Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Riot Shield
This item requires rank 13 in order to be used.

8,555
7,609
4,747
offense
defense
stealth
(+8,555)
(+7,609)
(+4,747)
13--off: 8,555
def: 7,609
stl: 4,747
$420,00000:00:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:00:19- 1--
Materials
$1,600,00000:01:19 1
1--Materials
$20,00000:01:191
1--Materials
$800,00000:01:194
1--Materials
$80,00000:01:192

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:198
1--Materials
$160,00000:02:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:19!

Orange aviators
This item requires rank 11 in order to be used.

570
1,363
7,130
offense
defense
stealth
(+570)
(+1,363)
(+7,130)
11--off: 570
def: 1,363
stl: 7,130
$180,00000:04:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:191

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:191
1--Materials
$125,00000:04:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:201
1--Materials
$125,00000:05:191
1--Materials
$20,00000:05:191
1--Materials
$20,00000:05:19!

Ballistic vest
This item requires rank 15 in order to be used.

2,628
18,209
4,992
offense
defense
stealth
(+2,628)
(+18,209)
(+4,992)
15--off: 2,628
def: 18,209
stl: 4,992
$520,00000:06:09!

Armor piercing bullets
This item requires rank 13 in order to be used.

6,996
7,394
6,453
offense
defense
stealth
(+6,996)
(+7,394)
(+6,453)
13--off: 6,996
def: 7,394
stl: 6,453
$420,00000:06:09!

Simple M.T.V
This item requires rank 17 in order to be used.

4,085
23,112
4,976
offense
defense
stealth
(+4,085)
(+23,112)
(+4,976)
17--off: 4,085
def: 23,112
stl: 4,976
$640,00000:06:392
1--Materials
$250,00000:07:192
1--Materials
$40,00000:07:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:201

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:08:19!

Binoculars
This item requires rank 11 in order to be used.

4,715
4,857
2,965
offense
defense
stealth
(+4,715)
(+4,857)
(+2,965)
11--off: 4,715
def: 4,857
stl: 2,965
$260,00000:09:092

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:09:202

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:09:20!

Armor piercing bullets
This item requires rank 8 in order to be used.

1,920
1,250
2,092
offense
defense
stealth
(+1,920)
(+1,250)
(+2,092)
8--off: 1,920
def: 1,250
stl: 2,092
$100,00000:11:39!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:11:39!

Improved crosshairs
This item requires rank 13 in order to be used.

7,239
4,625
3,478
offense
defense
stealth
(+7,239)
(+4,625)
(+3,478)
13--off: 7,239
def: 4,625
stl: 3,478
$300,00000:12:10- 1--
Materials
$100,00000:12:20 15

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$300,00000:12:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:13:198
1--Materials
$400,00000:14:192
1--Materials
$700,00000:14:191
1--Materials
$50,00000:14:19!

Military body armor
This item requires rank 14 in order to be used.

1,461
15,256
3,783
offense
defense
stealth
(+1,461)
(+15,256)
(+3,783)
14--off: 1,461
def: 15,256
stl: 3,783
$420,00000:15:09!

Clown mask
This item requires rank 9 in order to be used.

1,052
703
5,543
offense
defense
stealth
(+1,052)
(+703)
(+5,543)
9--off: 1,052
def: 703
stl: 5,543
$140,00000:16:39
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:17:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:20!

Military body armor
This item requires rank 4 in order to be used.

105
654
200
offense
defense
stealth
(+105)
(+654)
(+200)
4--off: 105
def: 654
stl: 200
$20,00000:18:09!

Army sweater
This item requires rank 3 in order to be used.

55
75
398
offense
defense
stealth
(+55)
(+75)
(+398)
3--off: 55
def: 75
stl: 398
$20,00000:18:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:23:19!

GPS
This item requires rank 3 in order to be used.

272
220
229
offense
defense
stealth
(+272)
(+220)
(+229)
3--off: 272
def: 220
stl: 229
$20,00000:28:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:40:19















