Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$100,00000:00:11 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:00:114
1--Materials
$200,00000:00:11!

Gang suit
This item requires rank 14 in order to be used.

997
1,691
16,053
offense
defense
stealth
(+997)
(+1,691)
(+16,053)
14--off: 997
def: 1,691
stl: 16,053
$380,00000:02:00!

Loaba suite v2
This item requires rank 15 in order to be used.

2,129
18,200
3,865
offense
defense
stealth
(+2,129)
(+18,200)
(+3,865)
15--off: 2,129
def: 18,200
stl: 3,865
$480,00000:02:01
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:10- 1--
Materials
$100,00000:02:10 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:102

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:112
1--Materials
$40,00000:03:11- 1--
Materials
$20,00000:04:10 3
1--Materials
$60,00000:04:102
1--Materials
$40,00000:04:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:05:11!

Full ballistic vest
This item requires rank 15 in order to be used.

2,546
14,930
6,047
offense
defense
stealth
(+2,546)
(+14,930)
(+6,047)
15--off: 2,546
def: 14,930
stl: 6,047
$480,00000:07:00!

Javelin
This item requires rank 13 in order to be used.

12,737
1,786
2,593
offense
defense
stealth
(+12,737)
(+1,786)
(+2,593)
13--off: 12,737
def: 1,786
stl: 2,593
$340,00000:07:001
1--Materials
$800,00000:07:101
1--Materials
$800,00000:07:102

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:11
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:11!

Military body armor
This item requires rank 3 in order to be used.

40
414
124
offense
defense
stealth
(+40)
(+414)
(+124)
3--off: 40
def: 414
stl: 124
$20,00000:08:001
1--Materials
$125,00000:08:1011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$220,00000:08:102

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:08:11!

Orange aviators
This item requires rank 12 in order to be used.

1,212
1,318
11,957
offense
defense
stealth
(+1,212)
(+1,318)
(+11,957)
12--off: 1,212
def: 1,318
stl: 11,957
$280,00000:08:201
1--Materials
$800,00000:09:111

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:111

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:10:1011
1--Materials
$220,00000:10:104
1--Materials
$80,00000:10:10!

Pulse rifle
This item requires rank 1 in order to be used.

94
14
24
offense
defense
stealth
(+94)
(+14)
(+24)
1--off: 94
def: 14
stl: 24
$1,00000:11:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:104

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:12:113

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:12:11!

Javelin
This item requires rank 15 in order to be used.

15,794
2,643
7,797
offense
defense
stealth
(+15,794)
(+2,643)
(+7,797)
15--off: 15,794
def: 2,643
stl: 7,797
$520,00000:13:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:13:10!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:14:00!

Mini k
This item requires rank 18 in order to be used.

28,670
4,876
10,681
offense
defense
stealth
(+28,670)
(+4,876)
(+10,681)
18--off: 28,670
def: 4,876
stl: 10,681
$880,00000:15:31!

MP5
This item requires rank 1 in order to be used.

86
10
27
offense
defense
stealth
(+86)
(+10)
(+27)
1--off: 86
def: 10
stl: 27
$1,00000:16:20!

Mini k
This item requires rank 11 in order to be used.

7,600
694
3,919
offense
defense
stealth
(+7,600)
(+694)
(+3,919)
11--off: 7,600
def: 694
stl: 3,919
$240,00000:19:01!

Military body armor
This item requires rank 13 in order to be used.

1,330
11,624
4,381
offense
defense
stealth
(+1,330)
(+11,624)
(+4,381)
13--off: 1,330
def: 11,624
stl: 4,381
$340,00000:23:20!

Clown mask
This item requires rank 9 in order to be used.

1,052
703
5,543
offense
defense
stealth
(+1,052)
(+703)
(+5,543)
9--off: 1,052
def: 703
stl: 5,543
$140,00000:23:31!

Armor piercing bullets
This item requires rank 12 in order to be used.

3,060
6,605
7,216
offense
defense
stealth
(+3,060)
(+6,605)
(+7,216)
12--off: 3,060
def: 6,605
stl: 7,216
$340,00000:26:20!

Army sweater
This item requires rank 11 in order to be used.

1,062
1,700
9,559
offense
defense
stealth
(+1,062)
(+1,700)
(+9,559)
11--off: 1,062
def: 1,700
stl: 9,559
$240,00000:32:21















