7,940
offense
defense
stealth
(+5,261)
(+7,744)
(+7,940)
14--off: 5,261
def: 7,744
stl: 7,940
$420,00000:02:263

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:02:37- 1--
Materials
$400,00000:02:37 2
1--Materials
$100,00000:03:362

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:36!

Mini k
This item requires rank 4 in order to be used.

653
54
350
offense
defense
stealth
(+653)
(+54)
(+350)
4--off: 653
def: 54
stl: 350
$20,00000:03:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:362
1--Materials
$1,600,00000:04:36- 1--
Materials
$250,00000:04:36 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:04:361

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:36
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:36!

Pulse rifle
This item requires rank 1 in order to be used.

94
14
24
offense
defense
stealth
(+94)
(+14)
(+24)
1--off: 94
def: 14
stl: 24
$1,00000:05:27!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:06:27- 1--
Materials
$1,600,00000:06:36 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:06:36!

MP5
This item requires rank 1 in order to be used.

86
10
27
offense
defense
stealth
(+86)
(+10)
(+27)
1--off: 86
def: 10
stl: 27
$1,00000:06:46!

MP5
This item requires rank 8 in order to be used.

3,784
241
1,513
offense
defense
stealth
(+3,784)
(+241)
(+1,513)
8--off: 3,784
def: 241
stl: 1,513
$120,00000:06:56!

Desert eagle
This item requires rank 10 in order to be used.

6,289
527
1,217
offense
defense
stealth
(+6,289)
(+527)
(+1,217)
10--off: 6,289
def: 527
stl: 1,217
$160,00000:06:57
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:08:36
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:374

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:08:373

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:08:376

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$750,00000:08:374

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:08:37- 1--
Materials
$1,155,00000:09:36 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:3614
1--Materials
$280,00000:11:371
1--Materials
$800,00000:11:371

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:11:37!

Bayonet
This item requires rank 3 in order to be used.

198
149
143
offense
defense
stealth
(+198)
(+149)
(+143)
3--off: 198
def: 149
stl: 143
$1,00000:12:27!

Ballistic vest
This item requires rank 14 in order to be used.

1,945
13,852
6,691
offense
defense
stealth
(+1,945)
(+13,852)
(+6,691)
14--off: 1,945
def: 13,852
stl: 6,691
$440,00000:12:27!

Tommy gun
This item requires rank 14 in order to be used.

14,198
2,582
4,265
offense
defense
stealth
(+14,198)
(+2,582)
(+4,265)
14--off: 14,198
def: 2,582
stl: 4,265
$420,00000:13:262
1--Materials
$40,00000:13:375

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:13:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:373
1--Materials
$375,00000:14:36- 1--
Materials
$350,00000:14:36 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:14:361

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:14:36!

Riot Shield
This item requires rank 13 in order to be used.

8,555
7,609
4,747
offense
defense
stealth
(+8,555)
(+7,609)
(+4,747)
13--off: 8,555
def: 7,609
stl: 4,747
$420,00000:16:26
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:37!

Proso armor
This item requires rank 4 in order to be used.

108
765
191
offense
defense
stealth
(+108)
(+765)
(+191)
4--off: 108
def: 765
stl: 191
$20,00000:23:26!

Binoculars
This item requires rank 3 in order to be used.

242
164
273
offense
defense
stealth
(+242)
(+164)
(+273)
3--off: 242
def: 164
stl: 273
$20,00000:23:26!

Zombie mask
This item requires rank 15 in order to be used.

1,687
3,129
21,184
offense
defense
stealth
(+1,687)
(+3,129)
(+21,184)
15--off: 1,687
def: 3,129
stl: 21,184
$520,00000:24:26!

Explosive rounds
This item requires rank 12 in order to be used.

5,093
6,768
4,988
offense
defense
stealth
(+5,093)
(+6,768)
(+4,988)
12--off: 5,093
def: 6,768
stl: 4,988
$340,00000:28:27!

Prototype b-kit 1.0
This item requires rank 12 in order to be used.

1,372
11,345
2,693
offense
defense
stealth
(+1,372)
(+11,345)
(+2,693)
12--off: 1,372
def: 11,345
stl: 2,693
$300,00000:29:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:31:36!

Gang suit
This item requires rank 3 in order to be used.

62
50
500
offense
defense
stealth
(+62)
(+50)
(+500)
3--off: 62
def: 50
stl: 500
$20,00000:31:46!

Pirate mask
This item requires rank 14 in order to be used.

3,102
1,268
19,204
offense
defense
stealth
(+3,102)
(+1,268)
(+19,204)
14--off: 3,102
def: 1,268
stl: 19,204
$480,00000:31:46















