Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:201

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:20!

Explosive rounds
This item requires rank 9 in order to be used.

3,311
1,933
2,263
offense
defense
stealth
(+3,311)
(+1,933)
(+2,263)
9--off: 3,311
def: 1,933
stl: 2,263
$160,00000:00:40!

Armor piercing bullets
This item requires rank 14 in order to be used.

5,559
6,985
7,105
offense
defense
stealth
(+5,559)
(+6,985)
(+7,105)
14--off: 5,559
def: 6,985
stl: 7,105
$400,00000:01:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:202

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:02:202

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:02:20- 1--
Materials
$150,00000:02:20 !

Prototype b-kit 1.0
This item requires rank 5 in order to be used.

178
1,143
352
offense
defense
stealth
(+178)
(+1,143)
(+352)
5--off: 178
def: 1,143
stl: 352
$40,00000:03:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:03:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:207
1--Materials
$350,00000:04:211
1--Materials
$20,00000:04:2133
1--Materials
$660,00000:04:21!

Mini k
This item requires rank 18 in order to be used.

28,670
4,876
10,681
offense
defense
stealth
(+28,670)
(+4,876)
(+10,681)
18--off: 28,670
def: 4,876
stl: 10,681
$880,00000:04:41!

Armor piercing bullets
This item requires rank 13 in order to be used.

6,996
7,394
6,453
offense
defense
stealth
(+6,996)
(+7,394)
(+6,453)
13--off: 6,996
def: 7,394
stl: 6,453
$420,00000:05:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:202

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:06:203
1--Materials
$60,00000:06:203
1--Materials
$60,00000:06:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$10,000,00000:06:201
1--Materials
$800,00000:08:202

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:08:201

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:20!

Zombie mask
This item requires rank 2 in order to be used.

11
29
164
offense
defense
stealth
(+11)
(+29)
(+164)
2--off: 11
def: 29
stl: 164
$1,00000:09:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:2012
1--Materials
$240,00000:09:204

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:09:204
1--Materials
$200,00000:09:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:09:202

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:11:201

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:11:20!

Tactical vest
This item requires rank 15 in order to be used.

2,795
15,451
7,204
offense
defense
stealth
(+2,795)
(+15,451)
(+7,204)
15--off: 2,795
def: 15,451
stl: 7,204
$500,00000:12:101
1--Materials
$20,00000:12:21- 1--
Materials
$20,00000:12:21 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:12:21- 1--
Materials
$200,00000:12:21 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:20!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:13:41!

Golden desert eagle
This item requires rank 12 in order to be used.

8,926
834
2,018
offense
defense
stealth
(+8,926)
(+834)
(+2,018)
12--off: 8,926
def: 834
stl: 2,018
$240,00000:14:102
1--Materials
$100,00000:14:201

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:14:20!

Proso armor
This item requires rank 5 in order to be used.

233
1,118
226
offense
defense
stealth
(+233)
(+1,118)
(+226)
5--off: 233
def: 1,118
stl: 226
$40,00000:15:10!

Tigerprint suit
This item requires rank 12 in order to be used.

1,023
1,381
9,033
offense
defense
stealth
(+1,023)
(+1,381)
(+9,033)
12--off: 1,023
def: 1,381
stl: 9,033
$220,00000:17:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:20!

Fake moustache
This item requires rank 1 in order to be used.

12
18
91
offense
defense
stealth
(+12)
(+18)
(+91)
1--off: 12
def: 18
stl: 91
$1,00000:23:30!

Golden desert eagle
This item requires rank 12 in order to be used.

12,440
814
4,698
offense
defense
stealth
(+12,440)
(+814)
(+4,698)
12--off: 12,440
def: 814
stl: 4,698
$360,00000:24:11!

Cowprint suit
This item requires rank 13 in order to be used.

2,516
1,682
14,765
offense
defense
stealth
(+2,516)
(+1,682)
(+14,765)
13--off: 2,516
def: 1,682
stl: 14,765
$380,00000:25:30















