Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Ballistic vest
This item requires rank 13 in order to be used.

808
13,542
5,049
offense
defense
stealth
(+808)
(+13,542)
(+5,049)
13--off: 808
def: 13,542
stl: 5,049
$380,00000:00:48!

Tommy gun
This item requires rank 14 in order to be used.

14,198
2,582
4,265
offense
defense
stealth
(+14,198)
(+2,582)
(+4,265)
14--off: 14,198
def: 2,582
stl: 4,265
$420,00000:00:492
1--Materials
$250,00000:00:581

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:00:584
1--Materials
$200,00000:00:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:582
1--Materials
$250,00000:01:58- 1--
Materials
$60,00000:01:58 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:58!

Pulse rifle
This item requires rank 15 in order to be used.

20,331
3,876
3,714
offense
defense
stealth
(+20,331)
(+3,876)
(+3,714)
15off: 20,331
def: 3,876
stl: 3,714
$616,00000:02:284
1--Materials
$500,00000:03:584

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:582
1--Materials
$250,00000:03:581
1--Materials
$50,00000:03:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:581

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:04:582
1--Materials
$40,00000:04:58- 1--
Materials
$125,00000:04:58 2
1--Materials
$40,00000:04:58!

Revolver
This item requires rank 10 in order to be used.

6,035
957
2,636
offense
defense
stealth
(+6,035)
(+957)
(+2,636)
10--off: 6,035
def: 957
stl: 2,636
$200,00000:05:18!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:05:48!

Dragonskin armor
This item requires rank 15 in order to be used.

2,912
16,743
6,999
offense
defense
stealth
(+2,912)
(+16,743)
(+6,999)
15--off: 2,912
def: 16,743
stl: 6,999
$540,00000:05:49
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:58!

Flex Armor Proto
This item requires rank 10 in order to be used.

692
5,647
2,238
offense
defense
stealth
(+692)
(+5,647)
(+2,238)
10--off: 692
def: 5,647
stl: 2,238
$180,00000:06:187

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:06:582

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:06:58!

Police vest
This item requires rank 9 in order to be used.

576
5,348
2,344
offense
defense
stealth
(+576)
(+5,348)
(+2,344)
9--off: 576
def: 5,348
stl: 2,344
$160,00000:07:18!

Golden desert eagle
This item requires rank 15 in order to be used.

19,128
3,246
4,150
offense
defense
stealth
(+19,128)
(+3,246)
(+4,150)
15--off: 19,128
def: 3,246
stl: 4,150
$540,00000:08:48!

Pulse rifle
This item requires rank 14 in order to be used.

14,799
1,503
7,511
offense
defense
stealth
(+14,799)
(+1,503)
(+7,511)
14--off: 14,799
def: 1,503
stl: 7,511
$480,00000:08:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:582

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:592

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:591
1--Materials
$20,00000:09:58- 1--
Materials
$20,00000:09:58 7

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:09:584

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:10:583
1--Materials
$60,00000:10:58- 1--
Materials
$500,00000:10:58 2
1--Materials
$40,00000:10:58!

MP5
This item requires rank 12 in order to be used.

8,726
897
2,980
offense
defense
stealth
(+8,726)
(+897)
(+2,980)
12--off: 8,726
def: 897
stl: 2,980
$260,00000:11:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:58!

Business suit
This item requires rank 14 in order to be used.

844
1,506
12,668
offense
defense
stealth
(+844)
(+1,506)
(+12,668)
14--off: 844
def: 1,506
stl: 12,668
$300,00000:13:49!

Fake moustache
This item requires rank 12 in order to be used.

1,393
929
9,039
offense
defense
stealth
(+1,393)
(+929)
(+9,039)
12--off: 1,393
def: 929
stl: 9,039
$220,00000:13:49- 1--
Materials
$50,00000:13:58 !

Gang suit
This item requires rank 14 in order to be used.

997
1,691
16,053
offense
defense
stealth
(+997)
(+1,691)
(+16,053)
14--off: 997
def: 1,691
stl: 16,053
$380,00000:18:48!

Loaba suite v2
This item requires rank 15 in order to be used.

2,129
18,200
3,865
offense
defense
stealth
(+2,129)
(+18,200)
(+3,865)
15--off: 2,129
def: 18,200
stl: 3,865
$480,00000:18:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:58!

Javelin
This item requires rank 13 in order to be used.

12,737
1,786
2,593
offense
defense
stealth
(+12,737)
(+1,786)
(+2,593)
13--off: 12,737
def: 1,786
stl: 2,593
$340,00000:23:48
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:24:58!

Orange aviators
This item requires rank 12 in order to be used.

1,212
1,318
11,957
offense
defense
stealth
(+1,212)
(+1,318)
(+11,957)
12--off: 1,212
def: 1,318
stl: 11,957
$280,00000:25:08
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:29:58















