Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Explosive rounds
This item requires rank 19 in order to be used.
12,587
10,067
13,427
offense
defense
stealth
(+12,587)
(+10,067)
(+13,427)
19--off: 12,587
def: 10,067
stl: 13,427
$720,00000:00:20!
Improved crosshairs
This item requires rank 12 in order to be used.
3,204
3,188
2,953
offense
defense
stealth
(+3,204)
(+3,188)
(+2,953)
12--off: 3,204
def: 3,188
stl: 2,953
$180,00000:00:49Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:59!
Mini k
This item requires rank 10 in order to be used.
5,039
329
1,731
offense
defense
stealth
(+5,039)
(+329)
(+1,731)
10--off: 5,039
def: 329
stl: 1,731
$140,00000:01:20!
Shuriken
This item requires rank 4 in order to be used.
277
212
248
offense
defense
stealth
(+277)
(+212)
(+248)
4--off: 277
def: 212
stl: 248
$20,00000:02:501
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:02:59Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:592
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:04:00- 1--
Materials
$350,00000:04:00 1
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:04:00!
Revolver
This item requires rank 10 in order to be used.
4,616
862
1,651
offense
defense
stealth
(+4,616)
(+862)
(+1,651)
10--off: 4,616
def: 862
stl: 1,651
$140,00000:04:19Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:59Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:001
1--Materials
$50,00000:05:591
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:05:59!
Dragonskin armor
This item requires rank 12 in order to be used.
488
6,458
2,202
offense
defense
stealth
(+488)
(+6,458)
(+2,202)
12--off: 488
def: 6,458
stl: 2,202
$180,00000:06:501
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:07:00- 1--
Materials
$60,00000:07:00 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:00!
Business suit
This item requires rank 11 in order to be used.
616
1,108
5,605
offense
defense
stealth
(+616)
(+1,108)
(+5,605)
11--off: 616
def: 1,108
stl: 5,605
$140,00000:08:502
1--Materials
$40,00000:08:59Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:59- 1--
Materials
$60,00000:10:00 3
1--Materials
$60,00000:10:00Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:10:59!
Flex Armor Proto
This item requires rank 16 in order to be used.
3,015
11,631
5,090
offense
defense
stealth
(+3,015)
(+11,631)
(+5,090)
16--off: 3,015
def: 11,631
stl: 5,090
$400,00000:11:193
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:11:594
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$80,00000:11:592
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:13:00- 1--
Materials
$800,00000:13:00 !
Explosive rounds
This item requires rank 13 in order to be used.
4,738
3,254
4,769
offense
defense
stealth
(+4,738)
(+3,254)
(+4,769)
13--off: 4,738
def: 3,254
stl: 4,769
$260,00000:13:49- 1--
Materials
$120,00000:14:59 !
Flashlight
This item requires rank 13 in order to be used.
6,805
3,865
4,643
offense
defense
stealth
(+6,805)
(+3,865)
(+4,643)
13--off: 6,805
def: 3,865
stl: 4,643
$300,00000:15:49Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:15:59!
Smartphone
This item requires rank 9 in order to be used.
1,439
1,450
2,663
offense
defense
stealth
(+1,439)
(+1,450)
(+2,663)
9--off: 1,439
def: 1,450
stl: 2,663
$120,00000:16:19!
Tigerprint suit
This item requires rank 8 in order to be used.
434
324
2,810
offense
defense
stealth
(+434)
(+324)
(+2,810)
8--off: 434
def: 324
stl: 2,810
$80,00000:18:19!
Army sweater
This item requires rank 13 in order to be used.
1,961
769
7,822
offense
defense
stealth
(+1,961)
(+769)
(+7,822)
13--off: 1,961
def: 769
stl: 7,822
$220,00000:19:49!
Mini k
This item requires rank 15 in order to be used.
13,843
2,822
3,470
offense
defense
stealth
(+13,843)
(+2,822)
(+3,470)
15--off: 13,843
def: 2,822
stl: 3,470
$400,00000:19:50Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:59Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:22:00!
Cowprint suit
This item requires rank 12 in order to be used.
1,105
1,198
7,551
offense
defense
stealth
(+1,105)
(+1,198)
(+7,551)
12--off: 1,105
def: 1,198
stl: 7,551
$200,00000:22:50!
Ballistic vest
This item requires rank 10 in order to be used.
766
5,206
2,105
offense
defense
stealth
(+766)
(+5,206)
(+2,105)
10--off: 766
def: 5,206
stl: 2,105
$160,00000:23:19!
Mini k
This item requires rank 15 in order to be used.
13,052
1,422
4,893
offense
defense
stealth
(+13,052)
(+1,422)
(+4,893)
15--off: 13,052
def: 1,422
stl: 4,893
$380,00000:24:49!
Shotgun
This item requires rank 12 in order to be used.
8,526
1,272
2,969
offense
defense
stealth
(+8,526)
(+1,272)
(+2,969)
12--off: 8,526
def: 1,272
stl: 2,969
$260,00000:24:50!
White suit
This item requires rank 15 in order to be used.
1,981
1,057
15,491
offense
defense
stealth
(+1,981)
(+1,057)
(+15,491)
15--off: 1,981
def: 1,057
stl: 15,491
$380,00000:26:09!
Ballistic vest
This item requires rank 6 in order to be used.
219
1,442
619
offense
defense
stealth
(+219)
(+1,442)
(+619)
6--off: 219
def: 1,442
stl: 619
$40,00000:27:20!
Tactical vest
This item requires rank 15 in order to be used.
939
18,217
5,633
offense
defense
stealth
(+939)
(+18,217)
(+5,633)
15--off: 939
def: 18,217
stl: 5,633
$500,00000:29:49!
Clown mask
This item requires rank 13 in order to be used.
1,626
1,733
10,680
offense
defense
stealth
(+1,626)
(+1,733)
(+10,680)
13--off: 1,626
def: 1,733
stl: 10,680
$280,00000:31:49Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:32:00!
Military body armor
This item requires rank 10 in order to be used.
871
6,185
2,097
offense
defense
stealth
(+871)
(+6,185)
(+2,097)
10--off: 871
def: 6,185
stl: 2,097
$180,00000:34:39