Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

GPS
This item requires rank 3 in order to be used.

232
187
191
offense
defense
stealth
(+232)
(+187)
(+191)
3--off: 232
def: 187
stl: 191
$20,00000:00:24!

Flex Armor Proto
This item requires rank 11 in order to be used.

1,050
7,859
3,276
offense
defense
stealth
(+1,050)
(+7,859)
(+3,276)
11--off: 1,050
def: 7,859
stl: 3,276
$240,00000:00:24
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:345

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:35!

Riot Shield
This item requires rank 16 in order to be used.

12,107
9,898
12,872
offense
defense
stealth
(+12,107)
(+9,898)
(+12,872)
16--off: 12,107
def: 9,898
stl: 12,872
$700,00000:01:54
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:34!

Revolver
This item requires rank 5 in order to be used.

935
130
373
offense
defense
stealth
(+935)
(+130)
(+373)
5--off: 935
def: 130
stl: 373
$20,00000:03:241
1--Materials
$50,00000:03:344

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:03:342

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:05:34!

Binoculars
This item requires rank 11 in order to be used.

4,715
4,857
2,965
offense
defense
stealth
(+4,715)
(+4,857)
(+2,965)
11--off: 4,715
def: 4,857
stl: 2,965
$260,00000:06:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:34- 1--
Materials
$20,00000:06:34 4
1--Materials
$80,00000:06:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:06:341

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:34- 1--
Materials
$250,00000:07:34 !

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:08:24- 1--
Materials
$350,00000:08:35 - 1--
Materials
$500,00000:08:35 2
1--Materials
$1,600,00000:08:352
1--Materials
$40,00000:08:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:09:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:09:34!

Gang suit
This item requires rank 4 in order to be used.

44
49
705
offense
defense
stealth
(+44)
(+49)
(+705)
4--off: 44
def: 49
stl: 705
$20,00000:10:24!

Radar
This item requires rank 14 in order to be used.

8,906
7,895
5,666
offense
defense
stealth
(+8,906)
(+7,895)
(+5,666)
14--off: 8,906
def: 7,895
stl: 5,666
$440,00000:11:241

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:11:353
1--Materials
$150,00000:12:341
1--Materials
$50,00000:12:34- 1--
Materials
$20,00000:12:34 !

Shotgun
This item requires rank 14 in order to be used.

14,158
838
5,342
offense
defense
stealth
(+14,158)
(+838)
(+5,342)
14--off: 14,158
def: 838
stl: 5,342
$400,00000:13:242

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:14:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:14:34!

Improved crosshairs
This item requires rank 14 in order to be used.

11,330
8,483
9,154
offense
defense
stealth
(+11,330)
(+8,483)
(+9,154)
14--off: 11,330
def: 8,483
stl: 9,154
$580,00000:15:44!

Golden desert eagle
This item requires rank 3 in order to be used.

414
60
80
offense
defense
stealth
(+414)
(+60)
(+80)
3--off: 414
def: 60
stl: 80
$20,00000:16:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:18:35!

Flex Armor Proto
This item requires rank 13 in order to be used.

791
10,041
4,058
offense
defense
stealth
(+791)
(+10,041)
(+4,058)
13--off: 791
def: 10,041
stl: 4,058
$300,00000:19:24!

Opera mask
This item requires rank 1 in order to be used.

12
14
100
offense
defense
stealth
(+12)
(+14)
(+100)
1--off: 12
def: 14
stl: 100
$1,00000:20:24!

Zombie mask
This item requires rank 11 in order to be used.

868
454
9,089
offense
defense
stealth
(+868)
(+454)
(+9,089)
11--off: 868
def: 454
stl: 9,089
$200,00000:22:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:22:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:24:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:28:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:29:34!

Military body armor
This item requires rank 11 in order to be used.

616
8,367
3,159
offense
defense
stealth
(+616)
(+8,367)
(+3,159)
11--off: 616
def: 8,367
stl: 3,159
$240,00000:29:44!

Zombie mask
This item requires rank 15 in order to be used.

1,687
3,129
21,184
offense
defense
stealth
(+1,687)
(+3,129)
(+21,184)
15--off: 1,687
def: 3,129
stl: 21,184
$520,00000:34:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:34:34!

Simple M.T.V
This item requires rank 12 in order to be used.

1,103
13,124
2,296
offense
defense
stealth
(+1,103)
(+13,124)
(+2,296)
12--off: 1,103
def: 13,124
stl: 2,296
$340,00000:40:05















