Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:01!
White suit
This item requires rank 14 in order to be used.
2,111
1,922
11,793
offense
defense
stealth
(+2,111)
(+1,922)
(+11,793)
14--off: 2,111
def: 1,922
stl: 11,793
$320,00000:00:11!
White suit
This item requires rank 18 in order to be used.
1,170
1,280
17,549
offense
defense
stealth
(+1,170)
(+1,280)
(+17,549)
18--off: 1,170
def: 1,280
stl: 17,549
$400,00000:00:21!
Military body armor
This item requires rank 12 in order to be used.
412
8,304
2,390
offense
defense
stealth
(+412)
(+8,304)
(+2,390)
12--off: 412
def: 8,304
stl: 2,390
$220,00000:00:503
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:01:002
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:01:00!
Tactical vest
This item requires rank 13 in order to be used.
552
8,356
3,533
offense
defense
stealth
(+552)
(+8,356)
(+3,533)
13--off: 552
def: 8,356
stl: 3,533
$240,00000:01:50!
Pirate mask
This item requires rank 12 in order to be used.
1,044
797
8,747
offense
defense
stealth
(+1,044)
(+797)
(+8,747)
12--off: 1,044
def: 797
stl: 8,747
$220,00000:01:50Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:00!
GPS
This item requires rank 11 in order to be used.
2,735
3,185
2,163
offense
defense
stealth
(+2,735)
(+3,185)
(+2,163)
11--off: 2,735
def: 3,185
stl: 2,163
$160,00000:03:50!
AK-47
This item requires rank 14 in order to be used.
12,098
1,049
3,896
offense
defense
stealth
(+12,098)
(+1,049)
(+3,896)
14--off: 12,098
def: 1,049
stl: 3,896
$340,00000:03:502
1--Materials
$100,00000:04:002
1--Materials
$40,00000:04:00- 1--
Materials
$125,00000:04:00 Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:00!
Ballistic vest
This item requires rank 10 in order to be used.
766
5,206
2,105
offense
defense
stealth
(+766)
(+5,206)
(+2,105)
10--off: 766
def: 5,206
stl: 2,105
$160,00000:04:21!
Shotgun
This item requires rank 6 in order to be used.
1,703
87
512
offense
defense
stealth
(+1,703)
(+87)
(+512)
6--off: 1,703
def: 87
stl: 512
$40,00000:04:404
1--Materials
$80,00000:05:012
1--Materials
$250,00000:05:013
1--Materials
$375,00000:05:01!
Tactical vest
This item requires rank 10 in order to be used.
496
5,116
1,547
offense
defense
stealth
(+496)
(+5,116)
(+1,547)
10--off: 496
def: 5,116
stl: 1,547
$140,00000:05:20!
Army sweater
This item requires rank 10 in order to be used.
886
928
5,376
offense
defense
stealth
(+886)
(+928)
(+5,376)
10--off: 886
def: 928
stl: 5,376
$140,00000:06:203
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:07:001
1--Materials
$50,00000:07:00!
Flex Armor Proto
This item requires rank 10 in order to be used.
760
6,189
1,206
offense
defense
stealth
(+760)
(+6,189)
(+1,206)
10--off: 760
def: 6,189
stl: 1,206
$160,00000:08:20Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:00Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:09:00!
Cowprint suit
This item requires rank 8 in order to be used.
168
262
2,692
offense
defense
stealth
(+168)
(+262)
(+2,692)
8--off: 168
def: 262
stl: 2,692
$60,00000:09:21!
Army sweater
This item requires rank 14 in order to be used.
1,603
1,113
11,013
offense
defense
stealth
(+1,603)
(+1,113)
(+11,013)
14--off: 1,603
def: 1,113
stl: 11,013
$280,00000:09:50!
Simple M.T.V
This item requires rank 13 in order to be used.
1,820
10,440
3,334
offense
defense
stealth
(+1,820)
(+10,440)
(+3,334)
13--off: 1,820
def: 10,440
stl: 3,334
$320,00000:09:51- 1--
Materials
$375,00000:10:00 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:10:002
1--Materials
$250,00000:10:00!
Ballistic vest
This item requires rank 12 in order to be used.
489
9,070
3,045
offense
defense
stealth
(+489)
(+9,070)
(+3,045)
12--off: 489
def: 9,070
stl: 3,045
$260,00000:11:50- 1--
Materials
$100,00000:12:00 1
1--Materials
$50,00000:12:00!
Fake moustache
This item requires rank 16 in order to be used.
2,596
2,054
16,308
offense
defense
stealth
(+2,596)
(+2,054)
(+16,308)
16--off: 2,596
def: 2,054
stl: 16,308
$420,00000:13:41!
GPS
This item requires rank 13 in order to be used.
5,119
5,575
3,817
offense
defense
stealth
(+5,119)
(+5,575)
(+3,817)
13--off: 5,119
def: 5,575
stl: 3,817
$300,00000:13:501
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:14:002
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:14:00Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:16:00Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:16:00!
Opera mask
This item requires rank 10 in order to be used.
644
804
4,328
offense
defense
stealth
(+644)
(+804)
(+4,328)
10--off: 644
def: 804
stl: 4,328
$120,00000:16:20!
Gang suit
This item requires rank 9 in order to be used.
311
252
4,123
offense
defense
stealth
(+311)
(+252)
(+4,123)
9--off: 311
def: 252
stl: 4,123
$100,00000:16:20!
Simple M.T.V
This item requires rank 10 in order to be used.
961
5,615
973
offense
defense
stealth
(+961)
(+5,615)
(+973)
10--off: 961
def: 5,615
stl: 973
$160,00000:16:20Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:17:00!
Police vest
This item requires rank 14 in order to be used.
1,425
11,388
4,434
offense
defense
stealth
(+1,425)
(+11,388)
(+4,434)
14--off: 1,425
def: 11,388
stl: 4,434
$340,00000:21:50!
Binoculars
This item requires rank 12 in order to be used.
4,672
4,012
2,638
offense
defense
stealth
(+4,672)
(+4,012)
(+2,638)
12--off: 4,672
def: 4,012
stl: 2,638
$220,00000:23:50!
Military body armor
This item requires rank 16 in order to be used.
2,697
17,267
5,607
offense
defense
stealth
(+2,697)
(+17,267)
(+5,607)
16--off: 2,697
def: 17,267
stl: 5,607
$520,00000:25:20!
Army sweater
This item requires rank 10 in order to be used.
783
660
6,034
offense
defense
stealth
(+783)
(+660)
(+6,034)
10--off: 783
def: 660
stl: 6,034
$140,00000:26:20Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:27:00!
Prototype b-kit 1.0
This item requires rank 13 in order to be used.
2,063
10,765
4,018
offense
defense
stealth
(+2,063)
(+10,765)
(+4,018)
13--off: 2,063
def: 10,765
stl: 4,018
$340,00000:33:10