Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Bayonet
This item requires rank 12 in order to be used.

5,630
3,613
3,623
offense
defense
stealth
(+5,630)
(+3,613)
(+3,623)
12--off: 5,630
def: 3,613
stl: 3,623
$260,00000:00:45!

Proso armor
This item requires rank 13 in order to be used.

1,028
10,926
3,984
offense
defense
stealth
(+1,028)
(+10,926)
(+3,984)
13--off: 1,028
def: 10,926
stl: 3,984
$320,00000:01:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:54
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:54- 1--
Materials
$100,00000:01:54 9
1--Materials
$450,00000:01:542
1--Materials
$250,00000:01:5419

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$380,00000:01:54!

Military body armor
This item requires rank 9 in order to be used.

567
5,023
1,508
offense
defense
stealth
(+567)
(+5,023)
(+1,508)
9--off: 567
def: 5,023
stl: 1,508
$140,00000:02:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:544
1--Materials
$200,00000:03:546
1--Materials
$120,00000:03:541
1--Materials
$50,00000:03:541
1--Materials
$350,00000:04:54- 1--
Materials
$250,00000:04:54 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:54!

Opera mask
This item requires rank 1 in order to be used.

12
14
100
offense
defense
stealth
(+12)
(+14)
(+100)
1--off: 12
def: 14
stl: 100
$1,00000:05:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:54- 1--
Materials
$125,00000:06:54 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:06:54!

Army sweater
This item requires rank 13 in order to be used.

1,960
1,547
9,435
offense
defense
stealth
(+1,960)
(+1,547)
(+9,435)
13--off: 1,960
def: 1,547
stl: 9,435
$260,00000:08:441

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:08:542

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:548

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,000,00000:08:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:54
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:541

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:542

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:5414
1--Materials
$280,00000:11:54- 1--
Materials
$700,00000:11:54 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:11:54!

Desert eagle
This item requires rank 3 in order to be used.

342
23
91
offense
defense
stealth
(+342)
(+23)
(+91)
3--off: 342
def: 23
stl: 91
$1,00000:12:451

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:12:544
1--Materials
$200,00000:12:542
1--Materials
$40,00000:12:54!

Riot Shield
This item requires rank 11 in order to be used.

4,153
4,545
5,062
offense
defense
stealth
(+4,153)
(+4,545)
(+5,062)
11--off: 4,153
def: 4,545
stl: 5,062
$280,00000:13:44- 1--
Materials
$60,00000:13:55 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:13:553

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:13:55!

Military body armor
This item requires rank 11 in order to be used.

616
8,367
3,159
offense
defense
stealth
(+616)
(+8,367)
(+3,159)
11--off: 616
def: 8,367
stl: 3,159
$240,00000:14:053
1--Materials
$60,00000:14:54!

Proso armor
This item requires rank 11 in order to be used.

618
8,382
2,295
offense
defense
stealth
(+618)
(+8,382)
(+2,295)
11--off: 618
def: 8,382
stl: 2,295
$220,00000:16:44!

Gang suit
This item requires rank 9 in order to be used.

513
504
4,476
offense
defense
stealth
(+513)
(+504)
(+4,476)
9--off: 513
def: 504
stl: 4,476
$100,00000:17:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$11,000,00000:18:54!

GPS
This item requires rank 3 in order to be used.

232
187
191
offense
defense
stealth
(+232)
(+187)
(+191)
3--off: 232
def: 187
stl: 191
$20,00000:20:44!

Flex Armor Proto
This item requires rank 11 in order to be used.

1,050
7,859
3,276
offense
defense
stealth
(+1,050)
(+7,859)
(+3,276)
11--off: 1,050
def: 7,859
stl: 3,276
$240,00000:20:44!

Riot Shield
This item requires rank 16 in order to be used.

12,107
9,898
12,872
offense
defense
stealth
(+12,107)
(+9,898)
(+12,872)
16--off: 12,107
def: 9,898
stl: 12,872
$700,00000:22:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:25:54
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:54
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:29:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:29:54!

Improved crosshairs
This item requires rank 14 in order to be used.

11,330
8,483
9,154
offense
defense
stealth
(+11,330)
(+8,483)
(+9,154)
14--off: 11,330
def: 8,483
stl: 9,154
$580,00000:36:04
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:38:55















