Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
14
1--Materials
$280,00000:00:241
1--Materials
$800,00000:00:241

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:00:24!

Bayonet
This item requires rank 3 in order to be used.

198
149
143
offense
defense
stealth
(+198)
(+149)
(+143)
3--off: 198
def: 149
stl: 143
$1,00000:01:14!

Ballistic vest
This item requires rank 14 in order to be used.

1,945
13,852
6,691
offense
defense
stealth
(+1,945)
(+13,852)
(+6,691)
14--off: 1,945
def: 13,852
stl: 6,691
$440,00000:01:14!

Tommy gun
This item requires rank 14 in order to be used.

14,198
2,582
4,265
offense
defense
stealth
(+14,198)
(+2,582)
(+4,265)
14--off: 14,198
def: 2,582
stl: 4,265
$420,00000:02:132
1--Materials
$40,00000:02:245

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:02:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:233
1--Materials
$375,00000:03:23- 1--
Materials
$350,00000:03:23 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:03:231

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:03:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:23!

Riot Shield
This item requires rank 13 in order to be used.

8,555
7,609
4,747
offense
defense
stealth
(+8,555)
(+7,609)
(+4,747)
13--off: 8,555
def: 7,609
stl: 4,747
$420,00000:05:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:241
1--Materials
$350,00000:06:233
1--Materials
$60,00000:06:23- 1--
Materials
$250,00000:06:23 2
1--Materials
$100,00000:06:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:232

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:234
1--Materials
$80,00000:08:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:231

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:231
1--Materials
$20,00000:10:231

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:23!

Proso armor
This item requires rank 4 in order to be used.

108
765
191
offense
defense
stealth
(+108)
(+765)
(+191)
4--off: 108
def: 765
stl: 191
$20,00000:12:13!

Binoculars
This item requires rank 3 in order to be used.

242
164
273
offense
defense
stealth
(+242)
(+164)
(+273)
3--off: 242
def: 164
stl: 273
$20,00000:12:13!

Tactical vest
This item requires rank 13 in order to be used.

851
9,446
3,231
offense
defense
stealth
(+851)
(+9,446)
(+3,231)
13--off: 851
def: 9,446
stl: 3,231
$280,00000:13:13!

Zombie mask
This item requires rank 15 in order to be used.

1,687
3,129
21,184
offense
defense
stealth
(+1,687)
(+3,129)
(+21,184)
15--off: 1,687
def: 3,129
stl: 21,184
$520,00000:13:1350

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,000,00000:13:232
1--Materials
$40,00000:14:23- 1--
Materials
$350,00000:14:23 !

Javelin
This item requires rank 6 in order to be used.

1,446
209
748
offense
defense
stealth
(+1,446)
(+209)
(+748)
6--off: 1,446
def: 209
stl: 748
$40,00000:14:43!

Ballistic vest
This item requires rank 11 in order to be used.

1,011
7,450
1,939
offense
defense
stealth
(+1,011)
(+7,450)
(+1,939)
11--off: 1,011
def: 7,450
stl: 1,939
$200,00000:15:13!

Fake moustache
This item requires rank 9 in order to be used.

1,027
842
4,068
offense
defense
stealth
(+1,027)
(+842)
(+4,068)
9--off: 1,027
def: 842
stl: 4,068
$120,00000:15:43!

Explosive rounds
This item requires rank 12 in order to be used.

5,093
6,768
4,988
offense
defense
stealth
(+5,093)
(+6,768)
(+4,988)
12--off: 5,093
def: 6,768
stl: 4,988
$340,00000:17:14!

Prototype b-kit 1.0
This item requires rank 12 in order to be used.

1,372
11,345
2,693
offense
defense
stealth
(+1,372)
(+11,345)
(+2,693)
12--off: 1,372
def: 11,345
stl: 2,693
$300,00000:18:34!

Javelin
This item requires rank 14 in order to be used.

12,928
1,979
3,826
offense
defense
stealth
(+12,928)
(+1,979)
(+3,826)
14--off: 12,928
def: 1,979
stl: 3,826
$380,00000:19:13!

Flashlight
This item requires rank 9 in order to be used.

1,667
2,140
1,988
offense
defense
stealth
(+1,667)
(+2,140)
(+1,988)
9--off: 1,667
def: 2,140
stl: 1,988
$120,00000:20:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:20:23!

Gang suit
This item requires rank 3 in order to be used.

62
50
500
offense
defense
stealth
(+62)
(+50)
(+500)
3--off: 62
def: 50
stl: 500
$20,00000:20:33!

Pirate mask
This item requires rank 14 in order to be used.

3,102
1,268
19,204
offense
defense
stealth
(+3,102)
(+1,268)
(+19,204)
14--off: 3,102
def: 1,268
stl: 19,204
$480,00000:20:33!

Full ballistic vest
This item requires rank 4 in order to be used.

75
802
184
offense
defense
stealth
(+75)
(+802)
(+184)
4--off: 75
def: 802
stl: 184
$20,00000:22:13!

Military body armor
This item requires rank 9 in order to be used.

567
5,023
1,508
offense
defense
stealth
(+567)
(+5,023)
(+1,508)
9--off: 567
def: 5,023
stl: 1,508
$140,00000:27:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:43:23















