Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:02!

Riot Shield
This item requires rank 16 in order to be used.

12,107
9,898
12,872
offense
defense
stealth
(+12,107)
(+9,898)
(+12,872)
16--off: 12,107
def: 9,898
stl: 12,872
$700,00000:00:212
1--Materials
$250,00000:01:018
1--Materials
$160,00000:01:01!

Army sweater
This item requires rank 13 in order to be used.

1,960
1,547
9,435
offense
defense
stealth
(+1,960)
(+1,547)
(+9,435)
13--off: 1,960
def: 1,547
stl: 9,435
$260,00000:01:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:02- 1--
Materials
$180,00000:02:02 1
1--Materials
$350,00000:02:021

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:02:02- 1--
Materials
$20,00000:02:02 !

Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:02:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:015
1--Materials
$100,00000:04:012
1--Materials
$100,00000:04:0123
1--Materials
$460,00000:04:011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:022
1--Materials
$1,600,00000:05:0213
1--Materials
$260,00000:05:02!

Dragonskin armor
This item requires rank 7 in order to be used.

490
2,282
712
offense
defense
stealth
(+490)
(+2,282)
(+712)
7--off: 490
def: 2,282
stl: 712
$60,00000:05:21!

Revolver
This item requires rank 10 in order to be used.

6,035
957
2,636
offense
defense
stealth
(+6,035)
(+957)
(+2,636)
10--off: 6,035
def: 957
stl: 2,636
$200,00000:05:22!

Binoculars
This item requires rank 3 in order to be used.

242
164
273
offense
defense
stealth
(+242)
(+164)
(+273)
3--off: 242
def: 164
stl: 273
$20,00000:05:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:06:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:012
1--Materials
$40,00000:07:021

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:07:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:01- 1--
Materials
$250,00000:09:01 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:09:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:09:01!

Police vest
This item requires rank 15 in order to be used.

1,838
15,124
4,590
offense
defense
stealth
(+1,838)
(+15,124)
(+4,590)
15--off: 1,838
def: 15,124
stl: 4,590
$440,00000:09:52!

Cowprint suit
This item requires rank 14 in order to be used.

2,612
1,361
11,468
offense
defense
stealth
(+2,612)
(+1,361)
(+11,468)
14--off: 2,612
def: 1,361
stl: 11,468
$300,00000:11:523
1--Materials
$60,00000:12:01- 1--
Materials
$100,00000:12:01 1
1--Materials
$50,00000:12:019

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:13:011
1--Materials
$350,00000:13:011
1--Materials
$20,00000:13:011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:01!

Desert eagle
This item requires rank 10 in order to be used.

6,289
527
1,217
offense
defense
stealth
(+6,289)
(+527)
(+1,217)
10--off: 6,289
def: 527
stl: 1,217
$160,00000:13:21!

Army sweater
This item requires rank 12 in order to be used.

1,597
1,161
10,616
offense
defense
stealth
(+1,597)
(+1,161)
(+10,616)
12--off: 1,597
def: 1,161
stl: 10,616
$260,00000:18:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:20:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:22:02!

Police vest
This item requires rank 13 in order to be used.

1,698
12,611
3,043
offense
defense
stealth
(+1,698)
(+12,611)
(+3,043)
13--off: 1,698
def: 12,611
stl: 3,043
$340,00000:25:11















