Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:00:27!

Golden desert eagle
This item requires rank 13 in order to be used.

10,934
2,089
3,795
offense
defense
stealth
(+10,934)
(+2,089)
(+3,795)
13--off: 10,934
def: 2,089
stl: 3,795
$340,00000:00:37!

Revolver
This item requires rank 10 in order to be used.

6,267
556
1,141
offense
defense
stealth
(+6,267)
(+556)
(+1,141)
10--off: 6,267
def: 556
stl: 1,141
$160,00000:00:47!

Smartphone
This item requires rank 14 in order to be used.

8,156
4,599
7,521
offense
defense
stealth
(+8,156)
(+4,599)
(+7,521)
14--off: 8,156
def: 4,599
stl: 7,521
$400,00000:01:17- 1--
Materials
$20,00000:01:27 - 1--
Materials
$250,00000:01:27 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:27!

Ballistic vest
This item requires rank 2 in order to be used.

24
153
54
offense
defense
stealth
(+24)
(+153)
(+54)
2--off: 24
def: 153
stl: 54
$1,00000:02:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:28- 1--
Materials
$880,00000:04:27 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:04:27!

Armor piercing bullets
This item requires rank 11 in order to be used.

4,397
5,336
5,441
offense
defense
stealth
(+4,397)
(+5,336)
(+5,441)
11--off: 4,397
def: 5,336
stl: 5,441
$300,00000:05:172

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:05:2725
1--Materials
$550,00000:05:272
1--Materials
$100,00000:05:27!

Military body armor
This item requires rank 14 in order to be used.

1,691
14,001
6,111
offense
defense
stealth
(+1,691)
(+14,001)
(+6,111)
14--off: 1,691
def: 14,001
stl: 6,111
$440,00000:07:17
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:272
1--Materials
$100,00000:07:27!

AK-47
This item requires rank 11 in order to be used.

9,666
791
2,424
offense
defense
stealth
(+9,666)
(+791)
(+2,424)
11--off: 9,666
def: 791
stl: 2,424
$260,00000:08:17!

Zombie mask
This item requires rank 15 in order to be used.

1,567
3,114
18,401
offense
defense
stealth
(+1,567)
(+3,114)
(+18,401)
15--off: 1,567
def: 3,114
stl: 18,401
$460,00000:08:172

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:281
1--Materials
$20,00000:08:281
1--Materials
$20,00000:08:28!

Flashlight
This item requires rank 12 in order to be used.

3,649
5,991
5,086
offense
defense
stealth
(+3,649)
(+5,991)
(+5,086)
12--off: 3,649
def: 5,991
stl: 5,086
$300,00000:08:37!

Proso armor
This item requires rank 13 in order to be used.

1,028
10,926
3,984
offense
defense
stealth
(+1,028)
(+10,926)
(+3,984)
13--off: 1,028
def: 10,926
stl: 3,984
$320,00000:09:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:28!

Police vest
This item requires rank 13 in order to be used.

1,994
11,566
3,107
offense
defense
stealth
(+1,994)
(+11,566)
(+3,107)
13--off: 1,994
def: 11,566
stl: 3,107
$340,00000:10:17!

Binoculars
This item requires rank 2 in order to be used.

78
60
78
offense
defense
stealth
(+78)
(+60)
(+78)
2--off: 78
def: 60
stl: 78
$1,00000:11:173
1--Materials
$60,00000:11:283
1--Materials
$150,00000:11:283
1--Materials
$60,00000:11:28!

Binoculars
This item requires rank 11 in order to be used.

5,161
2,971
2,878
offense
defense
stealth
(+5,161)
(+2,971)
(+2,878)
11--off: 5,161
def: 2,971
stl: 2,878
$220,00000:12:172
1--Materials
$250,00000:12:273

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:12:27- 1--
Materials
$700,00000:14:28 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:281

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:14:28- 1--
Materials
$375,00000:14:28 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:14:28!

Flashlight
This item requires rank 11 in order to be used.

3,033
3,432
2,605
offense
defense
stealth
(+3,033)
(+3,432)
(+2,605)
11--off: 3,033
def: 3,432
stl: 2,605
$180,00000:15:17!

Proso armor
This item requires rank 11 in order to be used.

1,098
6,532
3,739
offense
defense
stealth
(+1,098)
(+6,532)
(+3,739)
11--off: 1,098
def: 6,532
stl: 3,739
$220,00000:17:17!

Improved crosshairs
This item requires rank 13 in order to be used.

7,160
8,674
5,547
offense
defense
stealth
(+7,160)
(+8,674)
(+5,547)
13--off: 7,160
def: 8,674
stl: 5,547
$420,00000:25:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:26:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:26:28!

GPS
This item requires rank 13 in order to be used.

7,893
6,588
7,424
offense
defense
stealth
(+7,893)
(+6,588)
(+7,424)
13--off: 7,893
def: 6,588
stl: 7,424
$440,00000:34:38!

White suit
This item requires rank 18 in order to be used.

3,259
6,402
39,258
offense
defense
stealth
(+3,259)
(+6,402)
(+39,258)
18--off: 3,259
def: 6,402
stl: 39,258
$2,156,00000:46:27















